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imthenewguy

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Everything posted by imthenewguy

  1. Changed Status from Pending to Closed
  2. imthenewguy

    Cooking

    Ahh I understand. You want to be able to remove certain items from being bought/sold at the market, without disabling their drops?
  3. Found the issue. Will be fixed next release. You will also notice that if you buy the item, drop it and then buy another one, it will let you, but the items don't stack (that is the issue).
  4. Changed Status from Pending to Closed
  5. I can, but there are number of other plugins that take up the realestate as well. I will look at adding the option to move the UI stuff around per player.
  6. Changed Status from Closed to Pending
  7. Oh also, i just remembered I added a command for this xD do /resetmarket in chat. This should reset the markets to reflect the config values. I remember I stopped the market values from updating on load because they changed during the wipe, where as if they were to sync each load, they would always be reset to the configured values each time the server started up. /resetmarket sets the values from the config to the market directly. When the server wipes, the values from the config will be set to the market automatically as part of the OnNewSave hook.
  8. Changed Status from Pending to Closed
  9. Ok no worries. I will look at the plugin and find out why its misbehaving. Closing this off for now. Keep an eye out for an update
  10. unload the plugin and give that a try for sure. Let me know how it goes. I might need to investigate the way the data is saved.
  11. Are you editing the config file or the data file to set the values? Editing the config will change the values on the data file, but if you are editing the data file, it is overwritten by the config on load.
  12. Changed Status from Pending to Closed
  13. Closing this off. Feel free to pm me if you need more help
  14. imthenewguy

    Cooking

    Unfortunately I have seen that issue before and the auto sorter plugin I looked at didn't have any APIs to prevent the button from being used/displayed, so I can't prevent them from using the button while the bag is open. What do you mean by hide articles in the farmers market? Not sure what you are referring to.
  15. The players will be kicked out of the event when the dome spawns if they are stuck down there. Teleportation could also be an option, but would be tricker to implement. Do you know what is happening to them when they fall through? Ie are there too many people around them?
  16. The elevator seems to be a Rust issue at the moment (really annoying, but thankfully inconsistent). With the rock, you may just need to apply the terrain in RustEdit a few more times. Sometimes it can have issues where the terrain isn't brought up to the level in which the prefab requires, depending on the map size that it is being imported into. Worst case, left click the rock in RustEdit and delete it .
  17. That was an oversight. It defaults the img to the Rustlab URL using the item shortname. I have added a field to check for the item skin, and if the skin is greater than 0, it will see if there is a custom img URL. If so, it will display the item linked in the URL, instead of the Rustlab item. Example snippet: "Sausage roll": { "shortname": "blood", "rarity": 0, "skin": 2657034158, "enabled": true, "maxQuantity": 1, "img_url": "https://i.imgur.com/F90xeFT.png" } Make sure you are running 1.0.3 (will be up soon).
  18. imthenewguy

    Cooking

    Those 2 aren't possible as they don't trigger the CanLootEntity hook when opened. Also regarding the NPC to open the menu: I will add that in for next release.
  19. We had it appear every now and again, but not every few seconds. The messages were like every minute or so. Depends how often it polls the Tebex site.
  20. Thanks for the kind words. I'm not sure about the console spam. Is there a config that you can edit to remove the messages?
  21. imthenewguy

    Menu not showing up

    Changed Status from Pending to Closed Changed Fixed In to 1.2.1
  22. imthenewguy

    Menu not showing up

    Closing this off. Fixed the button in 1.2.1. The plugin file issue is on your end. Download the file and open it in a text editor on your PC, then upload it again. Shouldn't be any reason to adjust the .cs file though.
  23. imthenewguy

    Cooking

    That error seems as though it can't be edited on your server panel. What are you trying to edit in the .cs file anyway? Also regarding the button, good spot! Download 1.2.1 for a fix
  24. imthenewguy

    Cooking

    1.2.0 has luck buffs for fishing treasure, electrical items and components. Also adjusted the way it has been designed so you can add tiers of items. This can be achieved by setting the value of the BuffModifier field for certain buffs. For example, you can create 3 different tiers of food in the config, and set the value of the BuffModifier for each meal to a different amount.
  25. imthenewguy

    Cooking

    I'll take the suggestions under advisement. The tiers could be done via custom recipes as is, ie you could make 3 different tiers of food via the config, each with different quantities of food. The translate can again be done via the config and the lang file. I will look into the no recoil suggestion - not sure how to do this tbh. The luck for fishing should be easy to do. The luck for looting will be dependent on the loot plugin that a server uses. The only thing I could do with this would be to add a new slot when looted (once) and then roll an item depending on the food buff.
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