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MON@H

Creator
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    338
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Everything posted by MON@H

  1. MON@H

    Friendly Fire not working

    Ello. Are you using Clans plugin from uMod? Do you have `"Use Clans": true,` in config file? Any errors/warnings in server log?
  2. MON@H

    Raidable Bases

    Added `Refunds => Block Despawn If Base Is Damaged` (true) Message, probably, should be changed to something like "Base was damaged, unable to despawn" or something, to avoid confusions like this
  3. Changed Status from Work in Progress to Closed Changed Fixed In to 1.5.0
  4. Update is ready, testing now. Hopefully I'll post it tomorrow. So far it's accurate as hell. Resolved all known issues. If you feel like you want to test it asap - DM me in discord M_#0755
  5. Changed Status from Pending to Work in Progress
  6. MON@H

    Limit Entities

    I'm currently working on refactoring of this plugin. Please, be patient and wait for new version. I hope "it will solve all problems".
  7. MON@H

    PunishAttacker

    Возможно последняя версия заработает на том хостинге (если ещё актуально)
  8. MON@H

    Limit Entities

    Can't reproduce the issue. Like I said before, if you want to get a fast support - don't use comments, create support thread and describe more details there, so I could reproduce the issue.
  9. MON@H

    Limit Entities

    Hmm, this issue has never been reported before, I will check it and fix it soon Yes, it's in config called "Limit Total"
  10. MON@H

    Limit Wall Heights?

    Changed Status from Pending to Not a Bug
  11. MON@H

    Limit Wall Heights?

    There is currently no "height" check. I don't plan to add any in the near future. Maybe someday...
  12. MON@H

    Life Support

    @Viktorvillif you want to get support - use support section and be more specific. All that described on description page is working. Plugin was tested many times.
  13. MON@H

    Limit Entities

    @MNfreakTim, if you are asking about this plugin data file - there is none. All data is cached in memory, so there is no phisical file you could read (Since this plugin was about maximizing performance). So if you need to trace all players builded entities, you should use some other plugin for that. This plugin was tested so many times that I can ensure you it counts correctly.
  14. MON@H

    Limit Entities

    @Katze, yes, you can limit any entity by prefab name and yes, setting limit to 0 will prevent players from building it.
  15. MON@H

    PunishAttacker

    It is possible, to add this as an option, but I don't see no reasons to add something like this. Admin can easilly kill players using plugins like Slap or Player Administration
  16. MON@H

    PunishAttacker

    Well, actually, it's not a big deal to add a ban option, but, I believe you don't really need to do this. Reconnecting after each attack, as well as losing all items on death from slap, should be pretty annoying as punishment. Try it first and then tell me if you are not agree.
  17. MON@H

    BotReSpawn

    There is nothing to config in that plugin. You must edit data files of BotReSpawn and change to "Target_Noobs": true if you want to prevent bots from ignoring all your players. And I was talking about default value of BotReSpawn plugin. Since many people using this "No Sash" plugin, it would be wiser to set this default option to true. Also, for all people with "No Sash" plugin installed this new option will be entirely useless. It could be implemented some other, more accurate way, but that's the different story.
  18. MON@H

    BotReSpawn

    Would be better idea to set this default value to "true" instead of making people search for this
  19. MON@H

    PunishAttacker

    Плагин 100% рабочий. Попробуйте обратиться в службу поддержки хостинга, или отключить "GUI notification enabled": false
  20. MON@H

    Limit Entities

    Performance was a top priority for me when creating this plugin. I can add custom groups, but it will take some time for coding and testing to make sure it doesn't impact performance. I am currently working on other plugins. Since this plugin is very stable and performant at the moment, I don't plan to add it anytime soon. Maybe later
  21. MON@H

    Limit Entities

    The building limit for entities deployed on building blocks will not restrict entities placed on the ground.
  22. MON@H

    Limit Entities

    No
  23. MON@H

    Console spam

    Changed Status from Pending to Closed Changed Fixed In to 1.4.4
  24. MON@H

    Console spam

    Should be fixed in latest version. Report back if it's not
  25. MON@H

    Limit Entities

    @David Jackson, @dwwillia, added in latest version
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