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Deisel

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Everything posted by Deisel

  1. Deisel

    despawn timer not showing

    rbe debug [21:50:52] Transmitting console input: rbe debug [21:50:52] Debug mode (v2.8.9): True [21:50:52] Scheduled Events Running: False [21:50:52] Maintained Events Running: True [21:50:52] Queues Pending: 0 [21:50:52] DEBUG: Last messages: [21:50:52] [RaidableBases] DEBUG: 146x - Maintained: The max amount of events are spawned [21:50:52] Potential points on Grid: 93 [21:51:02] [RaidableBases] DEBUG: Maintained: The max amount of events are spawned
  2. Deisel

    despawn timer not showing

    Hi my despawn timer has stopped showing on map markers and bases are not despawning/respawning if inactive. they used to cycle through bases in my profiles and display despawn time of 45mins? any help appreciated.. some of my settings are as follows. am i missing something??? "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false, "Hide Despawn Time On Map Marker (PVP)": false, "Hide Despawn Time On Map Marker (PVE)": false, "Map Markers": { "Marker Name": "Raidable Base Event", "Radius": 0.35, "Radius (Map Size 3600 Or Less)": 0.25, "Use Vending Map Marker": true, "Show Remaining Loot When No Owner (PVE)": false, "Show Remaining Loot When No Owner (PVP)": false, "Show Owners Name on Map Marker": true, "Show If Purchased On Map Marker": false, "Use Explosion Map Marker": false, "Create Markers For Buyable Events": true, "Create Markers For Maintained Events": true, "Create Markers For Scheduled Events": true, "Create Markers For Manual Events": true global deespawn options in cfg: "Wait To Start Despawn Timer When Base Takes Damage From Player": true, "Maximum Water Depth For All Npcs": 1.5, "Minutes Until Despawn After Looting (min: 1)": 10, "Minutes Until Despawn After Looting Resets When Damaged": false, "Minutes Until Despawn After Inactive (0 = disabled)": 45, "Minutes Until Despawn After Inactive Resets When Damaged": true
  3. Deisel

    Any Map Vendor

    Quality plugin that does what it says. I personally use alot of Adems other plugins, and can say they are well maintained and all function as intended. i will be purchasing more plugins from this developer in the near future, 10/10 from me
  4. Deisel

    Drug Business

    does this plugin work after August 2024 update? thinking of buying....
  5. Deisel

    Image Sizes

    love your work, thankyou!!
  6. Deisel

    Image Sizes

    Can you possibly add support for a better way to adjust image size. I know it can be done by adjusting the offset min/max but its painful. Maybe a few different size options in the config we can choose from. Just a suggestion. Thanks
  7. Deisel

    no bradley

    ok cool. thanks for the response.
  8. Deisel

    no bradley

    Bradley not spawning with custom event location, is this normal??? Everything else works fine.
  9. Deisel

    Player List

    is it possible to have a button for this to link directly to the associated steam profile, or at least make it so the id can be copied to clipboard.
  10. Deisel

    Broken on Carbon?

    im on carbon. also same message for /players and get kicked. [23:29:41] 58.96.14.131:50996/76561198042456421/Deisel disconnecting: RPC Error in AddUI: Object reference not set to an instance of an object. at JSON.Object.GetString (System.String key, System.String strDEFAULT) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.%3d0386c55c512d0dd861de2a43ba663a192608f4 (UnityEngine.GameObject %359f5905f956a1ad4c6f499607381ef737c503ab, JSON.Object %5f5c6c3b63656cc8fbf1cbd7acd5abfffb8ad05b, System.Boolean %262557a8ca435910f751e138cee0a30bfaa957ff) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.%814662a19b550e0d94f5cf01acdf37cf71aa06b3 (BaseEntity+%93519bb210fd47bacc5d6b99a2863d00c47f4e82 %ca6699bd2196d0a3d11283744a7eb9d499049642) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.%dd6d4696db5d3a2336f1ea3ad11d7ff90684e8dc (BasePlayer %a79727afee6ebe9aeb5d8459c9150f37ae8f5e02, System.UInt32 %9379d710fcd6fdedd71b9c00d5c75efee56bd30f, Network.Message %ca6699bd2196d0a3d11283744a7eb9d499049642) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.%4a4310be7a5d73fc74c5efcf2733abbb00915dfc (System.UInt32 %1c2c230630fe4d20653d802c8450423ab7df8c43, Network.Message %70380191bbe66e4f0c9150cef4653029f8a0b468) [0x00000] in <00000000000000000000000000000000>:0 at Client.%4615146e43ea903d659b73516a09ee883aecdbfe (Network.Message %ef765fce27c4d296b013f97a7ab6a3c842752f66) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnNetworkMessage (Network.Message %ef765fce27c4d296b013f97a7ab6a3c842752f66) [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.ProcessRead (Network.NetRead read) [0x00000] in <00000000000000000000000000000000>:0 at Network.BaseNetwork.Cycle () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0 4 months after initial post, same problem... not looking like being fixed any time soon.l
  11. Deisel

    Raidable Bases

    quite possible rust admin downloaded from umod. thanks'
  12. Deisel

    Raidable Bases

    }, "Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": { "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": false, "Easy": 4, "Medium": 4, "Hard": 4, "Expert": 2, "Nightmare": 2 }, this whole section is missing from updated config????
  13. Deisel

    Raidable Bases

    thanks ill look into it
  14. Deisel

    Raidable Bases

    upon rechecking, i feel like the option for "number of bases to spawn for each type" is removed from config?
  15. Deisel

    Raidable Bases

    all my bases are now showing as "normal raidable base", various difficulties now not showing (easy to nightmare). all coloured green like easy bases. any thoughts?
  16. Deisel

    Building Symmetry

    thanks... works fine just off in the snow, but icelake will not place... can remove with sym hammer though.
  17. Deisel

    Building Symmetry

    anyone had issues with sym not working on icelakes???
  18. Deisel

    Scheduler

    Very helpful plugin, thankyou. Would be even more amazing if in future updates it was able to be configured to trigger prior to wipe, not using rust timezones but by using our wipe schedule somehow.. Heres mine: [10:48:07] Transmitting console input: printwipe [10:48:07] Frequency: BiWeekly Timezone: AEST (ID=Australia/Queensland, IANA=Australia/Queensland) Wipe day of week: Friday Wipe hour: 16 Test time: 2024-06-29T10:48:07.9637450+00:00 Wipe time: 2024-07-05T16:00:00.0000000+10:00 Time until wipe: 5:19:11:52.036255 Ticks until wipe: 5011120362550 Cron: 0 16 1-7,15-21,29-31 * 5 be good if we could execute a command xminute-xhours-xdays-dow "@beforewipe" or "@before forcewipe" Just a suggestion i myself would find very helpful. Thanks again!!
  19. Deisel

    Raidable Bases

    thankyou for the fast response. Will do. appreciate the time and effort u have dedicated to the plugin.
  20. Deisel

    Raidable Bases

    Item tool = MedicalTools[0]; if (tool == null) { return; } equipWeaponTime = 0f; npc.UseHealingItem(tool); } thats exactly what mine says, latest version all up to date... any help apreciated.
  21. Deisel

    Raidable Bases

    [2024.06.16 07:38:40] [ERRO] Unhandled error occurred (NullReferenceException: Object reference not set to an instance of an object) at HumanNPC+<Heal>d__59.MoveNext () (at <7f07009c0751494d8796f350fdb4a53f>:0) at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <9b9363fdd7ce4d3aa81e4c2f9c1be714>:0) at UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) at HumanNPC:UseHealingItem(Item) at Oxide.Plugins.HumanoidBrain:EquipMedicalTool() (at /home/container/carbon/plugins/RaidableBases.cs:2663) at Oxide.Plugins.HumanoidBrain:Update() (at /home/container/carbon/plugins/RaidableBases.cs:2587) just had this spamming my console, any thoughts anyone? initially i thought it was because my bot kits possibly had no meds but rectified and same error.
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