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Everything posted by RoyalPvE5x
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- 7 comments
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- #admin
- #admintool
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Charcoal Multiplication does not work.
RoyalPvE5x replied to VoodooLights's Support Request in Support
+1 -
Charcoal Multiplication does not work.
RoyalPvE5x replied to VoodooLights's Support Request in Support
i changed something in the plugin. i cant provide any details because i cant share plugin information because im not the seller. -
Charcoal Multiplication does not work.
RoyalPvE5x replied to VoodooLights's Support Request in Support
didnt made a solution for that. but i have the same problem indeed with the charcoal. its really up to the Dev to fix this problem... the only problem is, he's not responding So i hope a administrator can help us out with contacting the seller -
Charcoal Multiplication does not work.
RoyalPvE5x replied to VoodooLights's Support Request in Support
i gave him the solution via a DM what to fix and what the problem is. the dev didnt respond. i hope he fix the problem soon so everybody will be helped with it. its not only one person, but many people having issues -
Charcoal Multiplication does not work.
RoyalPvE5x replied to VoodooLights's Support Request in Support
Everybody had a problem so i fixed my self and it works. most of us were experiencing a bug where placing 1 sulfur ore into an upgraded furnace resulted in extremely high output (e.g. 100,000 resources). This was caused by the Resource Output Multiplier being applied without any cap, and stacking excessively during smelting ticks. i added a hard cap in the GetResourcesOutput(BaseOven instance) method. It now limits the effective multiplier to a maximum of 10, regardless of the value defined in the config or returned by the upgrade logic. This prevents abnormal behavior while preserving normal upgrade functionality. The change only affects the final calculation and does not interfere with permissions, config structure, or the upgrade system itself. i tested it out, and no more billion resource output -
Charcoal Multiplication does not work.
RoyalPvE5x replied to VoodooLights's Support Request in Support
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Suddenly I have the problem when I'm putting 1000 ore in the large furnaces.. the outcome will me hughe. Even when i put in the default config file it did the same after upgrading the resource output
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after the update i have a problem with the fuel speed. i placed 100 wood in refinery, and create for test a 1000x fuel speed. but its not going faster, and the charcoal is also less than the wood thats burned.
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- 1,046 comments
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- #loot
- #customloot
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I'm still waiting for an answer please.
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yes its working now.. i deleted the Config and Data file. and now its working... thanks for your help!
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Sorry here you go DeployableNature.json
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Sir, I Installed the file straight from the download. I don't know what you mean with the default configuration. Can you explain me what you mean please?
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whats the default? this was the only one in the downloadable file for me
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just bought the plugin and direclty out of the box i got this error o.reload ArmoredTrain Unloaded plugin ArmoredTrain v1.8.1 by Adem Failed to call hook 'OnServerInitialized' on plugin 'ArmoredTrain v1.8.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ArmoredTrain.UpdateLootTables () [0x0000f] in <b2f15ba97a0b4a30897415bc1e830e06>:0 at Oxide.Plugins.ArmoredTrain.OnServerInitialized () [0x0001a] in <b2f15ba97a0b4a30897415bc1e830e06>:0 at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003e4] in <b2f15ba97a0b4a30897415bc1e830e06>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Loaded plugin ArmoredTrain v1.8.1 by Adem Cant start the event manually
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yes CreateEntity called on a prefab that isn't an entity! assets/bundled/prefabs/autospawn/clutter/v3_temp_bushes/bush_willow_a.prefab Failed to call hook 'OnEntityBuilt' on plugin 'DeployableNature v1.0.33' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DeployableNature.CreateEntity (System.String prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot, System.UInt64 skin, System.UInt64 ownerID, System.Int32 max_hits, System.Boolean authDamageOnly, System.Boolean prevent_gather, System.Boolean isAdmin, System.Boolean createEntry) [0x0002d] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 at Oxide.Plugins.DeployableNature.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x0020a] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00e41] in <6bcefd89e0cd443abd11f28001b5bd3b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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- 234 comments
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- #kits
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