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Flammable

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Everything posted by Flammable

  1. Flammable

    Sixth Sense

    I'm about to buy this plugin but PLEASE add a permission so I can only grant the usage of this plugin to the specific group of players.
  2. I don't need this type of plugin for my server but still wanted to share a friendly suggestion: Since when you can Craft a M249 or M4 shotgun in game? If you got the funny example, maybe Looted by can suit better for some of the items or else it will be more confusing for the players.
  3. Let me know if there's any update.
  4. Flammable

    Hit Markers

    Nice, saw the line hit style and the numbers and the headshot text in red. It's exactly like the HitAdvance but it got lost with it's website I purchased it from, so now I need a new one. I'll buy this plugin next days. Thanks!
  5. Flammable

    Hit Markers

    Hey @Mevent, I'm using another plugin since forever but it's outdated and somehow working still but I decided to find something new and better. Your plugin looks similar and good. The current one I have is using around 46MB of memory. Not sure if that's a normal memory usage for a simple hit marker plugin. HitAdvance - Hougan2.0.3 Hooktime (00:00:01.380) Memory User (46 MB) So can you tell me how lightweight is your plugin is? Also does it show the real combatlog damage values? I noticed other plugins I've tried used to show something else calculated differently. From the video preview you have I can't fully guess but as I can see it's maybe the exact damage value.
  6. Is there any chance to see the reports in-game or logged to a file? This plugin looks useful a lot to keep track of the team limits but it as I see it's only sending the logs to discord.
  7. Flammable

    Skinner

    I'm about to buy this plugin but I don't see any possible way to quickly remove items from in-game UI (the same as approving but instead to delete from the already added skins) I have a huge SkinBox config of custom skins and I want to manually move the data to Skinner 1st, then clear all bad or wrong/outdated/ugly skins easily and keep the ones I want. @Whispers88 Is it possible to allow editing the Skinner items by permission in-game?
  8. What? When I disable the plugin and the TC limit is reached it's hard to reset the TC limit? If that's the case then it's fine. On the vanilla softcore you can't clear the TC auth list unless you're authorized already. Btw does it work for codelocks/turrets, etc.? I remember FP including these as well.
  9. It's not working. I have the team limit set to 6 but I can auth (not sure if I'm the admin) but still... https://streamable.com/gg7n9l When the video is uploaded please check it.
  10. Yeah, releasing it here will benefit others to have a proper limits plugin as well. Does it work with code locks and turrets as well. I remember Facepunch enforced the limits there as well.
  11. The softcore was a HUGE mess on my server this wipe and I had to disable it after 2 days already, haha. But the built-in team limit restrictions are amazing. I hope your plugin works on the vanilla game mode to just enable the softcore max team limit restrictions. I'll test next days and reply if it works or not.
  12. Not sure, we use own custom plugin on the PVE servers.
  13. On our PVE servers we're using something else as a replacement @cooing and on my personal server the usage of this locker is special testing for a few players so I'll be removing it for now.
  14. @Scarabyte So you don't have to set the server as softcore first of all in order to use the new TC system? Also is there any way to enable the TC/Turret/Locks auth limit the same way without using the softcore mode?
  15. Still fires the same error while the data was removed.
  16. Flammable

    Welcome Panel

    Hey @David, if you're still around please check your DMs. It's important about the WelcomePanel.
  17. It's broken for me even when I added the latest update. Error while compiling PortableLocker: ; expected | Line: 88, Pos: 87 @Raul-Sorin Sorban
  18. Does this plugin spawn boomboxes below your character or invisible somehow above your head or what? Curious to understand how it works for the best performance. Also there's no way to disable the item you have to wear I guess and only activate this on command?
  19. Flammable

    RadioOn

    What's the purpose of restarting the radio stations every 60 minutes? As I know the radios are on and after server restart one player base with radio on again worked auto. The radio there was playing since 1 day.. Other than that it's amazing plugin and I'll get it today because the other default radio station I'm using broke.
  20. It's Simple plugin where you mount the slot machine and load scrap, then after select the spin multiplier, etc. you can click [Properly Adjusted and Vanilla Looking Button] to toggle auto-spin ON. When you close the slot machine UI it will start to spin without the need to press it manually for every spin. When you want to stop auto spinning you dismount the vending and mount again and the auto spin will stop. (or if you run out of scrap it will stop as well) No chat/console commands, messages or notifications. At most maybe a simple in-game tooltip showing 'Auto Spin Enabled' Thanks in advance.
  21. I'm planning to test the softcore on my server, that's why I decided to customize it and you can use cvars to revert the stupid bullet damage change back to vanilla 100%, Also you can change the % of dropped loot when you die and you can revert the door upkeep, the team limit can be also increased, etc. This way you can almost disable everything and keep a softcore server only with the grief protection TC system. You can also change the 50% drop items from the raided containers as well. So is you don't care care about one server tag being shown, the rest can be turned into the original gamemode by using server commands. Let me know if you need help and I'll assist you.
  22. Is there a way to make me a plugin where you type a /command while holding the building plan and you can open UI to select your saved base/s blue blueprint. Then you can place it where you're looking at and manually start building it after that. Since the last updates you can see when other player around you is trying to place building parts (wall, foundation, roof, etc.) as a the blue placeholder. Maybe this can help? The whole base will be a blue blueprint (everything connected properly) and when you place something with the building plan then it will align perfectly and remove the said blueprint part? Example - the blue parts are connected... Edit: You can check how tutorial island teaches you to place furnace, walls, doors and it's all blue blueprints you can place the items on.
  23. Happy 5 Years Anniversary! I'm happy to be part of the Codefling community. As other said it already, the ability to purchase and maintain majority of my server plugins from mainly 1 place is amazing! The website is feature rich so you can buy/sell/create/unleash your creativity as plugin developer, map designer or like me as a plugin configurator (that's also artistic thing) and contribute something to this community. Good luck and I hope we see each other at the next 10th anniversary as well.
  24. Flammable

    New Image Link required

    Changed Status from Pending to Work in Progress
  25. Flammable

    New Image Link required

    Oh, some of the images from the plugin broke due to how RustLabs turned into sh*t and not only changed their domain due to rebranding with a gambling website but the new one RustClash blocks the access to the images. Please use RustHelp for example to fetch the images.
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