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Everything posted by DutchPrelude
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- 261 comments
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- #auto plant
- #auto farm
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(and 5 more)
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- 91 comments
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- 1
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- #rust
- #rust-server
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(and 4 more)
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- 14 comments
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the blacklist is not functioning it tells you its a blacklisted item but you can stil put it in and go to another box and take it out it there a way to completely block items from going in ? players love the plugin but it does not play well with my backpack plugin so backpacks go in and go out not functioning anymore that's why i want to blacklist to work
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- 1,526 comments
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- #leveling
- #progression
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- 1,526 comments
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- #leveling
- #progression
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- 1,526 comments
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- #leveling
- #progression
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- 128 comments
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- #stats
- #statistic
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(and 3 more)
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- 14 comments
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- #custom map
- #niko
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it could be only me but when using a player based npc the loot will not respawn near the clerk I've tested it and loot will not respawn I changed the payer base in the CS to : assets/prefabs/npc/scientist/scientiststationary.prefab and the loot respawns like it should and the plugin still works great. but the clerk holds a weapon and the custom name does not work or gets suppressed (i have custom npc's names). is there a way to take away the weapons they will use them on players still funy tho having immoral clerks that shoot on sight if you change it to : assets/prefabs/npc/bandit/shopkeepers/bandit_shopkeeper.prefab they will even wave to you no guns.. all works great con: No custom name and can't shoot to start robbery
- 111 comments
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- 111 comments
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- 111 comments
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- 111 comments
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iq ranks is nowhere to be found can you set it up with normal permissions ? i don't want players to put up bounties (i want it automated ) and i have a player with a bounty on his head (auto picked) but after 2 hours its still active even tho i set this in config "Время по умолчанию(секунды) | Default time(seconds)": 3600,
