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Everything posted by JuJu
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- 28 comments
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- #ferry terminal
- #ch47
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- 203 comments
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- #customizablequests
- #dezlife
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(and 5 more)
Tagged with:
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- 203 comments
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- #customizablequests
- #dezlife
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(and 5 more)
Tagged with:
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- 203 comments
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- #customizablequests
- #dezlife
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(and 5 more)
Tagged with:
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That works ticket can now be closed
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got it figured thanks
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That works ticket can now be closed
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thanks a bunch I will try that. By chance do you know what the quest type means thanks again
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What or how do I determine quest types.?
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thanks a bunch I will try that. By chance do you know what the quest type means thanks again
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I am trying make a quest for collecting honey and when the player comes to complete the quest with honey in their belt the quest can not complete. It seems to not find the honey. What am I doing wrong. I have tried Jar of Honey and honey. I am including screen shot of how I am placing in the data file. Please respond. Thanks
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The quest is to make honey and deliver it to the man. When the player goes back to the man with the honey it is not excepted. No reward. I have tried Jar of Honey and just honey.
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- 1,166 comments
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- #loot
- #customloot
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Hello and thanks for getting back to me. For some reason the plugin does not recognize vip groups. vip1, 2, or three. Is there a way to create the group. I tried add group command. /tperm grant group "vip1" vip1 2592000. I am trying to avoid the adding of each and individual perm. All of the perms are included in that group. I also tried /tperm grant group *vip1* vip1 2592000 Even though I have vip 1, vip2 and vip3 created oxide perms. I can add by individual player but I really need by group. I have a shop for vips and my players want to pay a 3 month blocks or by month. So if it was going to be for 120 day would be 10368000 seconds. How do I get the plugin to recognize the vips as a group to give perms. Thanks
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is this what needs to happen to have the group... Create a Group: Use the command oxide.group add <groupname> to create a new group. For example, oxide.group add vip_group would create a group named "vip\_group". Thing is I have the group already.
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Hello and thanks for getting back to me. For some reason the plugin does not recognize vip groups. vip1, 2, or three. Is there a way to create the group. I tried add group command. /tperm grant group "vip1" vip1 2592000. I am trying to avoid the adding of each and individual perm. All of the perms are included in that group. I also tried /tperm grant group *vip1* vip1 2592000 Even though I have vip 1, vip2 and vip3 created oxide perms. I can add by individual player but I really need by group. I have a shop for vips and my players want to pay a 3 month blocks or by month. So if it was going to be for 120 day would be 10368000 seconds. How do I get the plugin to recognize the vips as a group to give perms. Thanks
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Hello and thanks for getting back to me. For some reason the plugin does not recognize vip groups. vip1, 2, or three. Is there a way to create the group. I tried add group command. /tperm grant group "vip1" vip1 2592000. I am trying to avoid the adding of each and individual perm. All of the perms are included in that group. Thanks
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Hello, I am trying to use your plugin for vip1,vip2 and vip3 for a 30 day subscription. When a player buys the vip I need the timer to set perms for what the player will recieve when they buy the vip. I am not sure how to set this in my server. My perms are set by group in adminperms. When they buy the vip they get a block of perms. Would this be something like.../tper vip1 vip1 "2025-05-01" My wish is to have it set to a 30 day interval for the VIP's . To set to wipe would be something like /tperm vip1 vip1 wipe Thanks in advance.
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I am finding the same issue. Also if you throw the flare in the station or to near the wagon ends up in the cargo container in the station and you can't remove it. Also if you do remove the train at your base if you have placed object like workbench or electric furnace the stay in midair. Still like the plugin it will take time to iron out the kinks.
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I am not sure how big of an issue this is going to be. But, my console shows me this. The map is Atlanta and I run Oxide. System.NullReferenceException: Object reference not set to an instance of an object. at Oxide.Plugins.TrainHomes+Garage.CreateInfoForData (System.UInt64 cupboard) [0x0009e] in <d90a54a46f6f4f3994eb99753b539a01>:0 Thanks
- 131 comments
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- #jtedal
- #mad mappers
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So far I like the plugin. Is there a way to remove all of the old abandon trains or will they just wither from no upkeep. I have been checking it out. Once I placed a train I wanted to remove. I tried the /removewagon but said the time had expired. I don't want a bunch of trains on the track messing with say armored train. Is this something I need to deal with. I looked at config and saw nothing for a say remove bla bla train. If the train is left on a track does it get decay and go away or does it stay? Thanks.
- 131 comments
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- #jtedal
- #mad mappers
- (and 10 more)
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The problem has been solved and the programmer has fixed the issue. Thanks
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