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Everything posted by Jbird
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hahaha What? This is still an issue but alright.
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I see somewhat similar posts but just wanted to post this as I didn't seem to find anyone with the exact same issue. Honestly every single thing seems fine except for Patrol Helicopter kills. I had major issues with Death Notes as well until I got GUI Announcements and that works MUCH better. I still use Death Notes but Death Notes also never seemed to want to let me give a player credit for a heli kill. Any ideas? Here is my console error. Failed to call hook 'OnEntityDeath' on plugin 'RustRewards v3.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RustRewards.OnEntityDeath (BaseEntity entity, HitInfo info) [0x001a1] in <f9f800b8b6184348b4439a80a5903af3>:0 at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0078a] in <f9f800b8b6184348b4439a80a5903af3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
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Holy crap I literally came here to post this one and looks like i'm not alone. Very similar to the above I can add my errors as well. Looks like it's the OnPlayerDeath & OnEntityDeath hooks that are giving several of us console errors. I recently had teams being disbanded somehow too but I don't think that these could be related. Never rule anything out but never assume anything either. Going over notes to see if there is anything recently that has been changed around the time the error started. These console errors just started popping up for me in the past few days though.
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I have gotten Bradley to work no problem but still figuring out the heli portion.
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Just as a note I have tried this with the normally spawning patrol helicopter as well as spawned in by the personal heli plugin. They both respond the same way upon destruction.
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In my case I am testing it and the only one doing any damage. I also wasn't sure about the dynamic distance multiplier so I have mine set to false. I have distance multipliers starting at 1x and going up to 4x at 400m. Using the entries you already have as far as distance. Only weapon multipliers are pistols and bows at 2x. Trying to think what if anything could cause it. I am going to get back on and test some more now. Have been working on my map all morning so far. If I find anything or get either of them to work I will let you know if I am aware of what fixed it. I do my restarts in the morning so maybe a fresh restart knocked somethin loose? [UPDATE] Bradley works now. Just heli for some reason still does not award any points. But everything else seems to be functioning properly. I am getting the GUI Announcement banner popup for the kill so just gotta figure out why it's not wanting to give me points for that one particular thing so far.
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Interesting. Could have sworn it was working but maybe I didn't test it. Definitely not working for these two for me so far. I switched to this just today. Little bit new but pretty savvy. Will try a few things but those seem to be the main ones not doing anything. Have to take a break and do some map editing. Feel like I hit a brick wall haha. Between those two the only other thing I have done recently was installed Remover Tool. Really don't think it could be anything to do with that but i'll look there to just to be sure.
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Calm down bud.. Found what I wanted for free. https://umod.org/plugins/remover-tool If you want me to give your friend another star or something that's fine but considering I spent $10 on the plugin I feel like I am fully entitled to an opinion last I checked. It CLEARLY does not actually say that there will be no configuration options on what is being recycled or what is not able to be repaired with the tool when trying to use this plugin. I spent my money and I am not asking for a refund or for any work to be done. We found what we need.
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Very cool function but no customization. Would be 5 stars if you could choose which entities are healed and which are recycled. Ideally just being able to create a list of what you desire to be an entity that can be recycled or picked up this way would be perfect for a server like mine. As some players will still want to use the Tool Gun to heal some entities that this plugin disallows.
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I see your point but I understood it to remove deployed items. Not foundation pieces or building pieces such as walls windows and embrasures. Many players on my server use the tool for repairs, building repairs in heli bases most often. We were looking for an alternate to pickup large furnaces and oil refineries. Just those two items really. I believe many players use the tool for repairs on walls and window embrasures. We can look back into alternate solutions we just thought this tool sounded more fun than a hammer of some kind. Those options exist though so thank you for your replies. I will look at the config file again later but we may just look into another option. If you ever consider adding options to the configuration that would be excellent and we would consider this plugin again. It would be most ideal I think to be able to list which items you want to make able to be destroyed and recycled by the tool. Allowing servers to fit this to their needs. Thank you again for your replies.
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I think I mostly figured it out. The damage part confused me at first but makes sense now. Is there a way though to configure this to recognize some things to repair them? I can still repair minicopters with it for example. Is there a way to still heal building walls windows and embrasures with the Tool Gun?
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Can you explain how to ensure players can use this function? I feel that the settings are properly set up but it appears to do damage in some instances on hammer hit, instead of repairing or picking up the item. I have tried 0 and -1 as the amount of damage done by hammer. I am not sure what other option or action is needed. Thank you in advance. Edit- FIxed Didn't realize that damage was a good thing. ^_^ 20% damage now and picks up in 5 hits. Thank you!
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Awesome, imaginative, big, and full of action! This map is amazing. The details put into the Golem's and the many Golem-like features around the entire map are incredible. The mapper is responsive and active. This guy is pumping out updates as things come his way! If you enjoy flying or if you love parkour you really have to check out the double dome puzzle at Golem Haven! If you are looking for an awesome map that can help your server stand out and has plenty of space for your players, grab this map!
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