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dustyhansen

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Everything posted by dustyhansen

  1. It was a custom spawn point for the boss.
  2. dustyhansen

    Add New Items

    should i log a new support request? or will you be answering my questions here?
  3. dustyhansen

    Boss Spawning in Base

    How do we prevent the boss from spawning inside someone's base if they build near that area? I had a player that kept getting killed in their base by the boss spawning inside.
  4. sorry it was another plugin using the /rec command. i am good now, thanks.
  5. We are suddenly unable to craft recyclers. We have the perms assigned correctly, but get a "You don't have permission to do that." message in chat when we use the command.
  6. dustyhansen

    Combined Stacks

    Thanks again!
  7. dustyhansen

    Add Bonus Slots

    Wow, thanks for adding it so fast!
  8. dustyhansen

    Add Bonus Slots

    Is there a way to add bonus slots to the existing tiers? For example, I want my players to get 4 extra slots if they join the Discord. Therefore, the 4 slots could be added to default or one of the vip tiers if they have it.
  9. dustyhansen

    Combined Stacks

    Is there a reason why it cannot combine stacks in your inventory with the backpack if the item is in there? For example, I end up with 2 stacks of scrap. One in the backpack and one in the inventory. If they combined, I would gain another slot, but since they don't, I am showing as full.
  10. dustyhansen

    Garage Door Skins

    i opened a ticket in discord and posted my config
  11. dustyhansen

    Carvable Pumpkin

    Can the carvable pumpkins be added as stackable?
  12. I get the following error in console after BetterNPC loads: [BetterNpc] Completed plugin initialization successfully! Timer of 2s has failed in 'NpcMovingControl v1.0.5 by Adem' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.NpcMovingControl.TryModifyNpc(ScientistNPC scientistNPC) in /home/container/carbon/plugins/NpcMovingControl.cs:line 259 at void Oxide.Plugins.NpcMovingControl.UpdateNpc(ScientistNPC scientistNPC)+() => { } in /home/container/carbon/plugins/NpcMovingControl.cs:line 219 at void Oxide.Core.Libraries.Timer.FireCollectedTimer(TimerInstance timer, int generation, double now) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.Scheduler.cs:line 299 Timer of 2s has failed in 'NpcMovingControl v1.0.5 by Adem' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.NpcMovingControl.TryModifyNpc(ScientistNPC scientistNPC) in /home/container/carbon/plugins/NpcMovingControl.cs:line 259 at void Oxide.Plugins.NpcMovingControl.UpdateNpc(ScientistNPC scientistNPC)+() => { } in /home/container/carbon/plugins/NpcMovingControl.cs:line 219 at void Oxide.Core.Libraries.Timer.FireCollectedTimer(TimerInstance timer, int generation, double now) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.Scheduler.cs:line 299 Timer of 2s has failed in 'NpcMovingControl v1.0.5 by Adem' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.NpcMovingControl.TryModifyNpc(ScientistNPC scientistNPC) in /home/container/carbon/plugins/NpcMovingControl.cs:line 259 at void Oxide.Plugins.NpcMovingControl.UpdateNpc(ScientistNPC scientistNPC)+() => { } in /home/container/carbon/plugins/NpcMovingControl.cs:line 219 at void Oxide.Core.Libraries.Timer.FireCollectedTimer(TimerInstance timer, int generation, double now) in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.Scheduler.cs:line 299 Not sure if it is important, so reporting just in case.
  13. thanks!
  14. BetterNpc] Plugin loading progress at 27% [BetterNpc] File AirDrop has been loaded successfully! [BetterNpc] File Bradley has been loaded successfully! [BetterNpc] File CH47 has been loaded successfully! at Oxide.Plugins.BetterNpc.TryReadCargoSpawnPoint () (at /home/container/carbon/plugins/BetterNpc.cs:2526) at Oxide.Plugins.BetterNpc+<LoadEventSpawnPoints>d__150.MoveNext () (at /home/container/carbon/plugins/BetterNpc.cs:2496) at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.BetterNpc.TryReadCargoSpawnPoint () [0x00044] in /home/container/carbon/plugins/BetterNpc.cs:2526 at Oxide.Plugins.BetterNpc+<LoadEventSpawnPoints>d__150.MoveNext () [0x000a2] in /home/container/carbon/plugins/BetterNpc.cs:2496 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 (Filename: /home/container/carbon/plugins/BetterNpc.cs Line: 2526)
  15. This is still not fixed. Do you want me to open a new ticket?
  16. dustyhansen

    Garage Door Skins

    any other suggestions?
  17. dustyhansen

    Weird Name Glitch

    i am having trouble getting a screenshot because the player hasn't been on the player's name is woflyi when they kill a scientist, the kill feed says "Wolf killed Scientist" not "Wolfyi killed Scientist" does that make sense?
  18. dustyhansen

    Add New Items

    it is not in the log and it said it added 48 items, so are you saying it lied?
  19. dustyhansen

    Add New Items

    I added new items to my loot table and it said that 48 items were added and to see the console for details, but there was nothing in the console.
  20. dustyhansen

    Weird Name Glitch

    I know this is kinda dumb, but I have a player named Wolfyi and every time they show in the feed it says Wolf instead of Wolfyi.
  21. Thanks!
  22. Carbon
  23. dustyhansen

    Honeycomb

    From hives in trees. I think the thought is that if flowers can be multiplied, why not honeycomb...
  24. I don't get it. No offense, but every other plugin dev out there updates the config when the plugin updates and we are all just fine. Why are you different? And how are we supposed to know what to manually add to the config with each release? It doesn't look like you post that anywhere. Are we supposed to generate a default config and compare it to our config every time you have a new version?
  25. yes the plugin loads/compiles. i was able to assign the permissions via commands. boxlabel.use and boxlabel.admin are the two perms that it has.

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