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Everything posted by GamingHQ
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Indeed. Nexus and The industrial stuff is nice. awesome to see...... but not for community servers in my opinion. i mean, i can fully understand if someone wants to auto craft c4 while he is raiding on another server, but i dont see any benefits to have auto crafters or sorting systems on a community related server that already has a few super simple plugins to "auto sort" your items. It will only clutter up the server even more. They are taking too much from other games. Even my own players are saying the same, its is not rust anymore as it used to be before. Since the announcement of the auto crafting system, people are more negative about it then ever. My TCadmin 2.0 has indeed some issues. But, those are common issues as dayz has the same problems when using the TCadmin 2.0 ( a fix is not coming anytime soon, as there is drama in the forums there last time about rights and private lives problems ) I however dont know about other hosting platforms, but as far i know from where i haz mine, it has never been bad except for the past few months ( Technically seen, the drama started when the trains got released above grounds ) Its eating RAM like chocolate cookies. If you then also have other events that are "actively" patrolling on the map, yes... then you ending up without ram very quickly. Cant wait for multitreaded, its gonna be a game changer for the CPU.
- 472 comments
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- #abilities
- #boss
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my server has 64 Gigs of ram, yet i'm having 20 SFPS. Its the fault of FacePunch and their half broken game in combination of crappy support from EAC anti cheat. Trust me, Elsewhere ( cant say names cuz of NDA information ) is it a sh*tshow at the moment with EAC anti cheat. it toke us two weeks to find a single problem and we still have a huge list to go for. Its not the hosting fault nor the user/serverowner. Point the fingers and bullets to facepunch.
- 472 comments
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- #abilities
- #boss
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hmm, i think it would be best if we would be able to interact with the tool cupboard itself and make it so it wont take any damage at all, yet the raider has to reach the TC in order to have a "success" in the raid. I would say, lets see it a bit like a base defender game, where the raider has to reach the flag ( in case the TC ) in order to complete the raid. ( mabye possible with a foundation check when the foundation with TC gets exposed somehow or a button they have to press that's automatically placed on the TC? ) For the house owner that sees his base being raided, he/she should go towards the TC itself to interact with it. A GUI pops up with a message "o deer, you have been raided" With the message on what the amount of damage is and what the repair costs would be. ( possible of a deer image with a base that's being raided as main logo on top? ) The costs of repairing the base can be defined by the server owner to choose if he/she wants to use economics, RP or any sort of item. I think that, a repair cost of the use of economics or RP would be more friendlier as building up a whole base again with the usual resources, as it could take some time on the more harder servers. This system only works for the first 48H after the raid happened. If the user is later online then the 48H, then his base gets fully purged within the next serverboot or after 24H when the 48H are over. ( this could be changed in config if it would be possible ) Hmm, this could be purrfect as well indeed instead of the holograms. something like with the dangerous treasures event when willing to know where the event is taking place i assume? but instead of coords, its where the raiders came inside and where the dmg will be. What else also could be an idea is, to limit the damages by only allowing to destroy the doors, garage doors, other certain doors, storage chests etc but leaving walls, door frames and such alone? like an actual burgling instead of seeing the whole base being wiped? that would be perfect for RP related servers as well. They would be able to simulate a thief going bonkers on someone else his base.
- 634 comments
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- #rust
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an idea for some kind of soft core mode? that, if the base is been raided, you still can see holograms of where everything was placed. ( bit like uhm, V Rising ) When user comes back online, they can repair their base by interacting with their cupboard. Not sure if we could use the holograms when we place a item in the base by any chance?
- 634 comments
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- #rust
- #rust plugin
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- #water treatment
- #custom water treatment
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I'm sorry, renewal? Had he suggestion to look into this plugin for easy kicks and warnings, but seeing that we have to pay time to time goes a bit to far for me. I really dont mind to pay for a plugin or a monument. But as a compensation for the work that's been put into. As you have recurring on your plugin, i would like to know your company name, Chamber of commerce register and legal papers before i'm even going to buy this.