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Everything posted by Mabel
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Changed Status from Pending to Can't Reproduce
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Can you send the server.log? I've not had any other reports and we are also using it. But I am more then happy to help figure this out with you if its easier for you, you can contact me on Discord `mabel8686`
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- 32 comments
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- #population
- #server
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(and 7 more)
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- 32 comments
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- 1
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- #population
- #server
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(and 7 more)
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- 32 comments
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- #population
- #server
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(and 7 more)
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- 32 comments
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- #population
- #server
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(and 7 more)
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Try hosting your map somewhere else https://mapstr.gg/ or https://rustmaps.com/
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https://umod.org/plugins/customizable-extended-magazines
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- 263 comments
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- #event
- #cargoplane
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- 598 comments
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- #hud
- #interface
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(and 6 more)
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- 7 comments
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- 2
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- #admin
- #administrator
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Changed Status from Pending to Closed
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Changed Fixed In to 1.0.5
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Thanks for the report, ive fixed and updated it now
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The first permission is working, but seems there is a issue with the others Thanks for letting me know and i will fix that now and update
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ok, i am loading my test server now to check it for you
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Hello, yes it still works, have you granted the permissions?
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Spams the following error Server Exception: Building Manager NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at DecayEntity.DecayTick () [0x0008b] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at ServerBuildingManager.Cycle () [0x00157] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ServerMgr.Update_Patch0(ServerMgr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) MonoMod.Utils.DynamicMethodDefinition:UnityEngine.Debug.LogException_Patch1(Exception, Object) MonoMod.Utils.DynamicMethodDefinition:ServerMgr.Update_Patch0(ServerMgr)
