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Everything posted by MON@H
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@Dave, you can have as many permissions as you want. You are free to add/remove them comepletely including default one. If you're removing permission, don't leave an empty name there, remove the while block. What exactly you want to customize in prefab names, I don't understand. @SlayersRust, use limitentities.list console command to get all supported prefab names into log file. Open log file in logs dir and find the one you want.
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@BadLands the limit is set per player, so if a player has "Limits Global" = 5, each player can place 5 entities. 2 players can place 10 and so on, I already told you, "Limits Building" is meant to restrict entities per one "base," but it only applies to entities placed on building blocks. However, "furnace.large" does not fall into this category. For "furnace.large" and other entities that are not placed on building blocks "Limits Building" simply won't work.
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@BadLands why do you have only one permission? Create one for each tier, the higher tier the higher limits amount. Lets say 1 tier only 1 furnace allowed, ter 2 - 2, and so on. Or set lower limit for clan members amount Also, why does your "Limits Building" = "Limits Global"? That doesn't make sense, you can just remove entities from "Limits Building" in that case and only keep ones that have lower amount than "Limits Global" Think of it as "Limits Global" = total amount on the server, "Limits Building" = total amount in one "base". If you set "Limits Global" = 5 and "Limits Building" = 5, then there is no sense to use "Limits Building", since they will not be able to build more anyways.
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"Limits Building" is meant to restrict entities per one "base," but it only applies to entities placed on building blocks. However, "furnace.large" does not fall into this category. So, if 5 players each place 5 "large furnaces," no limits will be imposed. Implementing limits based on territory, such as "in TC range," is feasible, but there is a significant risk that this could lead to performance issues. This plugin was designed with the primary concern that performance > functionality. Perhaps I'll come up with something in the future, but no promises.
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@BadLands I con't understand what exactly are you talking about. I'm not aware of any method which allows to avoid limits. Give me detailed description of what exactly going on on your server and maybe I'll be able to help you. If you are talking about building limit with multi TC, then range will not help
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@BetterDeadThanZed there are no wildcards. I was thinking about adding entities grouping, but it would add complexity to the code and probably performance loss, with a payoff from little to nothing. Limiting by exact prefab doing 99% scenarios and for 1% it doesn't it's still possible to just set lower limit. For your example you can set regular foundation to 50 and triangle foundation to 25 and it may be pretty much it. About TC, "Limits Global" is personal per player and has nothing to do with TC but "Limits Building" has. For building limit check, if there is a cupboard placed - the limits of the owner of the cupboard will apply, if the cupboard is not placed - the restrictions of the owner of the first block will apply.
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Damn, I missed this message for some reason. In your example you can just keep the default priority and it should work. The higher tier of your group, the higher priority you should set. Like default = 10, VIP = 20, Elite = 30, Ultimate = 40, GODLIKE = 50 etc... If player has several permissions, the one with highest priority will be applied. Isn't this clear from description? I hope you figured it out already... UPD: Oh, now I see... There were a typo in default config file and vip priority = elite = 1. Fixed in latest version.
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@SlayersRustbuilding blocks is a different story, you can't use this logic to them, since they are all build as twig tier. You'll have to increase litits accordinaly, because adding Raidable base territory check into plugin can impact performance and people who don't want this feature will hurt. Maybe I'll come up with something later
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Version 2.0.5
48 downloads
Purpose of this plugin is to give players ability to give items to themselves and others using chat command. By default nothing is allowed to anyone, so you can load plugin safely and configure it afterwards. In default config there are multiple permissions. Think of them as different lists of items. You can add new or remove existing permissions as you prefer. If you grant giveto permission to player, he will be able to give items to other players. If player has this permission he will be able to click on the nickname at the top left of the UI and all players list will show up. Note: For a player to appear in the list, he must be alive ## Permissions giveitem.giveto -- Allows the player to give items to other players. giveitem.ignorelimit -- Allows the player to ignore limits. More permissions with limits are created in config file (see Configuration section below) ## Commands /giveitem - Shows a user interface with a list of items by category. ## Configuration Default avatar used if Image Library is not loaded or no avatar image found Default amount used when the user interface is first loaded. The amount can be changed by pressing the buttons at the bottom of the screen. Show admins on player select page show / hide admins from player selection list Check ownership of DLC items enable / disable Player DLC API plugin support Chat steamID icon used to set desired account icon in chat messages Log Level (Debug, Info, Warning, Off) used to set desired logging level Discord message enabled enable / disable sending messages to Discord (requires Discord Logger) Discord WebhookURL use this Webhook to send message in desired channel. Leave blank to send to default chanel. Exclude hidden items used to exclude items that have flag hidden (set by Facepunch). Should be used with caution since hidden items might be buggy/broken Items blacklist used to exclude items by shortname Commands list set desired chat command(s) Clear data on map change and Clear data on new save (wipe) are used for cleaning datafile with limits (cooldown) Note: If you'll set Limit reset interval (seconds) to 0 it will disable limits for this permission. You can remove unnecessary default permissions and also add as many permissions as you want. For cases where the player has more than one, the permission with the higher priority will be applied. ## Localization Plugins phrases are available on 3 languages out of the box: English, Russian and Ukrainian Plugin supports Rust Translation API which allows you to have item names in any language supported by Rust ## Developer Hooks ### OnPlayerGiveItem object OnPlayerGiveItem(BasePlayer player, BasePlayer playerTarget, Item item) Called when a player tries to give item to another player. If player is trying to give himself an item playerTarget will be the same as player. Returning a non-null value (default true) prevents item from being gaved.$25.00- 6 comments
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