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Everything posted by Robis
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- 66 comments
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- #no escape
- #no escape rust
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- 979 comments
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- #loot
- #customloot
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Sorry, you was right.... After he made some changes, that plugin stop spam on collectable pick ups thanks
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how come ? Older loottables used, had no issues about it, when updated to latest, multiple other plugins spamming errors.
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@The_Kiiiing multiple plugins spamming: Failed to call hook 'OnCollectiblePickup' on plugin 'SimpleStatus v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleStatusExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable1[T] source, System.Action1[T] action) [0x00000] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00023] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007ff] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
- 979 comments
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- 1
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- #loot
- #customloot
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Failed to call hook 'OnCollectiblePickup' on plugin 'SimpleStatus v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleStatusExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable1[T] source, System.Action1[T] action) [0x00000] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00023] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007ff] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
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Same here. Its not fair to sell 5 apples and later take of 2. Im old user of this plugin, and nothing else will be better to maintain or even improve. But downgrades thats the last thing you want to see and get... This plugin actually unique and none plugins here that can do so many all in 1. Thats the only reason i bought it, to reduce multiple plugins usage and have all in one super plugin
- 979 comments
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- 2
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- #loot
- #customloot
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@The_Kiiiing Nothing will be better than v1, most of us already fall in love with this plugin, and its one of the best plugins ever i have... Also very rare it break on forced wipes... Just please keep maintaining it. I run server like 3+ years and this wipe i even wanted to stop run server, got paranoid... Imagine on thursday 10 minutes before wipe, i realised that TODAY IS NOT WED today IS THURSDAY.... And after wipe i see 10 plugins dead... So please take time as long as you need, but keep run v1. If i dont have it then for sure i consider about stop run my server... already7 got like 141 active plugins, and not planning to get 5+ new plugins to replace this one....
- 979 comments
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- 1
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- #loot
- #customloot
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- 979 comments
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- 5
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- #loot
- #customloot
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- 979 comments
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- 3
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- #loot
- #customloot
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- 979 comments
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- #loot
- #customloot
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- 979 comments
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- #loot
- #customloot
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- 264 comments
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- 9
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- #protection
- #base
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- 5 comments
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- 1
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- 5 comments
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- 5 comments
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Anyone will take action to fix it? please let me know, if not, then i bin it and move to buy another dm plugin
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"Respawn entities that did not die from being hit": false, No matter what you set, true or false, every time plugin reloads, respawning trees!!!! PLEASE FIX THIS, I want that trees do not respawn again by self!!!! Player plant a tree, and its stay in a map until he get cut...
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i just tested many times yesterday, no idea why it happens, maybe because im admin, maybe because i use no clip or vanish. when i be able i will do another try, and try record it. sorry if my typo looks agresive, im just caveman who dont know how write in nice way
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Some times it dont show anything when you kill bradley or patrol helicopter! Some times plugin ignore config chat text or colours, Please fix it, this plugin have this issue for ages already and here no action taken. Dont understand at all how you testing it, or not testing.... DeathMessage.json
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@Mr01sam Same here, i believe simple status stalling my server... Today players reported they cant connect to server, but they can connect to other servers... So i removed simple status, remaked raid protection to use notify, and raid limits using its own ui now rebooted server... Im getting to a point that i believe more and more in normal ui that makes self plugin. I know, you trying best, but rust/steam client dont like simple status plugin at all. Here an image of my raid limits ui, and it will looks cool to. Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.SimpleStatus+<>c__DisplayClass14_0.<OnPlayerSleepEnded>b__0 () [0x00000] in <323bd042a0df41f29fff34aea2b30a5d>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0