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dustyhansen

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Everything posted by dustyhansen

  1. @Rustonauts
  2. Doesn't it also make me auth level 0? What is that part isn't working correctly?
  3. I checked. I am not in the on duty role. Most permissions don't work like they are supposed to, but some do.
  4. dustyhansen

    Console Error on Unload

    Whenever the plugin is reloaded or unloaded, the following error shows in console. Not sure if it means anything, but thought I would share: Failed to call internal hook 'Unload' on plugin 'TrueStaffToggle v1.1.1' [4006810030] (Value was either too large or too small for a UInt32.) at void Number.ThrowOverflowOrFormatException(bool overflow, string overflowResourceKey) at uint Number.ParseUInt32(ReadOnlySpan<char> value, NumberStyles styles, NumberFormatInfo info) at uint uint.Parse(string s) at void Oxide.Plugins.TrueStaffToggle.Unload() in /home/container/carbon/plugins/TrueStaffToggle.cs:line 154 at object Oxide.Plugins.TrueStaffToggle.InternalCallHook(uint hook, object[] args) in TrueStaffToggle.cs/Internal:line 119
  5. dustyhansen

    Some Perms Still Persist

    I have set this up as instructed and removed all perms from the admin group and moved them to the admin_onduty group. However, when I am still able to use some perms even though I am not on duty, such as use some plugins (i.e. Copy Paste, GPlugins, GPerms, etc.), even though I am auth level 0 and don't have perms for those..
  6. dustyhansen

    Console Error

    I am still seeing console errors,. especially when users are added or removed from a group: 09/14 15:02:38 | Failed to execute OnFrame callback (Object reference not set to an instance of an object) at ulong Oxide.Plugins.RaidProtection+ProtectedEntity.get_FounderUserId() in /home/container/carbon/plugins/RaidProtection.cs:line 2987 at bool Oxide.Plugins.RaidProtection+ProtectedEntity.get_HasFounder() in /home/container/carbon/plugins/RaidProtection.cs:line 3036 at List<ProtectedEntity> Oxide.Plugins.RaidProtection+ProtectedCupboardManager.GetCupboardsForFounder(ulong userId)+(ProtectedEntity x) => { } in /home/container/carbon/plugins/RaidProtection.cs:line 2857 at List<ProtectedEntity> System.Linq.Enumerable+WhereEnumerableIterator<Oxide.Plugins.RaidProtection+ProtectedEntity>.ToList() at List<ProtectedEntity> System.Linq.Enumerable.ToList<ProtectedEntity>(IEnumerable<ProtectedEntity> source) at List<ProtectedEntity> Oxide.Plugins.RaidProtection+ProtectedCupboardManager.GetCupboardsForFounder(ulong userId) in /home/container/carbon/plugins/RaidProtection.cs:line 2857 at void Oxide.Plugins.RaidProtection.UpdatedPermission(string id)+() => { } in /home/container/carbon/plugins/RaidProtection.cs:line 4431 09/14 15:02:42 | Failed to execute OnFrame callback (Object reference not set to an instance of an object) at ulong Oxide.Plugins.RaidProtection+ProtectedEntity.get_FounderUserId() in /home/container/carbon/plugins/RaidProtection.cs:line 2987 at bool Oxide.Plugins.RaidProtection+ProtectedEntity.get_HasFounder() in /home/container/carbon/plugins/RaidProtection.cs:line 3036 at List<ProtectedEntity> Oxide.Plugins.RaidProtection+ProtectedCupboardManager.GetCupboardsForFounder(ulong userId)+(ProtectedEntity x) => { } in /home/container/carbon/plugins/RaidProtection.cs:line 2857 at List<ProtectedEntity> System.Linq.Enumerable+WhereEnumerableIterator<Oxide.Plugins.RaidProtection+ProtectedEntity>.ToList() at List<ProtectedEntity> System.Linq.Enumerable.ToList<ProtectedEntity>(IEnumerable<ProtectedEntity> source) at List<ProtectedEntity> Oxide.Plugins.RaidProtection+ProtectedCupboardManager.GetCupboardsForFounder(ulong userId) in /home/container/carbon/plugins/RaidProtection.cs:line 2857 at void Oxide.Plugins.RaidProtection.UpdatedPermission(string id)+() => { } in /home/container/carbon/plugins/RaidProtection.cs:line 4431
  7. Thanks, that makes sense. I think I understand now.
  8. Sorry, but I don't understand how this is supposed to work. I have the groups setup like so: "admin": "admin_onduty", "mod": "mod_onduty" But, when you go off duty, you stay in the admin group, so you keep all of your admin perms. Am I doing something wrong?
  9. dustyhansen

    Does Not Compile

    I just bought this and it doesn't compile: Failed compiling 'TrueStaffToggle.cs': 1. The type or namespace name 'Discord' does not exist in the namespace 'Oxide.Ext' (are you missing an assembly reference?) [CS0234] (TrueStaffToggle 17 line 11)
  10. What kinds of kills does this show? PVP? PVE? Suicides? Can you disable killing of NPCs and animals? Can you customize the prefab names?
  11. dustyhansen

    Patrol Heli

    Players are requesting a patrol heli be added to the event, so I thought I would share in case you were interested in adding it.
  12. We noticed that whenever the armored train is spawned and running that you are not able to use the drone marketplace to buy from vending machines. I assume this has something to do with the vending icon for the train.
  13. And are we going to see more frequent updates? Tomorrow is one week post-TOS enforcement and this plugin is still not complying.
  14. Compile error on the latest update: Failed compiling 'Skinner.cs': 1. 'ItemSkin' does not contain a definition for 'itemid' and no accessible extension method 'itemid' accepting a first argument of type 'ItemSkin' could be found (are you missing a using directive or an assembly reference?) [CS1061] (Skinner 62 line 322)
  15. Is this going to be addressed?
  16. dustyhansen

    Unable to Place Items

    it looks like he is on an ice lake, is that why?
  17. dustyhansen

    Unable to Place Items

    Player is getting an error trying to place items in the basement they just built.
  18. dustyhansen

    Pumps Have Saltwater

    He says he didn't. Wouldn't it not update the water type since that is set to true?
  19. Even with share with teams set to false, I am still seeing teammate skins that I don't own in skinner.
  20. dustyhansen

    Pumps Have Saltwater

    I had a player with 8 pumps all next to each other and 3 of them were pumping saltwater and the others were freshwater. We have our settings as the following: "Water Type - Do Not Update Water Type To Freshwater": false, "Water Type - Do Not Update Water Type When Pressing SPRINT Button": true,
  21. NVM
  22. Carbon
  23. I was not able to disable any plugins and all of the disabled ones still loaded.
  24. 1) We are still seeing items like bamboo salvaged shelf skin and iced ak skin 2) You appear to be able to still use skins in your recently used skins even though they shouldn't be allowed 3) It appears to have removed all of our existing workshop skins that we had loaded? 4) It is showing skins your teammates own without them sharing it with you This appears to be completely unready for today's wipe. Was this tested at all?
  25. You can't unlock other people's skins. You are only able to unlock skins for others. Look at the screenshots.
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