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ThePitereq

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Everything posted by ThePitereq

  1. Changed Status from Pending to Closed Changed Fixed In to 1.1.4
  2. 1. and 3. update is live! Number 2. is a little bit more complicated and maybe will be added in future! Have fun! ^^
  3. Sure! I can add more customizable config in next version, with scientists, murderers and min-max spawn amounts.
  4. Are you sure that you don't have any other plugin, that multiply output from quarries? I will check in few minutes too to be sure that its not a bug. Edit: Yeah. In my server everything seems fine. YOu must have other plugin that multiply quarry output.
  5. For now you can't increase fuel used, because quarries are made in best performance way possible. The output per minute is counted by 45 / <value in config> so if you set in config "Minimal work to gather" to 0.1 it is counted by 45 / 0.1 = 450 per minute and "Maximal work to gather" to 1 it is counted by 45 / 1 = 45 per minute. So finally you can find this resource with output between 45 and 450 per minute. I can replace current values in config into in-game one, but i think it will require whole config wipe (or at least one section)
  6. It is the same place for configuration as for RP. Just change "Upgrade Required RP" to your value. Also if you want different currency display you need to edit your language file.
  7. 1. I can add option to disable player damage, because as i know it damages players. For building damage there is config for that. I am not sure if it is comapatible with TruePVE because plugin checks for rocket owner (which is 0 in this case) and ignore all rules (i am not sure about this one). 2. I can add other types of damage to the nearest players like radiation, default damage or something. 3. I can add randomize option for direct drop with configurable direct drop radius.
  8. You just need to open them once, to make the fix work. You don't need to place them again.
  9. Changed Fixed In from 1.0.5 to 1.0.6
  10. Oh... Its too late for me for fixing plugins. Pumpjacks fixed in 1.0.6. Sorry again!
  11. Changed Status from Pending to Closed Changed Fixed In to 1.0.5
  12. The update is out! You can download the fix now. Sorry for problems!
  13. Oh. I'm so sorry! I though about that bug yesterday but I didn't wrote that anywhere and i forgot. I'll release small fix in few minutes.
  14. I don't know. It can be caused by your other plugins. Fix that and message if everything works or you still have problems.
  15. You've added invalid item shortname on line 80. "Shortname": "supplysignal", Correct supply signal shortname is supply.signal You can find all shortnames here: https://umod.org/documentation/games/rust/definitions#items
  16. Tmm thats weird. For me everything works. Here video: If you still have problems you can DM me on discord: ThePitereq#3979 We will try to fix that problem without spam here.
  17. Hmmm thats weird. I didn't had that error before. I think there is something wrong with your config . Can you post it here? Here is video from newest version with basic config. Seems everything fine for me:
  18. It is calcuation method for getting final result. The output per minute is counted by 45 / <value in config> so if you set in config "Minimal work to gather" to 0.1 it is counted by 45 / 0.1 = 450 per minute and "Maximal work to gather" to 1 it is counted by 45 / 1 = 45 per minute. So finally you can find this resource with output between 45 and 450 per minute.
  19. Changed Status from Pending to Closed Changed Fixed In to 1.0.4
  20. Changed Status from Pending to Closed Changed Fixed In to 1.0.4
  21. For now I've added config option for enabling throwing survey charges. Support for default quarries and monument ones soon.
  22. Added refund and exclusion for survey charges with any skin in the newest update. (Also option to enable all survey charges in config) You can download update now! ^^
  23. Changed Status from Pending to Closed
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