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Everything posted by Robis
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I know, i reloading plugin all the time. its just nothing happens... Feels like something wrong with this plugin. Maybe order is a real problem? why do you need order at all? why plugin it self just cant see a permission with less to override with more? I bought this plugin because i though i be able to make SEPARATED turret, sam sites, foundations, triangle, tool cupboard with ability for players to get permissions to increase their limits..... Looks like plugin in general looks good but how its in real works, disaster.... Just please make if player have permission.a1 AND getting permission.a2 thats it - permission.a1 IGNORED 100% with out complicated separate ordering stuff 😞
- 19 comments
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- #entitylimit
- #entity
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(and 3 more)
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- 19 comments
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- #entitylimit
- #entity
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well i had to change all cords manually, they are set not correct originally here mine: "Launch Site": { "Position Corrected": { "x": -0.45, "y": -3.0, "z": 2.0 }, "Rotation Corrected": { "x": 0.0, "y": 180.0, "z": 0.0 } }, "Airfield": { "Position Corrected": { "x": -171.0, "y": 0.5, "z": 15.9 }, "Rotation Corrected": { "x": 0.0, "y": -92.0, "z": 0.0 } }, "The Dome": { "Position Corrected": { "x": -1.05, "y": 19.7, "z": 5.5 }, "Rotation Corrected": { "x": 0.0, "y": -163.0, "z": 0.0 } }, "Water Treatment Plant": { "Position Corrected": { "x": 41.7, "y": 0.2, "z": -4.9 }, "Rotation Corrected": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "Bandit Camp": { "Position Corrected": { "x": -4.5, "y": 1.61, "z": 17.2 }, "Rotation Corrected": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "Outpost": { "Position Corrected": { "x": -25.5, "y": 0.12, "z": -30.5 }, "Rotation Corrected": { "x": 0.0, "y": 180.0, "z": 0.0 } } }, I hope after every wipe when i chose new map, doors stay right in the same place as now ?
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{ "Name": "Pickup Mushrooms", "Enabled": true, "MaxComplete": 5, "RoamDuration": 600, "RewardPool": "Tier1", "RequiredAmount": 5, "ShortName": [ "mushroom" ] }, Get not counted and spam errors anything related with pickups!
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- 66 comments
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- #no escape
- #no escape rust
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- 1,012 comments
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- #loot
- #customloot
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Sorry, you was right.... After he made some changes, that plugin stop spam on collectable pick ups thanks
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how come ? Older loottables used, had no issues about it, when updated to latest, multiple other plugins spamming errors.
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@The_Kiiiing multiple plugins spamming: Failed to call hook 'OnCollectiblePickup' on plugin 'SimpleStatus v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleStatusExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable1[T] source, System.Action1[T] action) [0x00000] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00023] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007ff] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
- 1,012 comments
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- 1
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- #loot
- #customloot
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Failed to call hook 'OnCollectiblePickup' on plugin 'SimpleStatus v1.2.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleStatusExtensionMethods.ExtensionMethods.ForEach[T] (System.Collections.Generic.IEnumerable1[T] source, System.Action1[T] action) [0x00000] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer basePlayer) [0x00023] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.SimpleStatus.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007ff] in <f7de87826b6749b6857e47abe2e3fd42>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
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Same here. Its not fair to sell 5 apples and later take of 2. Im old user of this plugin, and nothing else will be better to maintain or even improve. But downgrades thats the last thing you want to see and get... This plugin actually unique and none plugins here that can do so many all in 1. Thats the only reason i bought it, to reduce multiple plugins usage and have all in one super plugin
- 1,012 comments
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- #loot
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@The_Kiiiing Nothing will be better than v1, most of us already fall in love with this plugin, and its one of the best plugins ever i have... Also very rare it break on forced wipes... Just please keep maintaining it. I run server like 3+ years and this wipe i even wanted to stop run server, got paranoid... Imagine on thursday 10 minutes before wipe, i realised that TODAY IS NOT WED today IS THURSDAY.... And after wipe i see 10 plugins dead... So please take time as long as you need, but keep run v1. If i dont have it then for sure i consider about stop run my server... already7 got like 141 active plugins, and not planning to get 5+ new plugins to replace this one....
- 1,012 comments
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- #loot
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- 1,012 comments
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- #loot
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- 1,012 comments
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- #loot
- #customloot
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- 1,012 comments
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- #loot
- #customloot
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- 1,012 comments
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- #loot
- #customloot
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- 272 comments
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- #protection
- #base
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- 5 comments
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