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dustyhansen

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Everything posted by dustyhansen

  1. dustyhansen

    XSkinMenu

    Thanks for adding search! Any plans to make adding skins easier by removing the need to enter the short name? Most other skin plugins are just something like "xskin add <skinID>" and the plugin figures out the short name automatically. This is probably the only thing holding me back from buying at this point.
  2. No problem! I love the plugin and have been looking for something like this for quite some time. I only had it happen the first time I did it, so I reported it immediately. I just tried reproducing it this morning and was unable to do so. I will try again later and see if it happens again, but it may have just been a one-time thing I guess. Very odd.
  3. So I used your plugin to turn off or unload the plugin Skin Controller and when I did so, somehow the data files for the plugin got deleted. This does not happen when I type "oxide.unload SkinController" in the console, so I am not sure what "extra" steps your plugin is taking, but something is happening. This is a big deal because it deleted all the imported skins I had, but luckily I had a backup file I could use to restore them.
  4. dustyhansen

    XSkinMenu

    How is this done?
  5. I have 2 plugins that have the correct links posted, but they are coming back as Not Found: { "Name": "TheStorm", "Author": "Razor", "Plugin version": "1.1.7", "Link to plugin": "https://www.myvector.xyz/index.php?resources/land-flood.3/", "Marketplace": "MyVector", "Ignore": false }, { "Name": "ChaosUpdateChecker", "Author": "k1lly0u", "Plugin version": "2.0.2", "Link to plugin": "https://chaoscode.io/resources/chaos-update-checker.21/", "Marketplace": "Chaos", "Ignore": false },
  6. We have been having an issue where the plate has been flickering and haven't been able to figure out why, but just figured out tonight that a mini had multiple signs on it. It appears to be adding a new sign every restart. We shot off about 20 or so signs and the flickering finally stopped when we were down to the last one.
  7. I am having the same issue and it is still not fixed as of 20 minutes ago.
  8. It appears to be the skip night plugin. Sorry, I installed that at the same time as yours.
  9. I do have the loot source scientistnpc_roam in my AlphaLoot loot table. Any idea why turning AlphaLoot to "true" would result in no loot at all?
  10. dustyhansen

    BetterTC

    Does the TC auth list support Automatic Authorization from umod? I bought another plugin from Codefling, which shows the list of users on the TC, but it doesn't show all of the users in the clan, especially if they haven't been online. We use Automatic Authorization so when you place a TC it might have up to 15 clan members on the TC immediately.
  11. It doesn't look like this is working at all for standard events (heli, cargo, chinook, airdrops, etc.). I set it up to do one of these events every 30 minutes and it just wasn't happening. Also, is it supposed to disable the default events? Because I don't think it does. Also, it's not really "random" start when an event starts every 30 minutes. It would be more useful if you could set each event to start between a range of time, for example, have heli come out randomly between every 60-90 minutes, have airdrops happen between every 30 to 45 minutes, etc. The Automated Events plugin on umod seems to do a good job of this (but currently has no maintainer), so that is what I am using for now for these standard events, until this plugin works correctly.
  12. I hear what you are saying, but something is not adding up here. For months now they have been getting good loot from these NPCs and have not complained at all. Then suddenly, over the past couple days something changes and they start getting hammers, building plans, food, etc. out of nowhere in the loot. They also started getting MLRS rockets and modules, which I removed from the loot table using Alpha Loot. I check the settings and Rust Loot Source is set to "Random" and Allow Alpha Loot is set to "false". Nobody on my team has changed these settings, but yet somehow the loot is different? I tried changing Allow Alpha Loot to "true", but then the NPCs had no loot on them at all for some reason. I tried selecting alternative loot sources, but they are still getting MLRS rockets and modules and complaining that the loot isn't as varied and good as it was a few days ago. Why did "Random" suddenly start including food crates and low tier loot? How can I force the loot to respect my Alpha Loot tables so no MLRS items are given out? For the record, I have made no recent changes to Alpha Loot either.
  13. dustyhansen

    Missing Names

    It has nothing to do with how long their names are. If they are all authorized to the TC, why wouldn't your plugin show the names? If I use admin hammer I see all of the names just fine.
  14. dustyhansen

    Missing Names

    What? That doesn't make sense. It worked for some players, but not the others.
    Not compatible with Automatic Authorization, so when you place a cupboard down and it automatically adds your clanmates, for example, they all show up as blank in CupboardSet. I opened a support case about this, but never heard back from the developer. I will update this review if this gets fixed and I get a response. Supposedly Auto Auth compatibility has been fixed, but I can no longer test it since I do not use that plugin anymore. I did test it with DynamicCupShare, however, and it does work with that. And since the dev has responded, I have adjusted my review accordingly.
  15. dustyhansen

    Missing Names

    @LAGZYAI am a paying customer, can you please respond?
  16. @Immp77do you have any plans to update this map? or design a new christmas themed one? i love the work you did on this.
  17. Any reason for changes in loot after last update? Players are complaining that patrol heli and bradley scientists that spawn are giving low tier loot suddenly the past day or two.
  18. How do we add events that are not included?
  19. Can you please consider moving the URLs and such to a data file instead of a config file? I have spent so much time updating my URLs to the correct location/store and then when the plugin is disabled/reloaded it forgets whatever I set as the location.
  20. Would you be willing to consider adding options to disable the weapons on the attack helicopter entirely? @TheeDeer
  21. I do have Skip Night from here on Codefling.
  22. Alright, just wanted to make sure you were aware of it.
  23. { "Automatic Server Title": { "Enabled Auto Changue": false, "Base title to modify": "Alliant Games Halloween Wipe (TiersMode: {0})" }, "GUI Config": { "On-Screen GUI Counter": true, "Counter Config": { "Color Title": "1.0 1.0 1.0 0.70", "Color Subtitle": "1.0 1.0 1.0 0.70", "Color Button": "0.46 0.46 0.46 0.49", "Show Icon/Color": true, "Show Button Info": true, "AnchorMin": "0.005 0.945", "AnchorMax": "0.15 0.99", "AnchorMax No Show Icon": "0.12 0.99" }, "Enabled Alert Modal": true, "Modal Config": { "Duration Show": 10.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/prefabs/tools/pager/effects/beep.prefab", "AnchorMin": "0.345 0.12", "AnchorMax": "0.64 0.2" }, "Enabled Alert Modal Changue Tier": true, "Modal Changue Config": { "Duration Show": 15.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "AnchorMin": "0.345 0.12", "AnchorMax": "0.64 0.2" }, "Enabled Alert Modal Events": false, "Modal Events Config": { "Duration Show": 15.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/prefabs/tools/pager/effects/vibrate.prefab", "AnchorMin": "0.345 0.12", "AnchorMax": "0.64 0.2" }, "Enabled Custom Alert Modal": true, "Modal Custom Config": { "Duration Show": 10.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/prefabs/tools/pager/effects/beep.prefab", "AnchorMin": "0.345 0.12", "AnchorMax": "0.64 0.2" }, "Windows Info Config": { "Show GUI Info Window on Enter": false, "Show GUI Info use Command": true, "Show Previous Tier Button": true, "Show Next Tier Button": true, "Color Title": "1.00 1.00 1.00 1.00", "Color Text": "0.90 0.90 0.90 1.00", "Color Header Info": "0.0 0.0 0.0 1.0", "Color Button Close": "0.20 0.20 0.20 0.80" } }, "Messages": { "Enabled Chat": true, "Enabled Welcome Chat": true, "Use Discord Message Plugin": false, "Webhook Channel Announcement Change of Stag": "Put here your Webhook of the Channel where you want to announce the changes of Tiers." }, "Tiers": [ { "Tier Name": "Wood Age", "Tier Icon URL": "https://img.rustspain.com/tiers/1.png", "Tier Color": "0.17 0.75 0.42 0.50", "Duration of the tier in Minutes": 2880, "Cupboards": { "Limit Maximum Placed Cupboards": true, "Maximum Cupboards per player": 3, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": true, "Show Position in info": true }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 1 }, "Workbench": { "Allow research from Workbench": false, "Allow Place All Workbench": false, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab", "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab" ] }, "Events": { "Cargoship": false, "Oil Rig": false, "Chinook": false, "Patrol Helicopter": false, "Airdrop": false, "Bradley APC": false }, "Sellers": { "Helicopter Sale": false, "Boat Sales": false, "Horse Sales": true, "Use of Drones": false, "Use of Public Vending Machine (Rads)": false }, "Spawn": { "Spawn Cards": [], "Spawn Vehicles (Cars)": [], "Use Vehicle MLRS": false, "Use Vehicle Workcart": false, "Use Vehicle Locomotive": false }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 1.0, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 10.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 5.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": false, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 0.0, "DispenserBonus": 0.0, "CollectiblePickup": 0.0, "GrowableGathered": 0.0, "SurveyGather": 0.0, "QuarryGather": 0.0, "ExcavatorGather": 0.0 } }, "Lists": { "Items lock Craft": true, "Items lock": [ "ammo.rifle.explosive", "ammo.rifle.incendiary", "ammo.rifle.hv", "metal.plate.torso", "metal.facemask", "rifle.ak.ice", "rifle.ak.diver", "rifle.bolt", "weapon.mod.small.scope", "explosive.timed", "explosives", "ammo.rocket.basic", "vehicle.1mod.cockpit.armored", "vehicle.1mod.passengers.armored", "carburetor3", "crankshaft3", "piston3", "sparkplug3", "valve3", "samsite", "door.hinged.toptier", "door.double.hinged.toptier", "wall.window.bars.toptier", "weapon.mod.lasersight", "rifle.ak" ], "Deployable lock without Building Permissions": true, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab" }, "Server Commands": [] } }, { "Tier Name": "Stone Age", "Tier Icon URL": "https://img.rustspain.com/tiers/2.png", "Tier Color": "0.06 0.58 0.86 0.50", "Duration of the tier in Minutes": 7200, "Cupboards": { "Limit Maximum Placed Cupboards": true, "Maximum Cupboards per player": 5, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": true, "Show Position in info": true }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 2 }, "Workbench": { "Allow research from Workbench": false, "Allow Place All Workbench": false, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab", "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab" ] }, "Events": { "Cargoship": true, "Oil Rig": true, "Chinook": true, "Patrol Helicopter": true, "Airdrop": true, "Bradley APC": true }, "Sellers": { "Helicopter Sale": true, "Boat Sales": true, "Horse Sales": true, "Use of Drones": true, "Use of Public Vending Machine (Rads)": true }, "Spawn": { "Spawn Cards": [ "keycard_green_pickup.entity", "keycard_blue_pickup.entity", "keycard_red_pickup.entity" ], "Spawn Vehicles (Cars)": [], "Use Vehicle MLRS": false, "Use Vehicle Workcart": true, "Use Vehicle Locomotive": true }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 1.0, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 10.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 5.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": true, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 0.0, "DispenserBonus": 0.0, "CollectiblePickup": 0.0, "GrowableGathered": 0.0, "SurveyGather": 0.0, "QuarryGather": 0.0, "ExcavatorGather": 0.0 } }, "Lists": { "Items lock Craft": true, "Items lock": [ "ammo.rifle.explosive", "ammo.rifle.incendiary", "ammo.rifle.hv", "metal.plate.torso", "metal.facemask", "rifle.ak.ice", "rifle.ak.diver", "rifle.bolt", "weapon.mod.small.scope", "explosive.timed", "explosives", "ammo.rocket.basic", "vehicle.1mod.cockpit.armored", "vehicle.1mod.passengers.armored", "carburetor3", "crankshaft3", "piston3", "sparkplug3", "valve3", "samsite", "door.hinged.toptier", "door.double.hinged.toptier", "wall.window.bars.toptier", "weapon.mod.lasersight", "rifle.ak" ], "Deployable lock without Building Permissions": true, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab" }, "Server Commands": [] } }, { "Tier Name": "Metal Age", "Tier Icon URL": "https://img.rustspain.com/tiers/3.png", "Tier Color": "0.87 0.75 0.05 0.50", "Duration of the tier in Minutes": 10080, "Cupboards": { "Limit Maximum Placed Cupboards": true, "Maximum Cupboards per player": 5, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": true, "Show Position in info": true }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 3 }, "Workbench": { "Allow research from Workbench": false, "Allow Place All Workbench": true, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab", "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab", "assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab" ] }, "Events": { "Cargoship": true, "Oil Rig": true, "Chinook": true, "Patrol Helicopter": true, "Airdrop": true, "Bradley APC": true }, "Sellers": { "Helicopter Sale": true, "Boat Sales": true, "Horse Sales": true, "Use of Drones": true, "Use of Public Vending Machine (Rads)": true }, "Spawn": { "Spawn Cards": [ "keycard_green_pickup.entity", "keycard_blue_pickup.entity", "keycard_red_pickup.entity" ], "Spawn Vehicles (Cars)": [], "Use Vehicle MLRS": false, "Use Vehicle Workcart": true, "Use Vehicle Locomotive": true }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 1.0, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 10.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 5.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": true, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 0.0, "DispenserBonus": 0.0, "CollectiblePickup": 0.0, "GrowableGathered": 0.0, "SurveyGather": 0.0, "QuarryGather": 0.0, "ExcavatorGather": 0.0 } }, "Lists": { "Items lock Craft": true, "Items lock": [], "Deployable lock without Building Permissions": true, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab" }, "Server Commands": [] } }, { "Tier Name": "Explosive Age", "Tier Icon URL": "https://img.rustspain.com/tiers/4.png", "Tier Color": "0.80 0.26 0.13 0.50", "Duration of the tier in Minutes": 20160, "Cupboards": { "Limit Maximum Placed Cupboards": false, "Maximum Cupboards per player": 5, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": false, "Show Position in info": false }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 4 }, "Workbench": { "Allow research from Workbench": false, "Allow Place All Workbench": true, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab", "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab", "assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab" ] }, "Events": { "Cargoship": true, "Oil Rig": true, "Chinook": true, "Patrol Helicopter": true, "Airdrop": true, "Bradley APC": true }, "Sellers": { "Helicopter Sale": true, "Boat Sales": true, "Horse Sales": true, "Use of Drones": true, "Use of Public Vending Machine (Rads)": true }, "Spawn": { "Spawn Cards": [ "keycard_green_pickup.entity", "keycard_blue_pickup.entity", "keycard_red_pickup.entity" ], "Spawn Vehicles (Cars)": [], "Use Vehicle MLRS": false, "Use Vehicle Workcart": true, "Use Vehicle Locomotive": true }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 0.5, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 10.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 5.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": true, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 1.0, "DispenserBonus": 1.0, "CollectiblePickup": 1.0, "GrowableGathered": 1.0, "SurveyGather": 1.0, "QuarryGather": 1.0, "ExcavatorGather": 1.0 } }, "Lists": { "Items lock Craft": true, "Items lock": [], "Deployable lock without Building Permissions": true, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab" }, "Server Commands": [] } } ] }
  24. dustyhansen

    Weather

    I think you have to let it sit for a while. It starts off like this but gets worse over time I noticed today. Plus it depends on time of day I think too.
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