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Everything posted by dustyhansen
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I have over 150 plugins. I use Carbon.
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Why? What is different about my server? You have a feature in your plugin that doesn't work...
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No. This only started to be an issue after the recent Facepunch update on 7/6. It was working fine before then.
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Image No Longer Showing Since Update
dustyhansen replied to dustyhansen's Support Request in Support
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@cameroncan you please reply?
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@Mevent?
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@The_Kiiiingdid you see this?
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@Monsterany update here?
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@Monsterdid you see this?
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@bsdinishello?
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I am getting the following in the console when I reload the plugin: c.reload UltimateLocker UltimateLocker v0.9.89 by Scalbox hook 'Unload' took longer than 100ms [597ms] Unloaded plugin UltimateLocker v0.9.89 by Scalbox Warning! 'UltimateLocker' uses Harmony. That may cause instability, use at your own discretion! A hook request for 'OnQuarryToggled[42dee4]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StartEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file A hook request for 'OnQuarryToggled[784f96]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StopEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file Loaded plugin UltimateLocker v0.9.89 by Scalbox [832ms] UltimateLocker v0.9.89 by Scalbox hook 'OnServerInitialized' took longer than 100ms [170ms] A hook request for 'OnQuarryToggled[784f96]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StopEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file Error while patching hook 'OnQuarryToggled[784f96]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StopEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 224 A general error occured while installing 'OnQuarryToggled[784f96]' A hook request for 'OnQuarryToggled[42dee4]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StartEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 - Check for possible errors on the log file Error while patching hook 'OnQuarryToggled[42dee4]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:EngineSwitch.StartEngine_Patch0 (EngineSwitch,BaseEntity/RPCMessage): IL_0012: brfalse IL_0032 ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 224 A general error occured while installing 'OnQuarryToggled[42dee4]'
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Awesome, thanks! Any luck testing vending machines yet?
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- 137 comments
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- #chatsystem
- #chat
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I am not getting gifts from killing NPCs, does this still work?
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I get this error in console when I damage a snowman: Failed to call internal hook 'OnEntityTakeDamage' on plugin 'Christmas v1.1.3' [952055589] (Object reference not set to an instance of an object) at JObject Oxide.Plugins.Christmas+SpawnController.GetSnowmanNpcConfig(NpcConfig config, Vector3 home) in /home/container/carbon/plugins/Christmas.cs:line 1039 at void Oxide.Plugins.Christmas+SpawnController.SpawnSnowman(Vector3 pos) in /home/container/carbon/plugins/Christmas.cs:line 1021 at void Oxide.Plugins.Christmas+SpawnController.OnSnowmanDamaged(BaseEntity snowman) in /home/container/carbon/plugins/Christmas.cs:line 988 at void Oxide.Plugins.Christmas.OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) in /home/container/carbon/plugins/Christmas.cs:line 537 at object Oxide.Plugins.Christmas.InternalCallHook(uint hook, object[] args) in Christmas.cs/Internal:line 113
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They loot everything and it says there is still 37 loot left. I will try to get a video, but I can't explain it any simpler.
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- 276 comments
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- #protection
- #base
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I have had multiple players report that the harbor event shows that there are 37 items remaining after they have looted everything. There are no more indicators showing loot and they are sure they got everything. The number was 37 each time.
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Any update here?
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This is resolved now, you can close it out