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Evil_Orko

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Everything posted by Evil_Orko

  1. Thank you that was all it was. Windows hadn't offered the update to me yet - i had to search for it.
  2. here are the details when i expand that section: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at (Object , String ) at .(Object , String , ) at ..VB$StateMachine_5_Form1_Load.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.9310.0 built by: NET481REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- Rust Server Tool Assembly Version: 1.7.2.0 Win32 Version: 1.7.2 CodeBase: file:///F:/Rust%20Server%20Tool/Rust%20Server%20Tool.exe ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.9320.0 built by: NET481REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 14.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.9316.0 built by: NET481REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.9256.0 built by: NET481REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.9032.0 built by: NET481REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.8.9214.0 built by: NET481REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- 93875bf5-596a-4c7b-92f5-bb2c7fc87fb3 Assembly Version: 1.0.0.0 Win32 Version: 1.7.2 CodeBase: file:///F:/Rust%20Server%20Tool/Rust%20Server%20Tool.exe ---------------------------------------- MetroSuite 2.0 Assembly Version: 2.0.2.1 Win32 Version: 1.7.2 CodeBase: file:///F:/Rust%20Server%20Tool/Rust%20Server%20Tool.exe ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  3. Evil_Orko

    MultiTool

    yeah he made it where you have a few choices on how to open it
  4. i cannot seem to be able to change the template to one that will show more than one page at a time. I am not on expert mode so my templates should have migrated but it seems that I've had issues for the last couple weeks. I can change the template of the main shop UI (which I don't use) with shop.reset template and then /shop.install but even changing the full-screen and in-menu templates it doesn't seem to respect any changes after reloading. Any suggestions to get a page forward or scroll bar working?
  5. Excellent stuff with the Server Panel addition - you are the first third party plugin author I've seen utilize Server Panel. Impressive as always, sir!
    I've been running this plugin on my server for a few months now as a tester and it has always been 100% stable, just set up the images and descriptions in the config and it does what it's supposed to do without fuss. Super simple to setup and looks great.
  6. some kind of flag or command to easily adjust to facepunch TOS would be very helpful
  7. Evil_Orko

    Events Manager

    I have 4 blocks that run every 15 mins and it chooses 1 out of the 2 or 3 of those in each section. I set up one hour in the GUI and then just opened the config and copy/pasted it for the other 23 hours manually. I can send you my config if you send me a DM
  8. Evil_Orko

    XSkinMenu

    Why would it not be worth adding skins for the people that bought your plugin? If you can write an algorithm to remove skins that aren't allowed, it should be possible to pull skins that are to populate a starter list. I am not trying to be rude, but that is not a good way to support your plugin.
  9. Evil_Orko

    XSkinMenu

    Is there a command to populate the plugin with skins allowed to be used or is this all manual now?
  10. I am interested in purchasing this plugin for my town. I already have a location but I need the ability to spawn an NPC in and have a shop that allows for multiple currencies, more like a trader. Can you confirm that I can spawn in your NPC in my shop without his building into my town that is always at the same coordinates? Thanks!
  11. suggestion: add super serum tiers the same way
  12. Zone Manager has options to block players from doing actions within a bubble like destroying walls - I use it in my town to keep people from opening doors or destroying walls or repainting signs, etc, I'm not sure how i would get building auth without a TC somewhere, and I didn't see one. The loot boxes at the top would need to be manually reloaded each time someone completes it, which really isn't ideal. \ This is a good, challenging design, though - don't let my questions and comments make you think i mean bad. I'm just trying to see if I can make this work on my server is all.
  13. I can't seem to access the mailbox to get to the notes players put in. Do you happen to have a suggested Zone Manager flag layout that works well for this? That might be a good image to put in the description, as well. I noticed that there are a few wallpapers missing in the top room when I was trying to get this figured out, and is there any way to add loot? My players are a little frustrated that there is nothing at the end, honestly.
  14. I purchased this a couple weeks ago and I just can't get this to do anything. I can run the /skinperk create command and get it to give me the items with the requested skins, but when I go into the editor it is visually broken in the top entry and doesn't let me do anything but clear the text from the lines and then save does nothing. The config has 2 options and the data file just says [skins] with no entries in it to edit. I am at a total loss.
  15. Evil_Orko

    issue compiling

    Hi, unfortunately I'm still getting the same symptoms of it not loading upon restart but loads fine manually. We did get a new error, though. Thanks for your help.
  16. Evil_Orko

    issue compiling

    Thank you for replying, I also noticed that I was the only one with this issue. I checked and I am using the newest version. Also, I use Oxide.
  17. Evil_Orko

    issue compiling

    Hi, I'm having a repeating problem with the last couple versions - every time the server loads this one plugin fails to compile until I force it to load manually and it works just fine. I hope this error message helps - I'll have to try to get the full log if you need more than the attached excerpt. Thanks!
  18. thank you for the reply - do you mean that you are going to remove the ability to add custom items to animal corpses, or did you mean you are going to force it to work? sorry for my confusion.
  19. I made some custom pelt skins and put them into the custom item section and then put them into the corresponding animals as custom loot. I used paper as the default item and then applied my skin id and custom name. They will only drop paper when i cut up the animal. Neither the name nor the skin is coming with it - it's just paper. If I have it spawn in a blue barrel it works perfectly every time.
    Multi-tool works well and dev was willing to add command options for compatibility with other plugins and the wallpaper tool when requested. I also love the new tool image, but I'm biased
  20. Evil_Orko

    Blackjack

    I just bought this tonight. it's a fun plugin but needs to show economy balance while in the game. It also needs to show the amount you just won or lost in the game and in the chat - the chat only says "DealerLost". Also, the making the command configurable in the config would be helpful - I would like to keep players from getting there with a command in the end. Other than that, it works really well and is fun to play. I have it set up with a Talking NPC and it looks like it will work out well when I unleash it.
  21. What kind of 7-11 doesn't have Slurpees?! Just kidding, it looks great. I have the Waffle House and my players love it.
  22. Evil_Orko

    BetterTC

    Wallpapers: https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated&section=readytouseitems&requiredtags[]=wallpaper wall Ceilings: https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated&section=readytouseitems&requiredtags[]=wallpaper ceiling Floors: https://steamcommunity.com/workshop/browse/?appid=252490&browsesort=toprated&section=readytouseitems&requiredtags[]=wallpaper flooring
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