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Everything posted by ZA_Machete
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hey can anyone maybe help me? I'm setting up quests but want to add a quest for heli signals, and Bradley drops how and what do i need to put in as the target
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I currently use Loot Table & Stacksize GUI for all my NPCs and containers. It’s simple, lightweight, and includes several features that already replace multiple plugins, which helps reduce overall server resource usage. As Stark mentioned, it really shouldn’t be designed to depend only on Loot Manager. Server owners use different loot systems for a reason, and forcing a single dependency removes flexibility and can negatively impact existing setups. At the very least, there should be: An option to use Loot Manager if you want or A clear warning and transition period before making Loot Manager a hard dependency That kind of notice gives server owners time to adjust, migrate, and properly configure Loot Manager without breaking existing loot systems or gameplay balance overnight. Choice and advance notice go a long way in keeping servers stable and players happy.
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- 180 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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not sure if you still have the isseu but check in your skilltree config, maybe that the xp is not multiplying when received. i also saw that when i added the xp to my shop so players can buy it the ones that have the vip permision get double the amount of xp
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- 8 comments
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- #custom
- #custom map
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- 1,503 comments
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- #leveling
- #progression
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@imthenewguy need a fix getting this error after the update Error while compiling SkillTree: 'BaseDiggableEntity' does not contain a definition for 'SpawnLootListItem' and no accessible extension method 'SpawnLootListItem' accepting a first argument of type 'BaseDiggableEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 18757, Pos: 44
- 1,503 comments
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- 1
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- #leveling
- #progression
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