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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    I have added `Kill These Prefabs After Paste` in the next update which will be in the profiles. you will be able to add guntrap or any other entity to that list and it will kill it after the base pastes @Sjd6795 it's better if the copypaste dev added an option to prevent it from spawning though
  2. nivex

    Raidable Bases

    ty @aimacak @Sjd6795 npcs cannot move inside the base amount of bases is in the config. Max Maintained Events and/or Max Scheduled Events should equal the total amount of these numbers
  3. nivex

    Raidable Bases

    ty trap box there's some changes to skins in the next update so please read the update notes regarding this when I release it =p
  4. Changed Status from Pending to Closed Changed Fixed In to Next Version
  5. no problem
  6. nivex

    barrier

    nivex
  7. nivex

    barrier

    type it in your language and I will translate
  8. nivex

    bots

    Changed Status from Pending to Closed
  9. nivex

    barrier

    Arena Walls in the profiles, oxide/data/RaidableBases/Profiles you can set Enabled to false
  10. nivex

    bots

    oxide/data/RaidableBases/Profiles/
  11. nivex

    bots

    "Damage Multipliers": { "Explosive Damage Multiplier": 1.0, "Gun Damage Multiplier": 1.0, "Melee Damage Multiplier": 1.0 }, Weapon Accuracy "Health For Murderers (100 min, 5000 max)": 400.0, "Health For Scientists (100 min, 5000 max)": 400.0, hi, oxide/data/RaidableBases/Profiles/ you can change their damage, accuracy, and health in the profiles. the health limits are removed next update "NPC Levels": { "Level 2 - Final Death": false }, if you enable this then the npcs will respawn when they complete the event
  12. hi, this is fixed in the next update SetupIO(ss); should be SetupIO(ss as IOEntity); in the .cs file on line 6888
  13. Changed Status from Pending to Closed
  14. nivex

    Raidable Bases

    click on my name and on that page click the message button discord.gg/rZNpCyf is my discord I will try reloading to see if that causes the issue for me but I'm going to bed now @Raiven_007
  15. heya buyraid easy steamid free
  16. nivex

    Raidable Bases

    @Raiven_007 ya I am not sure why this happens yet. you can remove the bases by going to each and using /rbe kill_cleanup if you can DM me the server log when this happened that would be helpful to next update will include more logs so I can hopefully track this down. very unusual to not see the high walls despawn though. if the dome is killed then everything should be killed so i don't understand why that isn't happening.
  17. nivex

    Maintained timers

    hi, that wasn't changed. can you attach your config
  18. nivex

    Abandoned Bases

    @BadLandsill consider it but there is a log specifically for this in the next update that will go to oxide/logs/AbandonedBases/ if Log To File is enabled in the next update
  19. nivex

    Raidable Bases

    kk ill have to add it to the plugin
  20. nivex

    Raidable Bases

    not currently. it is planned what is the item shortname
  21. Allow Third-Party Npc Explosive Damage To Bases set true oxide/data/RaidableBases/Profiles/ this might be why
  22. nivex

    Raidable Bases

    @z.wellman09 if a block is stone it will turn into wood if you enable both options likewise with a door. if it is metal it will become wood and vis versa
  23. i don't have that plugin so I don't know. there isn't enough information to go off of.
  24. nivex

    Raidable Bases

    @z.wellman09the highest building tier will always be chosen first
  25. nivex

    Abandoned Bases

    @BadLands doubt I'll mess with webhooks. people keep saying they don't work when they do @Tomato_Jesus you can leave that enabled. if you enable purge then the scan will cause it to convert. purge is enabled with /sar purge it will not convert early unless /sar is used, or if /sar purge and a scan is used (automated or with /sab)
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