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nivex

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Everything posted by nivex

  1. Changed Status from Pending to Closed
  2. nivex

    Spawn location issue

    Changed Status from Pending to Closed
  3. nivex

    Turret not working.

    Changed Status from Pending to Closed
  4. nivex

    New issues since update

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  5. nivex

    New issues since update

    fixed in next update!
  6. Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. make sure you are using the config you attached here, and that you are using version 2.1.0
  8. nope. perms are for converting, not for despawning
  9. you should update truepve raidable bases isn't related event will end, then the base will despawn when that time expires ive tried this numerous times with automated and manually converted bases (/sab and /sar)
  10. I just tried this with your config with Seconds Until Despawn After Looting at 5 and it despawns 5 seconds after TC is killed
  11. attach your config
  12. nivex

    Raidable Bases

    @AaronL there are bugs in the plugin that cause this, but fixing TruePVE had fixed one of them you said your server is PVP so it's still another plugin or a bug causing the issue I implemented some changes that should help in the next update if it's a bug
  13. nivex

    Raidable Bases

    @AaronL did you witness the issue occurring in real-time when the problem initially happened, or did you discover the issue later at a different time? what you are describing is a despawn issue which is very different from a spawn issue some failed which is probably another plugin, but I can look anyway
  14. nivex

    Raidable Bases

    @AaronL that's not an error. what you described is called an issue errors are in the server console and logs.
  15. nivex

    Raidable Bases

    @AaronL any error?
  16. you can also set any message in the language file to "" and it won't be shown to players anymore to
  17. you can revoke abandonedbases.notices permission from players to hide the global message notification that an event has started it won't do much good if map markers are enabled
  18. nivex

    Abandoned Bases

    @Soller glad to know that it helps you
  19. nivex

    Raidable Bases

    that is consistent with a plugin like TruePVE blocking step #3, #7 and #9 since these entities are protected while the others are not order of despawn: 1. loot from storage containers is removed 2. turret weapons and ammo are removed 3. turrets are killed so they don't kill players 4. locks are killed 5. npcs are killed 6. dome is killed 7. elevators are killed 8. map marker is killed 9. base is despawned in a prioritized order with highwalls first
  20. nivex

    Abandoned Bases

    @FreeManStars hi, this is normal. players will get rewards if you reload the plugin. there's no reward if the server restarts though since that is highly exploitable.
  21. nivex

    Raidable Bases

    I believe 2.7.7 will be ready to release soon I just gave it to 3 testers so we'll see how that goes
  22. nivex

    Raidable Bases

    seems that LockedBoxesImmortal and LockedDoorsImmortal flags in TruePVE were causing despawn issues. typically when there are no more events on the map, and when the server is restarting. big thanks to @NerdiBertifor finding this issue that I've been unable to fix for months! TruePVE 2.1.6 has been released to address this
  23. nivex

    Abandoned Bases

    2.1.0 released Fixed exit message Fixed issue where tugboat wouldn't convert Added `Show Raiders Name On Map Marker` (true) Added `Default Marker Color` (#FF00FF) Added `Changed Marker Color` (#800080)
  24. nivex

    Abandoned Bases

    @FreeManStars sure I can add that, but the range of hex codes is limited to Unity's color range. so if the hex code doesn't work then you must change it. messages/marker is fixed in next update
  25. nivex

    VIP restriction

    Changed Status from Pending to Closed
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