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DutchPrelude

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Everything posted by DutchPrelude

  1. i have admin menu i created some buttons but did not reload the plugin so i did not see the permissions pop up
  2. what i love to see is a VIP option so like this normal users on my server can access the shop but not skinbox VIP users can access both so it would be nice to show the button once they get VIP
  3. i found out that this setting set to false is creating the error "Use Global Targeting": true,
  4. hi i get this spamming my console at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in :0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) System.NullReferenceException: Object reference not set to an instance of an object this is on a test server with no other plugins installed how can i fix this ? let me know grz
  5. DutchPrelude

    pve

    made a little mistake i call it loot protection but its --> prevent looting https://umod.org/plugins/prevent-looting not the first time i made this mistake and wil probably not be my last just tested it on the latest release but i cant loot the box all works but prevent looting is not alowing me to loot it is there a work around for it ?
  6. DutchPrelude

    pve

    hi, i'm running into a little problem i run a pve server with loot protection. the mods controlling that https://umod.org/plugins/loot-protection https://umod.org/plugins/true-pve players can not loot the box inside the base i have raidable bases on the map without issues what do i need to do so players can loot the box inside the base ?
  7. i run true pve server and it works great its something diferent than a raidable base seen people rocket it its a nice adittion to the server
  8. My wife loves the cargo i placed 2 on my maps what woeld be epic if there was a oilrig fitted out like this
  9. DutchPrelude

    Lights On

    found this little bugger hiding in the rcon [Lights On] PrefabSetting unknown prefab: table it beats me why its trying anything with a table but it is humping the table
  10. DutchPrelude

    Lights On

    i get this now in rcon [Lights On] PrefabSetting unknown prefab: xmas.lightstring
  11. DutchPrelude

    spawn broken ?

    it was working perfectly before the % update
  12. DutchPrelude

    spawn broken ?

    here ya go HuntsMan.json
  13. DutchPrelude

    spawn broken ?

    for me 1-99 the hunter will not spawn at 100 it will spawn but that's way too often is it just me try's a fresh install but no luck
  14. that normally deletes after a wipe. but did it now manually and had to reboot the server for a little " update" now it seems to be working just fine
  15. CLottery.json
  16. DutchPrelude

    CLottery

    it broke during last update
  17. DutchPrelude

    not working

    yeah it works like a dream now it works great in combination with https://www.codexive.org/resources/gambler.48/ a great way to fast increase the jackpot thx for the great and fast support
  18. DutchPrelude

    not working

    i stil get this Failed to call hook 'OnBigWheelLoss' on plugin 'BanditsJackpot v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BanditsJackpot.OnBigWheelLoss (BigWheelGame game, Item item, BigWheelBettingTerminal terminal) [0x00000] in <275a0ad0766f44e2b5976c5947af02f7>:0 at Oxide.Plugins.BanditsJackpot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in <275a0ad0766f44e2b5976c5947af02f7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  19. DutchPrelude

    not working

    i get this Failed to call hook 'OnBigWheelLoss' on plugin 'BanditsJackpot v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BanditsJackpot.OnBigWheelLoss (BigWheelGame wheel, Item item) [0x00000] in <5bdab524d09d4a74abd37d29f9c725b1>:0 at Oxide.Plugins.BanditsJackpot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <5bdab524d09d4a74abd37d29f9c725b1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 so i think the hook got changed can this be fixed ?
  20. DutchPrelude

    CLottery

    is there a possibility to exclude the last winner ?
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