About Sixth Sense
The plugin notifies the player when they’ve been spotted.
The player sees a message and hears a sound alert when they’re spotted.
The notification only triggers when the crosshair is aimed directly at the player’s hitbox.
Customizable settings allow you to adjust the behavior to fit your server.
Features:
- Customizable indicator text
- Customizable indicator size and color
- Customizable indicator duration
- Customizable indicator sound
- Customizable detection range
- Customizable check frequency
- Option to show the name of the spotter (the player who spotted you)
- The state of Sixth Sense is saved in a data file.
- Image support instead of text (in development)
- Localization support (in development)
- Additional permissions (in development)
Permissions:
- sixthsense.use - Grants players access to use the plugin and the commands to enable or disable Sixth Sense.
Commands:
- /senseon – enables Sixth Sense
- /senseoff – disables Sixth Sense
Configuration:
{
"Default sixth sense state": false,
"Indicator Settings": {
"Indicator interval": 5.0,
"Indicator duration": 2.0,
"Indicator text": "DETECTED",
"Indicator color": "1 0 0 1",
"Indicator size": 36,
"Indicator notification sound": "assets/prefabs/tools/flashlight/effects/turn_on.prefab",
"Indicator show spotter's name": false
},
"Raycast Settings": {
"Tick Interval": 0.2,
"Raycast distance": 100.0
}
}
- Default sixth sense state - Sets the default state of Sixth Sense (enabled or disabled) for new players.
- Tick Interval - The lower the value, the more frequent and accurate the checks will be — but it may put more load on the server.