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Everything posted by ThePitereq
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Now sure how this error appears. Tested on my server with default config and one you sent me previously and everything works fine. Please contact me on discord ThePitereq#3979 we will try to find the problem with some debugging if you want ofc. You can also find me on discord linked on top of plugin's description.
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I think i found the problem. will be fixed today.
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Try removing "default": [ "CustomRoad1", "CustomRoad2" ], from Tank Routes - Custom Purchasable Roads Per Map Sorry for long reply. I though i sent message, but idk what happened.
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Hey! Check the newest version if it contains fix for your problem, if not - unfortunatelly i cannot do anything. Sorry!
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Send me your config
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How do I get quarries to output EVERYTHING 100% of the time?
ThePitereq replied to Covfefe's Support Request in Support
Changed Status from Pending to Closed -
Hey! Problem should be solved in 1.3.1. Please answer here if your problem is fixed!
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Hey. Sorry for delay. Found new bugs today. Need to be sure that everything is okay ^^
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Hey. Yeah, possible bug. Will be fixed in 1.3.1 that will come out max tommorow with few more improvements! Will ping here and close a ticket when it;s done.
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How do I get quarries to output EVERYTHING 100% of the time?
ThePitereq replied to Covfefe's Support Request in Support
Hey. In pumpjack and quarry you set "Chance": 99, which means there is sum of 198 of changes to get quarry, so equal results you will have if you set chance: 1 on both of them. It works (1minuber + 2 number and rolls random number hetween 0 and 1minuber + 2 number and it is is in range of 1 number it is first, if not, the second) You also set "Minimal Resources Per Node": 1, "Maximal Resources Per Node": 10, in pumpjacks, but you have crude oil there only, so 1 and 1 will be enough And on quarry profile you need to set "Minimal Resources Per Node": 4, "Maximal Resources Per Node": 4, if ypo uwant to have all the resources. -
Changed Status from Pending to Closed Changed Fixed In to 2.0.5
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Okay i found out what's wrong. Will update in few minutes.
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Thanks for checking that! I'll investigate that problem a little bit more now.
