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nivex

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Everything posted by nivex

  1. nivex

    NPC's Breaking Mod

    ok, not a plugin bug as I had thought. that's good, because this was a really confusing issue and I knew I was doing it correctly. this is a Unity bug where it says the agent isn't on the navmesh when it actually is. this particular bug has been an issue in Unity since 2012... (Rust uses the Unity engine) the workaround is simple enough https://forum.unity.com/threads/failed-to-create-agent-because-it-is-not-close-enough-to-the-navmesh.125593/
  2. nivex

    NPC's Breaking Mod

    what map are you using? seed+size attach the profile with this issue too
  3. nivex

    NPC's Breaking Mod

    nah, that's not what I meant. navmesh is where the npcs are able to walk. players walk on the ground and other areas, and npcs walk on the navmesh which is on the ground, too. I get the position from the navmesh, and then spawn that npc directly onto it. your error is from some other npc that isn't on the navmesh. such as an npc inside of a rock. those are not my npcs.
  4. nivex

    NPC's Breaking Mod

    as I said I've had it happen with 0 plugins I don't spawn anything off the navmesh, either. I don't know what causes it in the map, otherwise I'd have given a solution =/
  5. nivex

    NPC's Breaking Mod

    hi, I don't spawn the npc if it's not on the NavMesh, unless it's a stationary npc in which case I disable the NavMesh for that npc. so it isn't this plugin I've had this happen with 0 plugins too. I think it's a map issue where it's trying to spawn an npc into a rock. but if you see other plugins where npcs spawn into rocks or clip into them then that would cause it too. mine walk through walls at times but that's not going to cause that issue. they're already spawned at that point.
  6. nivex

    Base_Loot Keeps resetting

    sure you can use it for that too. no problem!
  7. nivex

    Base_Loot Keeps resetting

    no problem yes, base loot will get added first if Always Spawn Base Loot Table is enabled in its profile yes, if you have them in both files then base loot will spawn (given the above) and difficulty loot may randomly spawn on top of that too if you notice items spawning that are not in your loot tables then it would be from the copypaste file (not from my tier packages though) and you can enable Empty All Containers in the profile to fix that. should also report that issue to whomever you got the base from so they can take the items out for you
  8. nivex

    Base_Loot Keeps resetting

    you need to set the amountMin to 0 too I've updated the docs to reflect this
  9. hi, you cannot set it lower than 12.5. this prevents you from accidentally breaking the plugin.
  10. nivex

    Base_Loot Keeps resetting

    heya, you can't delete the file. Oxide will recreate it when the profile tries to load the base loot table. an empty file won't be used so that's why you don't see it in your bases. the plugin can't put items back into a file once you've edited them out, nor can it change amounts on its own. it just can't remember what you've done in order to do that. you can maintain any edits. if anything happens contrary to this then its caused by something else, such as Oxide, which has reverted prior edits of mine base loot is to hold a few items that should always spawn for a specific profile of bases. difficulty loot is to hold all other items to be randomly picked from for specific difficulties. this is detailed in the documentation.
  11. nivex

    Raidable Bases

    @MaLai hi, no, sorry there is not a way to do this. the buyable cooldowns are for buying the raid only, and the hogging check is for public raids only I can make a hog option for that though
  12. nivex

    Raidable Bases

    @imkat98 I get the rare report regarding this but haven't been given any errors I can look into it again but I can't fix this without an error or at least being able to reproduce it. I think the RaidableBasesUID datafile is being reset and there's nothing I can do about that if so. I never reset it unless it's null/corrupted
  13. nivex

    When is a Raid Finish?

    Changed Status from Pending to Closed
  14. nivex

    When is a Raid Finish?

    no problem
  15. nivex

    Attack Helicopter Eject

    Changed Status from Pending to Closed
  16. nivex

    Attack Helicopter Eject

    no problem. I will fix the eject for the attack helicopter and add an eject option for it disabled by default.
  17. nivex

    Attack Helicopter Eject

    hi, post your eject settings
  18. nivex

    not working correctly

    upload this config reload the plugin refresh the website page or ftp, whatever you are using download the config from the server that you just uploaded make sure it is still the same it won't be able to spawn anything today, Wednesday, if its using that config if it is Thursday where the server is located then it will spawn easy
  19. nivex

    Abandoned Bases

    @PistOffBastd I can add an option for no event timer, sure np there will be a new option along with that option, Seconds Until Despawn After Looting, and if you want to set that to 1 second then you can despawn it this way
  20. nivex

    not working correctly

    also this will drastically reduce the amount of available spawn points on the grid. so if you have issues with enough bases not spawning then you would need to change this setting. a lot of maps seriously lack good terrain inland. so on my 4600 size proc gen map i went from 5188 points with beaches enabled to 866 points. anything less than 2000 is going to cause issues as your player and entity count increase with a wipe. those points will greatly reduce from 866 to an unusable amount and bases will stop spawning at that point so you can use that option, but you need to keep this information in mind so if the plugin stops spawning bases then you know why that is:)
  21. nivex

    not working correctly

    hi, nothing is spawning with that config today. > rbe debug Debug mode (v2.7.417): True Scheduled Events Running: True Maintained Events Running: False Queues Pending: 0 DEBUG: Last messages: DEBUG: 32x - Scheduled: Insufficient amount of players online 0/1 DEBUG: 106x - Cannot spawn difficulty today: Easy, Medium DEBUG: 159x - Max amount of events reached for difficulty: Hard, Expert, Nightmare DEBUG: 53x - All modes excluded. Nothing left to spawn. buyraid 0 does not allow purchase today either
  22. nivex

    When is a Raid Finish?

    you need to remove owner from that copypaste base or give whatever steamid it belongs an immune permission, where the lifetime is "none" in the config just ignore the completed message. it is harmless and will be fixed next update
  23. nivex

    cant buy bases

    ok, post the config and mention anything else that you've tried.
  24. nivex

    Raidable Bases

    @Samuel Pumpe yes, it's per profile no, it won't ignore that amount entirely. it must have an amount to start with or it will not work at all. it just will not force that amount to spawn. it'll roll on the probability once and spawn from that only. so if you don't have enough loot in the base then that's why, and players won't be happy with this
  25. nivex

    not working correctly

    hi, attach the config
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