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Everything posted by ThePitereq
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Hey! Editing bradley cannon damage is very tricky. I can try to make it in future updates, but cannot guarantee.
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Changed Status from Pending to Closed
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Hey! Yeah, there was a lot of changes from 1.0 to 2.0, almost whole new code. It was recommended to create backup of config and generate new one for reference.
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Changed Status from Pending to Closed
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Hey! I forgot to change the version in the plugin. It's newer version but jsut with an old number Will be updated on next version
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If you want 2 hard bradleys on any road all the time you can do it like that "default": { "Tank Route - Road IDs (Random, if more than one)": [], "Tank Route - Use all default roads": true, "Tank Route - Use longest path": false, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 1800, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "2": 0 }, "Spawns - Chance": { "Hard": 1 } }
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.2.7
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Requested feature has been added in recent version! Have fun!
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Changed Status from Pending to Closed Changed Fixed In to 1.3.4
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Oh, okay. Idk what happened. But its good that's fixed
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Okay. Will update when have a little bit of time, probably today.
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I cannot reproduce this problem. Are you sure your config is correctly done?
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Changed Status from Pending to Closed
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Changed Status from Pending to No Response
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if you use for all profiles the same road it cannot find another suitable because its already occupied. you need to specify other roads or change amount of bradleys per profile spawn.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Found the problem. My fault from latest version. Sorry. Will be fixed in a sec.
