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ThePitereq

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Everything posted by ThePitereq

  1. ThePitereq

    Failed to call Hook

    Are you sure that you cleared the data? Maybe you deleted config and data has been restored. For me everything works fine. I'll add more understandable error logs in next update.
  2. ThePitereq

    conflict

    The problem is mine plugin supports the OnLootEntityEnd hook. If the Item Puller plugin doesn't close their UI, the problem is in IP plugin, not mine. I can't do anything with that. This is all i can advise. I can;t do anything about your plugin not working correctly (last updated 2 uears ago) with mine plugin that is constantly updated.
  3. ThePitereq

    conflict

    Fuel Box and Resource Box are the same container types so it is not logical that one closes and another isn't.
  4. ThePitereq

    conflict

    Yes, maybe somehow it doesnt support containers in long range. The hook should work, but why it doesnt work? Probably not updated plugin.
  5. ThePitereq

    conflict

    Hm, as i see it should work. Idk why it doesnt close the UI. You can try changing container prefab name in my plugin config and add this container to other's plugin blacklist. It should fix your issue.
  6. Are you sure that you don;t use any weird stacking plugin? I am not changing anything in stacksizes and it shouldnt be possible.
  7. ThePitereq

    conflict

    Write to the Item Puller plugin owner.
  8. You don;t have PopUpAPI plugin. YOu need to press SPRINT button. My plugin doesnt interfear the refinery. It is not possible. Are you sure that you;ve not edited profiles after placing quarries? Maybe it tries to find quarry profile/item that doesnt exist.
  9. ThePitereq

    Convoy conflict

    If you add convoy road id to blacklist the error will be removed. Both plugins will broke if you spawn roadbradley on convoy road. I'll try to rewrite whole apctarget rule in the next update, but it is not as easy as it seems in the current status of code.
  10. Oh, It shouldn't change anything, but yeah. Will be fixed on 1.2.4. Thanks!
  11. What error? I don't know about any errors. Can you send it here please?
  12. The problem is i don't have this problem so i can't check if the 1.2.3 fixed the issue.
  13. I've released test version 1.2.3. Try it @Jbird@ChristopherS maybe it will fix your issue. It is also available on Lone.
  14. I've checked the code and it should work correctly. At least for me it works after restart (i have over 160 loaded plugins). All i can do is to delay timer start for ~30 seconds after startup. Maybe it will help.
  15. Hmm okay. So there must be an issue somewhere. I am little bit unavailable in these days, but will try to fix that up to tuesday. Sorry for waiting.
  16. Changed Status from Pending to Closed
  17. ThePitereq

    Hey there some problems

    Changed Status from Pending to Closed Changed Fixed In to 1.2.2
  18. Hey! Your problem is very weird. Based on your config event should run every hour and 8 meteors per online players. Do you have any messages in logs with [MeteorEvent] tag? Do you have any errors on startup? What is your server fps? And please, for future problems, create support request. Because problems like that might get lost here
  19. i think it got broken when they changed how jackhammer works. Not sure if it will be possible to fix without adding a lot of code, but will check it later.
  20. RustAdmin is RCON tool, so no. So the problem is not from mine plugin.
  21. With RCON i am not able to get any full errors. I need direct console output log with error.
  22. ThePitereq

    Hapis support

    Hey! Sorry for waiting. I've made few checks and tried to find an automatic solution for that, but without any reasonal output. All i can do is add system for making manual roads in future versions.
  23. Changed Status from Pending to No Response
  24. ThePitereq

    No Sound and Speed

    Changed Status from Pending to Can't Reproduce
  25. ThePitereq

    Hey there some problems

    Hey! Check newest version if there are still errors.
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