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dustyhansen

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Everything posted by dustyhansen

  1. @Monsterdid you see this?
  2. dustyhansen

    players reporting

    @bsdinishello?
  3. I am getting the following in the console when I reload the plugin: c.reload UltimateLocker UltimateLocker v0.9.89 by Scalbox hook 'Unload' took longer than 100ms [597ms] Unloaded plugin UltimateLocker v0.9.89 by Scalbox Warning! 'UltimateLocker' uses Harmony. That may cause instability, use at your own discretion! A hook request for 'OnQuarryToggled[42dee4]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StartEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file A hook request for 'OnQuarryToggled[784f96]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StopEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file Loaded plugin UltimateLocker v0.9.89 by Scalbox [832ms] UltimateLocker v0.9.89 by Scalbox hook 'OnServerInitialized' took longer than 100ms [170ms] A hook request for 'OnQuarryToggled[784f96]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StopEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file Error while patching hook 'OnQuarryToggled[784f96]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StopEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 224 A general error occured while installing 'OnQuarryToggled[784f96]' A hook request for 'OnQuarryToggled[42dee4]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StartEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file Error while patching hook 'OnQuarryToggled[42dee4]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StartEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 224 A general error occured while installing 'OnQuarryToggled[42dee4]'
  4. Awesome, thanks! Any luck testing vending machines yet?
  5. dustyhansen

    Not Working

    Thanks!
  6. dustyhansen

    IQChat

    can you just make /chat a permission based command? i would prefer my players not change anything and leave it the way i have it setup
  7. dustyhansen

    Not Working

    Yes, I have
  8. dustyhansen

    Not Working

    I am not getting gifts from killing NPCs, does this still work?
  9. dustyhansen

    Snowmen Don't Spawn NPCs

    I get this error in console when I damage a snowman: Failed to call internal hook 'OnEntityTakeDamage' on plugin 'Christmas v1.1.3' [952055589] (Object reference not set to an instance of an object) at JObject Oxide.Plugins.Christmas+SpawnController.GetSnowmanNpcConfig(NpcConfig config, Vector3 home) in /home/container/carbon/plugins/Christmas.cs:line 1039 at void Oxide.Plugins.Christmas+SpawnController.SpawnSnowman(Vector3 pos) in /home/container/carbon/plugins/Christmas.cs:line 1021 at void Oxide.Plugins.Christmas+SpawnController.OnSnowmanDamaged(BaseEntity snowman) in /home/container/carbon/plugins/Christmas.cs:line 988 at void Oxide.Plugins.Christmas.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /home/container/carbon/plugins/Christmas.cs:line 537 at object Oxide.Plugins.Christmas.InternalCallHook(uint hook, object[] args) in Christmas.cs/Internal:line 113
  10. dustyhansen

    Auto Recycler

    Can you give us the option to adjust the efficiency of the recbox?
  11. dustyhansen

    37 Items Remaining

    They loot everything and it says there is still 37 loot left. I will try to get a video, but I can't explain it any simpler.
  12. Would you consider adding a flag to allow players to damage decaying bases?
  13. dustyhansen

    37 Items Remaining

    I have had multiple players report that the harbor event shows that there are 37 items remaining after they have looted everything. There are no more indicators showing loot and they are sure they got everything. The number was 37 each time.
  14. Any update here?
  15. This is resolved now, you can close it out
  16. This also lets you pick up workbenches and repair benches I found. Dev of lock plugin responded here:
  17. dustyhansen

    Water Event

    Thanks for the reply! Basically for some reason you are able to pickup locked prison gates, repair benches, and workbenches from the submarine with both plugins installed. I haven't been able to find other items yet, but those 3 you can pickup and they are immediately replaced, so you can pickup unlimited numbers of them.
  18. dustyhansen

    IQChat

    Can you consider adding some type of ordering/prioritization of tags? I would like to control which order the tags show up in, for example [ADMIN][VIP][CLAN][LEVEL] etc. Right now it seems like it changes around.
  19. i tested on my dev server, it is this plugin that is allowing you to pickup the gates:
  20. dustyhansen

    players reporting

    @bsdinisit looks like several of us are having this issue based on the last 2 support requests.
  21. We are having an issue where the panel icons keep staying lit up even after the event is over, such as heli is taken down, but the event icon stays lit up. If i reload the plugin, the lights turn off.
  22. Untitled video (1).mp4
  23. Yes, rewards were never given out.
  24. Yes I am running a custom map at the moment, and run custom maps a lot, so I generally have it installed.
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