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About Holzkopf
- Birthday November 18
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Holzkopf's Achievements
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- 15 comments
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- #gruber
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Holzkopf started following Cataclysm: Fury of Nature
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- 15 comments
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- #gruber
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Holzkopf started following [Paid] Custom Plugin for Oxide - Player Feedback to Admins/Owner
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Hey everyone! I'm currently searching for someone, that is capable of creating a plugin for me, that allows players to submit feedback to the admin and owner team. It should all be done ingame using an GUI, that does have two sides. One for the players to submit feedback and one restricted using permissions to allow viewing player feedback. I'd be willing to pay a certain price for it. If you're interested, please DM me with a price you think is reasonable for this. If you need more details, we can discuss those via DM aswell. Thanks.
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- 441 comments
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First of all, i must say you're doing an amazing support work here. Pushing out so many bug fixes in that short amount of time is really good. I tried to Hook the TimeOfDay Hooks onto the Hud, but they don't seem to get recognized properly. { "Hook OnEventStart": "OnTimeSunrise", "Hook OnEventStop": "OnTimeSunset", "Name": "Daytime", "Active color": "#10ff10", "Icon": "---", "Color": "#fff", "Enable": true }, { "Hook OnEventStart": "OnTimeSunset", "Hook OnEventStop": "OnTimeSunrise", "Name": "Nighttime", "Active color": "#10ff10", "Icon": "---", "Color": "#fff", "Enable": true }, (I removed the icon links)
- 441 comments
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- #hud
- #interface
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- 441 comments
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- 1
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- #hud
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- 441 comments
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- #hud
- #interface
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(and 6 more)
Tagged with:
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- 441 comments
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- #hud
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(and 6 more)
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Yea, i just saw my mistake. But it's working now. Thanks a lot for the quick response.
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Oh okay, so i have to inser the [ and ] into the detection aswell? Thought the GatherRewards would be enough. Gonna try that then.
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Holzkopf started following Tiny issue with configuration and Can't setup the notifications / not showing
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Hello, i'm running into a problem setting up new notifications. Meaby i did something wrong, not sure. So i wanted to add GatherRewards, Dangerous Treasures, Raidable Bases (not added yet, but would be the same as DT) and DeathNotes to the Notify, but it just doesn't work. Here's my config: { "Version": { "Major": 1, "Minor": 2, "Patch": 8 }, "General settings": { "Can filter player messages?": true, "Recent notifications command": "n", "Show time (gametime, servertime, none)": "none" }, "Server messages settings - 'say' command": { "Convert all server messages?": false, "Prefix": "[Server]", "Prefix color": "#FFB84C" }, "Notification area settings": { "Time visible (in seconds)": 7, "Max # of notifications visible": 5, "Alternate color 1": "#18122B", "Alternate color 2": "#393053", "Opacity": 80.0, "Width": 350.0, "Position (Top, TopLeft, TopRight, Left, Right, Center, Bottom, BottomLeft, BottomRight)": "TopRight", "X axis": 15.0, "Y axis": 15.0, "Single notification settings": { "Height": 19.0, "Font size": 10, "Text alignment (left, right, center)": "center", "Default text color (if not formatted)": "#ffffff" } }, "Recent notifications modal settings": { "Primary color": "#393053", "Secondary color 1": "#18122B", "Secondary color 2": "#443C68" }, "Chat partial text to convert to notification": { "ServerRewards:": { "Shows as? (NotificationOnly | ChatAndNotification | Neither)": "NotificationOnly", "Force Color": false, "Color": "#ffffff", "Enable Regex Formatting": false, "Advanced Formatting - Regex Pattern": "", "Advanced Formatting - Regex Replacement": "" }, "GatherRewards:": { "Shows as? (NotificationOnly | ChatAndNotification | Neither)": "NotificationOnly", "Force Color": false, "Color": "#ffffff", "Enable Regex Formatting": false, "Advanced Formatting - Regex Pattern": "", "Advanced Formatting - Regex Replacement": "" }, "Dangerous Treasures:": { "Shows as? (NotificationOnly | ChatAndNotification | Neither)": "NotificationOnly", "Force Color": false, "Color": "#ffffff", "Enable Regex Formatting": false, "Advanced Formatting - Regex Pattern": "", "Advanced Formatting - Regex Replacement": "" }, "DeathNotes:": { "Shows as? (NotificationOnly | ChatAndNotification | Neither)": "NotificationOnly", "Force Color": false, "Color": "#ffffff", "Enable Regex Formatting": false, "Advanced Formatting - Regex Pattern": "", "Advanced Formatting - Regex Replacement": "" }, "Rust Rewards :": { "Shows as? (NotificationOnly | ChatAndNotification | Neither)": "NotificationOnly", "Force Color": false, "Color": "#ffffff", "Enable Regex Formatting": true, "Advanced Formatting - Regex Pattern": "(Rust Rewards :)(.*)", "Advanced Formatting - Regex Replacement": "<color=#FFE932>[Rust Rewards]</color>$2" } }, "Regex filters (Advanced)": { "^\\[ TruePVE \\]": { "Shows as? (NotificationOnly | ChatAndNotification | Neither)": "NotificationOnly", "Force Color": false, "Color": "#ffffff", "Enable Regex Formatting": false, "Advanced Formatting - Regex Pattern": "", "Advanced Formatting - Regex Replacement": "" } } }
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Thanks, that fixed it. Still weird though, since the default value was 0.0 from what i remember.
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Hello there. I'm running into a very tiny issue when configuring your plugin (premium version). I'm getting this super long error due to a error in the config. The plugin loads fine despite the error. 19:41 [Info] [RaidableBases] Newtonsoft.Json.JsonReaderException: Input string '300.0' is not a valid integer. Path 'Settings['Buyable Events']['Cooldowns (0 = No Cooldown)']['Reset Cooldown Costs']['ServerRewards Points']', line 283, position 39. at Newtonsoft.Json.JsonTextReader.ParseNumber (Newtonsoft.Json.ReadType readType) [0x0027b] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ReadNumberValue (Newtonsoft.Json.ReadType readType) [0x00203] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonTextReader.ReadAsInt32 () [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, System.Boolean hasConverter) [0x0004a] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x00028] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Plugins.RaidableBases.LoadConfig () [0x0000c] in <a24b5f27de4d42c98f781b91ddcfb774>:0
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Holzkopf started following MyRustServer and Server Hud
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Hey. Are there any plans to include support for Raidable Bases and Dangerous Treasures? That would be really nice to have that integrated into the hud aswell, instead of chat notifications. Dangerous Treasures: https://umod.org/plugins/dangerous-treasures Raidable Bases: https://codefling.com/plugins/raidable-bases or https://umod.org/plugins/raidable-bases I'm sorry btw if that has been asked before.
- 441 comments
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- #hud
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Holzkopf changed their profile photo
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Hey there. I'm currently thinking about buying this awesome looking server manager, but i'm unsure if it would work with our server setup. We're self-hosting an AMP instance on our root server system. From reading your description it seems not possible to connect to the already existing server setup, for example using RCON. Is this correct? I mean, technically it is not on another host system, but having the manager on our windows server and the rust server on the virtual linux container wouldn't work then i guess.
- 196 comments
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- #rust server tool
- #rust server management
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Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update