Jump to content

MON@H

Creator
  • Posts

    357
  • Joined

Everything posted by MON@H

  1. MON@H

    Limit Entities

    @SlayersRustbuilding blocks is a different story, you can't use this logic to them, since they are all build as twig tier. You'll have to increase litits accordinaly, because adding Raidable base territory check into plugin can impact performance and people who don't want this feature will hurt. Maybe I'll come up with something later
  2. MON@H

    Limit Entities

    @SlayersRust Add entity prefab name to Excluded list and plugin will ignore that prefab completely.
  3. Added Excluded list in latest version. Add entity prefab name to Excluded list and plugin will ignore that prefab completely
  4. Changed Status from Pending to Not a Bug
  5. This is not a bug. Plugin works as expected. This is more like a feature request. I'll get to this soon.
  6. MON@H

    Limit Entities

    @PopGP this plugin is for personal limits only. No teams, friends, clans support planned.
  7. MON@H

    reset players data

    You can try to set log level to "debug" and see what exactly happens. It will log tons of data so it might be hard to parse, but at least some way to go
  8. MON@H

    reset players data

    Changed Status from Pending to Can't Reproduce
  9. MON@H

    reset players data

    Plugin is already tracking destroyed entites. Perhaps you have some custom despawn plugin that prevents tracking. To update data you can reload plugin as a workaround. To fix this issue I need more details since I can't recreate this in my environment.
  10. MON@H

    /limit problem

    Changed Status from Pending to Not a Bug
  11. MON@H

    /limit problem

    What was the logic of adding these entities in the list? They have no translation, so the warning is correct and plugin is not the issue. You may still use these entities if you like, and just ignore that warning in console. I suggest you to use Entity Owner plugin. Stand in the front of any entity you want to get prefab name for and use /prod command. P.S. normally players are not able to place static entities (e.g. campfire_static, hobobarrel_static etc.)
  12. MON@H

    Give Item

    Version 2.0.4

    44 downloads

    Purpose of this plugin is to give players ability to give items to themselves and others using chat command. By default nothing is allowed to anyone, so you can load plugin safely and configure it afterwards. In default config there are multiple permissions. Think of them as different lists of items. You can add new or remove existing permissions as you prefer. If you grant giveto permission to player, he will be able to give items to other players. If player has this permission he will be able to click on the nickname at the top left of the UI and all players list will show up. Note: For a player to appear in the list, he must be alive ## Permissions giveitem.giveto -- Allows the player to give items to other players. giveitem.ignorelimit -- Allows the player to ignore limits. More permissions with limits are created in config file (see Configuration section below) ## Commands /giveitem - Shows a user interface with a list of items by category. ## Configuration Default avatar used if Image Library is not loaded or no avatar image found Default amount used when the user interface is first loaded. The amount can be changed by pressing the buttons at the bottom of the screen. Show admins on player select page show / hide admins from player selection list Check ownership of DLC items enable / disable Player DLC API plugin support Chat steamID icon used to set desired account icon in chat messages Log Level (Debug, Info, Warning, Off) used to set desired logging level Discord message enabled enable / disable sending messages to Discord (requires Discord Logger) Discord WebhookURL use this Webhook to send message in desired channel. Leave blank to send to default chanel. Exclude hidden items used to exclude items that have flag hidden (set by Facepunch). Should be used with caution since hidden items might be buggy/broken Items blacklist used to exclude items by shortname Commands list set desired chat command(s) Clear data on map change and Clear data on new save (wipe) are used for cleaning datafile with limits (cooldown) Note: If you'll set Limit reset interval (seconds) to 0 it will disable limits for this permission. You can remove unnecessary default permissions and also add as many permissions as you want. For cases where the player has more than one, the permission with the higher priority will be applied. ## Localization Plugins phrases are available on 3 languages out of the box: English, Russian and Ukrainian Plugin supports Rust Translation API which allows you to have item names in any language supported by Rust ## Developer Hooks ### OnPlayerGiveItem object OnPlayerGiveItem(BasePlayer player, BasePlayer playerTarget, Item item) Called when a player tries to give item to another player. If player is trying to give himself an item playerTarget will be the same as player. Returning a non-null value (default true) prevents item from being gaved.
    $25.00
  13. MON@H

    limits are not changing

    Changed Status from Pending to Not a Bug
  14. MON@H

    limits are not changing

    Yes. Just in case, it's best to always unload the plugin before making changes to the configuration file. And, of course, create backups.
  15. MON@H

    Limit Entities

    @Viktorvillplease, create a support ticket and attach your config file
  16. MON@H

    Limit Entities

    @Viktorvillyou should always unload plugin before making changes in config file. This approach is necessary in order for the plugin to be able to add new options to the configuration file.
  17. MON@H

    Raidable Bases

    @chuck norris no. Old shortname "chocholate" was changed to "chocolate". You should use "chocolate" now.
  18. MON@H

    Friendly Fire not working

    Changed Status from Pending to Closed Changed Fixed In to 1.5.2
  19. MON@H

    Friendly Fire not working

    DM me on discord, I will send you custom version with additional debug info to understand what is the issue you got there M_#0755
  20. MON@H

    Friendly Fire not working

    Ello. Are you using Clans plugin from uMod? Do you have `"Use Clans": true,` in config file? Any errors/warnings in server log?
  21. MON@H

    Raidable Bases

    Added `Refunds => Block Despawn If Base Is Damaged` (true) Message, probably, should be changed to something like "Base was damaged, unable to despawn" or something, to avoid confusions like this
  22. Changed Status from Work in Progress to Closed Changed Fixed In to 1.5.0
  23. Update is ready, testing now. Hopefully I'll post it tomorrow. So far it's accurate as hell. Resolved all known issues. If you feel like you want to test it asap - DM me in discord M_#0755
  24. Changed Status from Pending to Work in Progress
  25. MON@H

    Limit Entities

    I'm currently working on refactoring of this plugin. Please, be patient and wait for new version. I hope "it will solve all problems".
2m

Downloads

Total number of downloads.

9.4k

Customers

Total customers served.

137.2k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.