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PlayerVisionTracer 1.0.1

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About PlayerVisionTracer

PlayerVisionTracer is a powerful Rust Oxide plugin designed to give server administrators unprecedented insights into player behavior. By visualizing where players are looking in real-time, admins can monitor suspicious activity, guide new players, and manage in-game events more effectively.

 

Key Features:

Real-Time Visualization: Draws lines and arrows from players' eyes to where they are looking.

Configurable Settings: Customize line color, thickness, length, hit-stop, and more.

Permission-Based Targeting: Control who gets monitored based on group permissions.

Efficient Monitoring: Set thresholds to minimize unnecessary visual updates and control whether the line stops at hit objects or continues.

Auto Vision Control: Automatically start or stop visualization for admins when they join or leave the server.

Hit Detection Color: Configure a different color when the line hits a player.

Improved Admin Control: Admins can toggle visualization, refresh tracers, and more via chat commands.

Supported Languages

PlayerVisionTracer is fully localized and supports multiple languages. The following is an example of the language file used:

 

{
  "NoPermission": "{0}\n\nYou don't have permission to use this command.",
  "VisualizationOn": "{0}\n\nLook direction visualization is now <color=green>ON</color>.",
  "VisualizationOff": "{0}\n\nLook direction visualization is now <color=red>OFF</color>.",
  "LineLengthSet": "{0}\n\nLook direction line length set to <color=yellow>{1}</color> units.",
  "ViewRadiusSet": "{0}\n\nView radius set to <color=yellow>{1}</color> meters.",
  "LineThicknessSet": "{0}\n\nLine thickness set to <color=yellow>{1}</color>.",
  "UpdateIntervalSet": "{0}\n\nUpdate interval set to <color=yellow>{1}</color> seconds.",
  "StopLineAtHitSet": "{0}\n\nStop line at hit set to <color=yellow>{1}</color>.",
  "SyntaxError": "{0}\n\nSyntax error.\nUse <color=#44b9fc>/{1} help</color> to see the correct usage.",
  "Help": "{0}\n\n<color=yellow>Commands:</color>\n<color=#44b9fc>/{1}</color> <color=white>- Toggle look direction visualization on or off.</color>\n<color=#44b9fc>/{1} help</color> <color=white>- Show this help message.</color>\n<color=#44b9fc>/{1} radius <value></color> <color=white>- Set the view radius in meters.</color>\n<color=#44b9fc>/{1} length <value></color> <color=white>- Set the line length in units.</color>\n<color=#44b9fc>/{1} thickness <value></color> <color=white>- Set the line thickness.</color>\n<color=#44b9fc>/{1} interval <value></color> <color=white>- Set the update interval in seconds.</color>\n<color=#44b9fc>/{1} stoplineathit</color> <color=white>- Toggle whether the line should stop at a hit.</color>"
}

 

 

Configuration:

PlayerVisionTracer offers extensive configuration options to tailor its functionality to your server's needs.

Default Configuration:

{
  "TitleHeader": "<color=#44b9fc>Player Vision Tracer</color>",
  "CommandPrefix": "tl",
  "UpdateInterval": 0.1,
  "ViewRadius": 100.0,
  "LineLength": 10.0,
  "RequireTargetsPermission": true,
  "LineThickness": 0.5,
  "ArrowThickness": 0.3,
  "LineColor": "#FF0000",
  "ArrowColor": "#FF0000",
  "HitEntityColor": "#FFA500",
  "MovementThreshold": 0.1,
  "StopLineAtHit": true
}

Configuration Options Explained:

TitleHeader: The title displayed in all chat messages related to this plugin. You can customize it with HTML color tags.

CommandPrefix: The command used to interact with the plugin in the chat. The default is /tl.

UpdateInterval: The time (in seconds) between each update of the visualization. Lower values mean more frequent updates but could affect performance.

ViewRadius: The maximum distance (in meters) within which the plugin will visualize players.

LineLength: The length (in units) of the line drawn from a player's eyes.

RequireTargetsPermission: If set to true, only players with the playervisiontracer.targets permission will be visualized.

LineThickness: The thickness of the line drawn to represent the player's view direction.

ArrowThickness: The thickness of the arrow at the end of the line.

LineColor: The color of the line in hexadecimal format (e.g., #FF0000 for red).

HitEntityColor: The color of the line when it hits a player (default is orange #FFA500).

ArrowColor: The color of the arrow in hexadecimal format.

MovementThreshold: The minimum movement required to redraw the line, preventing excessive updates for small movements.

StopLineAtHit:  Set to true to stop the line at the first hit object, or false to allow the line to pass through entities.

 

Permissions Explanation:

PlayerVisionTracer uses two key permissions to control access and functionality:

playervisiontracer.admin
Who: Admins and moderators.
What it does: Allows you to turn the visualization on or off and change the plugin’s settings.

playervisiontracer.targets
Who: Players you want to monitor.
What it does: Only players with this permission will have their looking direction visualized by admins.

 

How It Works:

Admins get the playervisiontracer.admin permission to control the plugin.

Targets get the playervisiontracer.targets permission to be monitored.

This system lets you easily control who can use the plugin and who gets monitored.

 

Important:

Before upgrading to version 1.0.1, you must delete your lang folder and existing config files to ensure compatibility with the new version.

 

Use Cases:

1. Monitoring Suspicious Players:

Scenario

You suspect certain players of using cheats or engaging in suspicious activity.

Solution
Assign the playervisiontracer.targets permission to a group like suspects and monitor only those players without overwhelming your resources.

 

Support

If you encounter any issues or have questions about the plugin, feel free to reach out to our support team. We’re here to help ensure you get the most out of PlayerVisionTracer!

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