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Flammable

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Everything posted by Flammable

  1. Not sure, we use own custom plugin on the PVE servers.
  2. On our PVE servers we're using something else as a replacement @cooing and on my personal server the usage of this locker is special testing for a few players so I'll be removing it for now.
  3. @Scarabyte So you don't have to set the server as softcore first of all in order to use the new TC system? Also is there any way to enable the TC/Turret/Locks auth limit the same way without using the softcore mode?
  4. Still fires the same error while the data was removed.
  5. Flammable

    Welcome Panel

    Hey @David, if you're still around please check your DMs. It's important about the WelcomePanel.
  6. It's broken for me even when I added the latest update. Error while compiling PortableLocker: ; expected | Line: 88, Pos: 87 @Raul-Sorin Sorban
  7. Does this plugin spawn boomboxes below your character or invisible somehow above your head or what? Curious to understand how it works for the best performance. Also there's no way to disable the item you have to wear I guess and only activate this on command?
  8. Flammable

    RadioOn

    What's the purpose of restarting the radio stations every 60 minutes? As I know the radios are on and after server restart one player base with radio on again worked auto. The radio there was playing since 1 day.. Other than that it's amazing plugin and I'll get it today because the other default radio station I'm using broke.
  9. It's Simple plugin where you mount the slot machine and load scrap, then after select the spin multiplier, etc. you can click [Properly Adjusted and Vanilla Looking Button] to toggle auto-spin ON. When you close the slot machine UI it will start to spin without the need to press it manually for every spin. When you want to stop auto spinning you dismount the vending and mount again and the auto spin will stop. (or if you run out of scrap it will stop as well) No chat/console commands, messages or notifications. At most maybe a simple in-game tooltip showing 'Auto Spin Enabled' Thanks in advance.
  10. I'm planning to test the softcore on my server, that's why I decided to customize it and you can use cvars to revert the stupid bullet damage change back to vanilla 100%, Also you can change the % of dropped loot when you die and you can revert the door upkeep, the team limit can be also increased, etc. This way you can almost disable everything and keep a softcore server only with the grief protection TC system. You can also change the 50% drop items from the raided containers as well. So is you don't care care about one server tag being shown, the rest can be turned into the original gamemode by using server commands. Let me know if you need help and I'll assist you.
  11. Is there a way to make me a plugin where you type a /command while holding the building plan and you can open UI to select your saved base/s blue blueprint. Then you can place it where you're looking at and manually start building it after that. Since the last updates you can see when other player around you is trying to place building parts (wall, foundation, roof, etc.) as a the blue placeholder. Maybe this can help? The whole base will be a blue blueprint (everything connected properly) and when you place something with the building plan then it will align perfectly and remove the said blueprint part? Example - the blue parts are connected... Edit: You can check how tutorial island teaches you to place furnace, walls, doors and it's all blue blueprints you can place the items on.
  12. Happy 5 Years Anniversary! I'm happy to be part of the Codefling community. As other said it already, the ability to purchase and maintain majority of my server plugins from mainly 1 place is amazing! The website is feature rich so you can buy/sell/create/unleash your creativity as plugin developer, map designer or like me as a plugin configurator (that's also artistic thing) and contribute something to this community. Good luck and I hope we see each other at the next 10th anniversary as well.
  13. Flammable

    New Image Link required

    Changed Status from Pending to Work in Progress
  14. Flammable

    New Image Link required

    Oh, some of the images from the plugin broke due to how RustLabs turned into sh*t and not only changed their domain due to rebranding with a gambling website but the new one RustClash blocks the access to the images. Please use RustHelp for example to fetch the images.
  15. This sounds interesting 🙂
  16. Flammable

    Some Help

    Changed Status from Work in Progress to Closed
  17. Flammable

    Some Help

    Changed Status from Pending to Work in Progress Changed Fixed In to 1.4.5
  18. Flammable

    Some Help

    "antiradpills{5}": { "Name": "Coca Cola", "Image": "https://od.lk/s/MTFfNDE2MTM4NTRf/CokeBottle.png", "SkinID": =3249397485, "Description": "<b><size=10>Coca-Cola... makes good things taste better.</size></b>", "Stats": "<b><size=10>Hydration <b><color=#91b94a>+999</color></b>\nDirty <b><color=#ff872e>+35</color></b></size></b>", "Ingredients": { "red.berry": 10, "metal.fragments": 100 } }, Some basic info but you can just copy the above code into the file \data\CustomMixingTable\Recipes.json Or I can DM you the file containing the code "antiradpills{5}": { -> (the base item used, no need to change it...) "Name": "Coca Cola", -> (keep the exact name as it is) "Image": "https://od.lk/s/MTFfNDE2MTM4NTRf/CokeBottle.png", -> (the URL with your image... already added the coke bottle, visible in the mixing table panel) "SkinID": =3249397485, -> (already set a skin ID for the cola bottle image, keep it it's, visible in the inventory as the custom item icon) "Description": "<b><size=10>Coca-Cola... makes good things taste better.</size></b>", -> (change it or keep it, description for the item in the mixing panel) "Stats": "<b><size=10>Hydration <b><color=#91b94a>+999</color></b>\nDirty <b><color=#ff872e>+35</color></b></size></b>", -> (in the mixing panel showing the item will give as stats) "Ingredients": { -> (add the items used for crafting the item, you can add up to 3-4 items) "red.berry": 10, "metal.fragments": 100 } },
  19. Flammable

    takes forever melee

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.0
  20. Flammable

    Some Help

    Hello and sorry for the late response. I'll re-check my config/data files and let you know how to add the coca cola back.
  21. I didn't watch the whole showcase/tutorial video so I'm unsure if you mentioned this already but do EAC/AntiHack violaition system like this plugin or they don't accept each other properly? This Movement Speed plugin is like legit speedhack (perfectly suitable for PVE servers with SkillTree) but because it's a Rust plugin I'm not convinced still it's smooth. Any problems so far?
  22. There's a problem with your plugin. I noticed my version was outdated due to being busy and didn't noticed you released an update. I hope the outdated version is causing this critical bug otherwitse there's a major problem with it's logic of operation. Before 3 days I noticed message in the chat "Someone is doing an offline raid at U10" when I was the only one connected. How this message can trigger then? Today I noticed the same but 2 other players were online and one of them told me he broke twig at the said location when the message appeared. Please check if there are any problems with the plugin. Exclude twigs if possible and make sure only a valid offline raid trigger the message when real players are destroying walls/doors/etc. and the structure is not twig.
  23. Nope @YaMang -w- Please shoot me a DM here or reply in this topic or via discord (prefably) and we can get it started. Thanks again for your reply. Nobody else replied.
  24. @tofurahieI was about to write 3-4 star review but first I'll post here so you have a chance to fix the plugin. Bought your plugin now because I had problems with the previous one I was using. While almost everything is good, I instantly noticed one critical bug (maybe for you it's intended feature) and all players on my server complained as well. When you open the crafting menu the green/blue/red labels under the item name (Required Level X workbench) are missing and you get a popup now if you try to craft something without the proper bench level. While this visual thing is whatever, if you have the required resources to craft specific item (ex. cloth and metal) you can see the hood and cuffs in your quick craft panel on the right when you open your inventory but they're not craftable due to required WB level. HUGE QoL downgrade.
  25. I was surprised today when I saw you made this plugin @MK_ I had this idea in my head in 2017/2018 and asked one developer if something could be done. Players will earn points per activity and then cash out. I was desperately trying to make the only one server in my country populated (sounds easy if there are no other servers but trust me it's not) and I saw this as the only juicy option... Directly pay your players to play. While thinking about the score points, I ended up seeing even 0.1 (a cent for doing activity) OP because players will be able to abuse it somehow or just play fair, farm a lot of the points, and as an owner you can potentially bankrupt. Also, I remember Dev told me PayPal fees apply as well and I'll lose on fees too. Is this the case with your plugin? Does paypal fees apply? Are the funds sent to Friends and Family? I'm about to buy this plugin but first I'll have to calculate the possible cost and maybe thanks to your flexible configuration I can give in-game currency only for the top endgame rare activities. Also, I hope the whole setup doesn't involve a PP business account and players can't simply withdraw your entire balance by playing. Is there a monthly limit or something? Ex: Your PP balance is 1500$ and 20 players play each month, then they withdraw their earned currency and eventually your PayPal balance ends up 0.
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