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Everything posted by Whispers88
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that's normal behaviour in this current version. The next feature update will have a fix for this. Im expecting to release it later this month.
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Version 1.0.1
397 downloads
Allows you to drag and drop a large or small backpack with enough space onto a pre-existing backpack. Currently rust makes you remove all items from your backpack before you can upgrade to a large pack one. Backpack Swap allows you to drag a backpack onto another one to swap it out. As long as you have enough space in your new backpack to hold all the items the backpacks will switch. This means if you have a large backpack with 5 items you can switch to a small backpack or if you have a small backpack at any capacity you can switch to a large.Free -
Changed Status from Pending to Closed Changed Fixed In to 1.5.2
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I have a new patch im about to release that works without the CanStackItem hook. To be fair carbon doesnt give you an accurate overview of plugin performance with hook times. Hooks that take a long time to process on each run are obviously a big problem. This hook runs one line of code each time its called. Its just called way more frequently than it should. If you want to help test out the patch send me a dm on discord @Whispers88
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Fixed in V1.5.0
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.4.0
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I can modify your stack modifier plugin to fix the issue. On line 1616 add this code to the start of the CanStackItem Hook private object CanStackItem(Item item, Item targetItem) { if (targetItem.parent?.entityOwner?._limitedNetworking ?? false) return null;
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.4.0
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This plugin doesnt have a skin wall feature.
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It seems like an issue with the way auth is given on tugboats ill look into this.
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Glad you managed to fix it
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Changed Fixed In to 1.3.9
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Changed Status from Pending to Closed Changed Fixed In to 1.3.9
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.3.9
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use the config file: "Import Skin collections (steam workshop ID)": [],
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Changed Status from Pending to Not a Bug
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Thats an issue the way the skin is compiled via the workshop. You have to contact the owner of the skin to fix that.
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Changed Status from Pending to Not a Bug