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nivex

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Everything posted by nivex

  1. nivex

    Eject Enemy Glitch

    heya. yes, i've noticed this and fixed in the next update using periodic checks
  2. nivex

    Raidable Bases

    @Covfefewhat is that from? it would need to use my hook OnPlayerExitedRaidableBase and check if they're dead, then use the BaseName variable for the discord messages void OnPlayerExitedRaidableBase(BasePlayer player, Vector3 Location, bool AllowPVP, int mode, string ID, float spawnTime, float despawnTime, float loadTime, ulong ownerid, string BaseName)
  3. yup, so if they build outside of it then the plugin won't be able to clean them up. if it does destroy containers then it will drop the loot on the ground
  4. nivex

    Raidable Bases

    @beetlecan you clarify your question? I don't understand it completely. also thanks for answering! @BetterDeadThanZedah ok, i've added the permission raidablebases.setowner in the next update for these 2 commands
  5. nivex

    raidbase duration

    hi, these options are in the config "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Inactive (0 = disabled)": 45, "Minutes Until Despawn After Inactive Resets When Damaged": true,
  6. nivex

    Abandoned Bases

    thanks @thepiercedweirdoim looking into it
  7. nivex

    Raidable Bases

    @BetterDeadThanZedthat's not what I said. I said it shouldn't be given to players. you can give it to whoever you trust of course.. but that's on you. it is admin permission to the plugin
  8. Changed Status from Pending to Closed Changed Fixed In to Next Version
  9. @olajmuvekthanks fixed in next update
  10. nivex

    Putting in the base

    uploading or copying either way it just needs to be installed. yes, you need to install the plugin too
  11. nivex

    Raidable Bases

    @Delltusthats a neat idea ill keep it in mind
  12. nivex

    Raidable Bases

    @BetterDeadThanZedthis doesn't require permission for admins. raidablebases.allow is the equivalent admin permission and should not be given to players
  13. nivex

    give players reward points

    set Remove Admins From Raiders List to false in the config do not fly, or use vanish or any other admin cheats before completing raid it will work
  14. nivex

    IDK this error

    hiya, there's something wrong with the files in the oxide/data/RaidableBases/Base_Loot directory. make sure only loot tables are in that directory, and make sure that they're valid json files as well
  15. nivex

    Lockouts Resetting

    ill check it out thanks
  16. nivex

    Lag When Trying to Spawn Base

    you need a better host then
  17. nivex

    give players reward points

    Changed Status from Pending to Closed
  18. doesn't look like you have anything configured
  19. nivex

    Putting in the base

    what?
  20. nivex

    buyraid

    sure np 2. config option: "Lock Raid To Buyer And Friends": true, proflie option: "Eject Enemies From Purchased PVE Raids": true, profile option: "Eject Enemies From Purchased PVP Raids": false, 3. this should be set true: "Allow Players To Buy PVP Raids": true, you can specify PVE to PVP: "Convert PVE To PVP": false, or PVP to PVE: "Convert PVP To PVE": true,
  21. hi, post ALL messages shown when the plugin loads and wait for the grid to load as well
  22. nivex

    buyraid

    1. there is no option for this other than Spawn X Distance From Buyer this shouldn't be set below 1000. it will try 1000 first then try again with the 5000 until it finally finds a position. it will eventually be rewritten to work better but this is no easy task or i wouldve done it long ago 2. this is controlled under Buyable Events to lock to the buyer in the config, and eject settings for purchased bases are in the profiles 3. this is not optional. you need to configure it under Buyable Events in the config
  23. hi, no, as doing this would require a UI update and I don't know enough to do it just yet
  24. that was very entertaining. well done
  25. nivex

    Raidable Bases

    @McCoy84@Swedish Chef boxes have always despawned after being fully looted and i have no plans to change this. this shouldn't be confused with Drop Container Loot X Seconds After It Is Looted either @Emigoenable it in the config under ui settings

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