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Posts
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Everything posted by Robis
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- 51 comments
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- 1
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- #vendingmachine
- #vending
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(and 2 more)
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Possible to force it collect old and stacked dung ? At the moment players need first to collect old dung to make this box start working. Thank you.
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- 264 comments
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- 1
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- #protection
- #base
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Thank you, this update was needed for sure.
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@NooBlet Try make portal positions on any map, and when you make new map, position change... it means portal has BAD position stick with monument 100% Im sorry but if wont get fixed, im not going to use this plugin, have no time every single time i wipe and change map to remake new portal positions. have plenty more important things to do
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Try make portal positions on any map, and when you make new map, position change... it means portal has BAD position stick with monument 100% Im sorry but if wont get fixed, im not going to use this plugin, have no time every single time i wipe and change map to remake new portal positions. have plenty more important things to do
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- 36 comments
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- #adem
- #madmappers
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(and 6 more)
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{ "Groups": [ { "DisplayName": "Foundation lvl 0", "Permission": "entitylimitui.foundation.lvl0", "Limit": 5, "SharedLimit": true, "Prefabs": [ 72949757 ] }, { "DisplayName": "Foundation lvl 1", "Permission": "entitylimitui.foundation.lvl1", "Limit": 10, "SharedLimit": true, "Prefabs": [ 72949757 ] } ], "PermissionPrioritiesAscending": [ "entitylimitui.foundation.lvl0", "entitylimitui.foundation.lvl1" ] } Here, take this data file.... test self... add to self foundation lvl0 permission, then place 5 foundations! then add to self foundation lvl 1 permission, and try place more foundations.... This shit not working at all you can unload, reload plugin 100 times......
- 16 comments
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- #entitylimit
- #entity
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(and 3 more)
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I know, i reloading plugin all the time. its just nothing happens... Feels like something wrong with this plugin. Maybe order is a real problem? why do you need order at all? why plugin it self just cant see a permission with less to override with more? I bought this plugin because i though i be able to make SEPARATED turret, sam sites, foundations, triangle, tool cupboard with ability for players to get permissions to increase their limits..... Looks like plugin in general looks good but how its in real works, disaster.... Just please make if player have permission.a1 AND getting permission.a2 thats it - permission.a1 IGNORED 100% with out complicated separate ordering stuff
- 16 comments
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- #entitylimit
- #entity
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(and 3 more)
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- 16 comments
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- #entitylimit
- #entity
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(and 3 more)
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well i had to change all cords manually, they are set not correct originally here mine: "Launch Site": { "Position Corrected": { "x": -0.45, "y": -3.0, "z": 2.0 }, "Rotation Corrected": { "x": 0.0, "y": 180.0, "z": 0.0 } }, "Airfield": { "Position Corrected": { "x": -171.0, "y": 0.5, "z": 15.9 }, "Rotation Corrected": { "x": 0.0, "y": -92.0, "z": 0.0 } }, "The Dome": { "Position Corrected": { "x": -1.05, "y": 19.7, "z": 5.5 }, "Rotation Corrected": { "x": 0.0, "y": -163.0, "z": 0.0 } }, "Water Treatment Plant": { "Position Corrected": { "x": 41.7, "y": 0.2, "z": -4.9 }, "Rotation Corrected": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "Bandit Camp": { "Position Corrected": { "x": -4.5, "y": 1.61, "z": 17.2 }, "Rotation Corrected": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "Outpost": { "Position Corrected": { "x": -25.5, "y": 0.12, "z": -30.5 }, "Rotation Corrected": { "x": 0.0, "y": 180.0, "z": 0.0 } } }, I hope after every wipe when i chose new map, doors stay right in the same place as now ?
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{ "Name": "Pickup Mushrooms", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "mushroom" ] }, Get not counted and spam errors anything related with pickups!