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DOWNLOADS EXTRA
Everything posted by Robis
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- 215 comments
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- 215 comments
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- 215 comments
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- 1,131 comments
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- #loot
- #customloot
- (and 13 more)
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Failed to call hook 'OnEntityDismounted' on plugin 'CustomButtons v2.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.CustomButtons.CreatePartialCui (BasePlayer player, System.Collections.Generic.List`1[T] list) [0x00000] in <f0158086bdc0463297021a0ceff1d389>:0 at Oxide.Plugins.CustomButtons.OnEntityDismounted (ComputerStation entity, BasePlayer player) [0x00012] in <f0158086bdc0463297021a0ceff1d389>:0 at Oxide.Plugins.CustomButtons.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ef8] in <f0158086bdc0463297021a0ceff1d389>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Hello, discovered very crazy stuff. when i using this plugin my server keep adding in to a data users file strange users. and it keeps adding more and more on every single server save. they looks like this: 7035554 Unnamed 2244716 Unnamed 11204 Unnamed 5301516 Unnamed 1850508 Unnamed 6431307 Unnamed 7283429 Unnamed 7916291 Unnamed 4742644 Unnamed 2855211 Unnamed 561653 Unnamed When i remove LSkins plugin, its stops adding those users... at 12 hours server run, my users file was added 40k++++ those users
- 248 comments
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today i got heavy flooded Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) and its stop only when i reloaded Loottable plugin Can it be related to it or not ?
- 1,131 comments
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- #loot
- #customloot
- (and 13 more)
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- 248 comments
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- 248 comments
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HUDPanel was compiled successfully in 1888ms (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library RustDedicated_Data/Mono/data-0x5635aa415ab0.so Loaded plugin HUD Panel v1.1.4 by FouDuGame360 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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@FouDuGame360 THIS HUD fucked up my server image library. and it cause stop loading custom skinned items + skinbox reskining With server hud i have error on server booting and with out hud plugin no errors and all working!!!!!!!! Failed to call hook 'AddImage' on plugin 'ImageLibrary v2.0.60' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ImageLibrary.AddImage (System.String url, System.String imageName, System.UInt64 imageId, System.Action callback) [0x00049] in <4ac3f5e7c60d4fb38c8da100553bfa63>:0 at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00781] in <4ac3f5e7c60d4fb38c8da100553bfa63>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- 248 comments
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even if l skin loaded fully, reskining process stops also do you see this ? Failed to call hook 'AddImage' on plugin 'ImageLibrary v2.0.60' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ImageLibrary.AddImage (System.String url, System.String imageName, System.UInt64 imageId, System.Action callback) [0x00049] in <4ac3f5e7c60d4fb38c8da100553bfa63>:0 at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00781] in <4ac3f5e7c60d4fb38c8da100553bfa63>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) i see it on my server reboot times
- 248 comments
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- 248 comments
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Hey guys anyone can help me ? Since last update in my server skins not loading. not only this plugin, but all plugins who use to skin items. for example kits/custom skinned items... Whe i relog to game, then those unable to load skins get skinned.... When i want to resking anything again, its again not loading. And its for everyone in serer. Where is problem ? may it be image library problem or anything else ?
- 248 comments
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- 248 comments
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- 248 comments
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- 248 comments
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- 248 comments
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- 248 comments
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- 248 comments
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- 1,131 comments
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- #loot
- #customloot
- (and 13 more)
