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Everything posted by MissPriss
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- 1,253 comments
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- 1
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- #leveling
- #progression
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I bought it despite the negative reviews. Unfortunately, we couldn't use it on our server as it has too many bugs. There are holes in the terrain, some of the doors would not work, and it is extremely laggy. However, I really hope that after the map is updated that we can use it on our live server. It is beautiful with a lot of attention to detail. The monuments are fabulous. I will update my review after the next update of the map (which I hope is soon!)
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I sure don't. I'm seeing it randomly in the console.
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Hello, having this error. Thank you in advance. Failed to call hook 'OnDispenserBonus' on plugin 'SkillTree v1.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.OnDispenserBonus (ResourceDispenser dispenser, BasePlayer player, Item item) [0x00048] in :0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a54] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0
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Hello, when a monument is captured and the inventory is clicked on from the ui, it says: grab the rt first. What does this mean? Also, i'm confused as how the inventory is supposed to be distributed. Is it distributed immediately after the clan captures? or do they have to wait? Is this what controls when the loot is distributed? " "Frequency of distribution of awards in seconds":" If I want the loot for capturing distributed upon capture, would I set it to 0? thank you in advance
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- 20 comments
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- 18 comments
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Yes, please disregard, I just needed to restart the server and it worked fine. Thank you!
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Fixed with update. Thank so much for being quick to fix! Wonderful plugin!
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Hello. I love this plugin. However, I'm having a problem getting the compass / icon to show. I've not changed any of the settings for the UI. Nothing displays for the images or the compass. Thank you in advance.
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Hello, Not sure what is happening - however even though we are catching fish, its not putting players names on the top fishing list or issuing rewards to the players.
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Hello, When going to trade bones in bone market, it says "You don't have enough bones for this trade", when I'm clicking the 10 stack and have 30 or more bones per type. I was wondering if anyone else had run into this issue and a possible fix? Thank you
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Amazing! Can't wait! Thank you so much for your hard work. I appreciate it!
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Thanks a bunch!
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Hmmm. I think I may be doing something wrong then. So I'm using Human NPC and NPC tp to run the command. The npc will interact with me, yet the bonemarket menu does not come up. Here is my bit of code for the npc that I want to run the bonemarket. { "NpcTP": { "6116152832": { "NpcName": "<color=#ffff00>Boneguy</color> : ", "SpawnFile": null, "Cooldown": 0, "CanUse": true, "useUI": false, "Cost": 0.0, "permission": "npctp.default", "useItem": false, "UseCommand": true, "useMessage": false, "MessageNpc": "none", "EnableDead": false, "DeadOnPlayer": false, "DeadCmd": "jail.send", "DeadArgs": "5", "OpenDoor": false, "DoorLocX": 0.0, "DoorLocY": 0.0, "DoorLocZ": 0.0, "DoorId": 0, "NoPermKill": false, "KillSleep": false, "Commands": { "bonemarket": { "Command": "bonemarket", "Arrangements": "", "OnPlayer": true } }, "Items": {} } } }
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Hello, this is an awesome plugin! Is it possible to have a console command added so that human npc can open the menu?
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I've now tested all the aspects of this plugin on my test server. This is AMAZING! This plugin would be great for a RP server (or any server really that wants to give their players something extra to do!). The config file is very easy to work with, there are a lot of cool recipes, the buffs are useful. I recommend this to any admin that wants something different for their server.
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Hello, Just purchased the plugin and have been trying it out. Loving it so far! I am having one issue. When trying to sell an ingredient to the market - I get the following: "Failed to call hook 'SellIngredient' on plugin 'Cooking v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cooking.SellIngredient (ConsoleSystem+Arg arg) [0x00363] in <19aaec5ec2ce4c5a97abc2ffe808b97a>:0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00547] in <19aaec5ec2ce4c5a97abc2ffe808b97a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0 Failed to call hook 'SellIngredient' on plugin 'Cooking v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cooking.SellIngredient (ConsoleSystem+Arg arg) [0x00363] in <19aaec5ec2ce4c5a97abc2ffe808b97a>:0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00547] in <19aaec5ec2ce4c5a97abc2ffe808b97a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0 " I put the ingredients in my inventory, hit the sell button and the market screen closes, removes the item from my inventory, does not give the server rewards, and gives the error. Thank you in advance. Nevermind!!!!! OMG!!! Found my issue, I neglected to change both options to serverrewards in the config. Sorry in advance
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Hello. I'm using a custom map. My HuntsMan are spawning underground under the terrain. Is there a setting I can fix? Thank you in advance.