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Everything posted by Jbird
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If you were to see any plugins that allow it absolutely. It's not a function of this plugin though no @Kimbo.
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What do you mean, I am just asking if you have any in case there could be an interaction between them. Share a list of your plugins @hid333, you can type plugins in console to get the list.
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Glanced at it @hid333 don't see an issue at a glance but will look more into it and see if I can sort it out. Do you have any other loot related plugins, especially for NPC? Can you create a new support request @tigerbaby in case your issue is different, and so you can share any files you use in your ticket so things don't get confused? Please and thank you.
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- 184 comments
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- #boat
- #facepunch
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Plugin needs to be made compatible with current version of BetterChat v5.2.14 Emojis show but the text, part of the tag to create the emoji, sometimes even chunks of the color code all show in chat now when players are trying to use emojis. This was never made to be compatible with BetterChatMentions so player names have to be made one single color if someone wants to use that plugin as well. Would be nice to have that addressed as well.
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Let me know if that works for you @robfruin.
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@hid333 When you have a moment.
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- 74 comments
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- #gas station
- #crates
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Do you have any other plugins that control RHIBs in any way that you can think of @Rahd? Just kicking around ideas at the moment. Haven't heard of or seen this happening. Do you have the ability to remove other plugins to test if it happens without other plugins present?
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No worries. That's curious. [WaterEvent] Downloading image Tab_KpucTaJl... [WaterEvent] Image Tab_KpucTaJl was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder [WaterEvent] Downloading image Clock_KpucTaJl... [WaterEvent] Image Clock_KpucTaJl was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder [WaterEvent] Downloading image Crate_KpucTaJl... [WaterEvent] Image Crate_KpucTaJl was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder [WaterEvent] The submarine.json file is empty or it doesn't exist Still missing the data files. They should mirror the way they are installed in the download so anything inside data should go inside your data folder structured the same way. You are missing the submarine file and all of the images.
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Is it what you are describing or something else? The option you selected is using the loot table you build in the config, and the prefab path that you have. What issue are you having there? Do you have any loot related plugins? This is for any Boss or specific ones? This for every bit of damage or only comes at certain times? Perfect thank you for confirming versions.
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Do you get any errors in console? Have you double checked your config to see if there is a preset with an error? Reload the plugin and let me know if you get anything other than the plugin unloading and loading again when you have a moment @Rahd.
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If you already have an open Support request you do not need to open another. I answered in your original ticket but here is the answer again. The reason is in the error you shared (in the other ticket) @robfruin. [WaterEvent] The submarine.json file is empty or it doesn't exist You need to install the data files included with the download.
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This is already an option @MrLiquid in the PveMode main config. "Ignore administrators? [true/false]": false, "Ignore administrators? [true/false]": true, The second question and request will be considered, not sure how tricky that would be to do but will discuss. Thank you for the suggestion.
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But other NPCs in the game can cause damage to buildings. 您在 Mad Mapper Discord 中吗?来回讨论可能会更容易找出您遇到的问题。它可能以某种方式存在于 WaterPatrol 的设置中。 TruePVE 设置乍一看还不错,但尝试将重型科学家添加到 NPC 组中,如果不存在,则低于规则。 scientistnpc_heavy Are you in the Mad Mapper Discord? It may be easier to discuss back and forth to find out what issue you are having. It might be in the settings for WaterPatrol somehow. TruePVE setup looks okay at a glance but try adding heavy scientist to the NPC group if it is not there, it's below the rules.
- 184 comments
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- #boat
- #facepunch
- (and 15 more)
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The reason is in the error you shared @robfruin. [WaterEvent] The submarine.json file is empty or it doesn't exist You need to install the data files included with the download.
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- 37 comments
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- 1
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- #alarm
- #biological weapon
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(and 32 more)
Tagged with:
- #alarm
- #biological weapon
- #bradley
- #call
- #cargoplane
- #ch47
- #chinook
- #crates
- #event
- #facepunch
- #kpu
- #kpuc
- #kpuctajl
- #mad mappers
- #npc
- #oxide
- #parachute
- #phone
- #plane
- #plugin
- #plugins
- #premium
- #pve
- #pvp
- #rust
- #satdishevent
- #satellite
- #satellite dish
- #umod
- #zombie
- #halloween
- #pvemode
- #npcspawn
- #server event
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What do you get in console when you reload the plugin? Did you install the data files, and NpcSpawn as well @robfruin?
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- 184 comments
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- #boat
- #facepunch
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Sounds like a plan @BrettG especially glad to hear it's working the way you want! Thank you for letting me know. Come on back with any questions or concerns. Teams Discord is a good resource as well. Have fun with it!
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Happy to hear that @frogg thank you for letting me know!
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But why are there two IDs in the beginning in your example @MxWaRLorD?
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Hi @frogg I can help with that. There are a few ways to customize the loot to answer your questions, and to do exactly those things. To give other rewards, you can build your own loot tables for NPCs or loot in the event and place things there using one of the options that will use the own loot table. Scrap is easily added this way. To remove messages from the event you can go to the lang file and remove everything between the quotations and nothing will generate. Just leave "" behind for that notification. Option 0 for default loot will use the BetterLoot loot table you build.
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I see two IDs. Does the plugin throw an error when you reload it? I think you need to use only one ID at a time. If no ID is used you can still set them up on any map just so you know. But you may know what you are trying to accomplish so I just mention that in case you thought it was needed. The ID can be left blank or I think 0 is default I can double check for you. This will allow the boss to spawn on every map.