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Everything posted by Jbird
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- 184 comments
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- #boat
- #facepunch
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Thank you for your assistance and communication as well @Mals!
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There are options for the boss to spawn animals like bears and wolves but cannot set the boss as one. More details to come on this though as there have been suggestions that may be already getting implemented in the near future! As to changing the size of the boss though no this is not possible at the moment. Thank you for the suggestions!
- 429 comments
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- 1
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- #abilities
- #boss
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There are some applications for self hosting that still process this as intended, so far you are only the 2nd person to ever run into this. But we have a fix locked and loaded in case anyone else has the issue! Thank you for confirming @Marko Holm and for the feedback! ðŸ»
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Unable to find main plugin class: NpcSpawn
Jbird replied to D33pakGanesh's Support Request in Support
Glad to hear it @D33pakGanesh thank you for letting us know! It's best to create your own ticket @Astaron but it appears as your issue is an authorization issue with the server. You can click this link to watch a video on how to fix this issue. -
By the way @Merdynn almost missed but that does seem fine. Like you and K discussed it does technically strain the server a bit running the FPS open like that but it does look solid and as expected. If you haven't already you can reduce that to something that works well for you. Otherwise thank you for the feedback and replies!
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I do think you might be right @Marko Holm since it is saying that it does not see the images, as usually it would actually say that it has no access. In this case you can try this, each plugin has this line and you can change it. We've only had one other customer with similar issues where we were at a loss for the reason. But if it fixes it for you that is what's most important. Look for this line. string url = "file://" + Interface.Oxide.DataDirectory + Path.DirectorySeparatorChar + image.Url; And change it to this. string url = Interface.Oxide.DataDirectory + Path.DirectorySeparatorChar + image.Url; If this works for you then you can add it to any other plugins you have from KpucTaJl that have this feature. As for some reason your server is not seeing those files as they should, or at least as 99% of servers do. We enjoy a challenge though, and enjoy even more to fix things so hopefully this can help!
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We will look into fixes on our end as well, even if it perhaps will just be to add an option to ignore a certain gas station so that it only runs on the ones that are desired (or that have doors). There may be admin tools that will allow you to put a door there in game, bit of work and a pain in the butt but might be a fix short term while we look into it. Thank you for confirming @abcderanzi!
- 75 comments
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- #gas station
- #crates
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Here is a link to the Mad Mapper Discord, stop in and #create-a-ticket so we can look into this!
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I know you have access to them but since they appear to be in the right place, I am saying that perhaps the server isn't accessing them. It has helped others in the past so it's worth a shot in my opinion. It is the only issue we've ever found that prevents this, but usually I think the error might say something about access, so it's still an odd occurrence. If you found a workaround that's great but if you'd like to look more into it we are happy to help with that as well.
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Thank you confirming, not sure why some of these do not have doors as they should, but this is the cause of the error. Had one other instance of this happening recently and we were able to deduce that the only Gas Station that was having this problem, was the one out of the three that had no door. The plugin closes and puts a lock on the door and when it's not there we are running into this issue. Any idea why the door might be missing?
- 75 comments
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- #gas station
- #crates
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Are you in the Mad Mapper Discord by chance? Would like to see what other data we can collect to try to figure out what's going on. Are you able to test without other plugins present to see if potentially something else is interacting with it and stopping them from properly despawning?
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If you are using TruePVE then that controls damage well beyond what most if any other plugins can @boofhead187. The NpcSpawn NPCs are all heavy scientists as well so it's not a problem of the plugin understanding spawn types it just needs to be configured in such a way to allow damage if it is otherwise (likely) being blocked by your configuration.
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In the NpcSpawn plugin there is a line that you can set CanTargetOtherNpc to true @boofhead187.
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Can you confirm that all 3 plugins are the most current version, and that your oxide is fully updated? Is this every time or only occasionally?
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Some plugins show it, I think there are some in-game ways to see it but you can just use this F1 command. server.printpos
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Do you know if your server cannot access those files by chance? You might need to try something like this. It does look like you have everything in the right places.
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All good @Merdynn understandable. Just thought that might at least help understand why this particular plugin is being a pain in the 🦋. As to the locations it's looking for X,Y,Z coordinates. The X and Z are the important ones though I believe the plugin is going to make sure to handle the Y value for you and it will change as the water is moving around.
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It's not just a handful of NPCs in different locations though, they are in a boat which is not native NPC behavior. But the true reason for the straight did not come about until the water system was updated drastically. Since then it is difficult if not impossible to have groups of NPC on the water because there is much more to the water system than there used to be. It doesn't change your situation at all I just wanted to explain where the strain was coming from. Before that update we never had problems like this, people would add more presets, now people are reducing the preset count.
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You can add more presets just be sure to use the format in the configuration. You can also already reconfigure and adjust the NPCs here by default.
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- 75 comments
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- #gas station
- #crates
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No problem, added. If you want to, consider adding it a suggestion to that plugin as well that they add cranes.
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There may be other plugins out there that do this already. I can add this as a suggestion though @SavageBeast863 to either negate the need for gas but more likely we could just place gas in them. The developer will make the final decision and look at how possible those ideas are. I think there really is probably a plugin that can make some vehicles run without gas and you could choose that and any other vehicle that would make sense for your server not to need gas to run.
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- 75 comments
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- #gas station
- #crates
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