I'm not sure how to make it work,
but when i'm configuring it to what the building health should be, i'm having issues getting it to be consistent,
{
"Health on spawn in percents (0-100)": 0,
"Health on spawn in amount (0 to disable)": 100,
"Structure should be not attacked for X seconds to start healing": 60.0,
"Interrupt healing at all after getting any damage": false,
"Heal rate (seconds)": 1.0,
"Heal in amount (0 to disable)": 2.0,
"Heal in percents (0-100)": 0.0,
"Work for Building Blocks": true,
"Work for Doors": true
Basically with this, if you are in raidblocked, and you dont use /bgrade to place a wall, your twig wall will be placed at 2 health and if you upgrade it to stone, it will still be 10 health and healing, it doesnt change the health to match, like if I have it set to be 20% health on spawn, you will place down TWIG and upgrade to STONE, but the health will still be starting at 2 rather than being 20% of a stone walls health.
I need a little assistance here.