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Everything posted by xlr8tednergy
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Hello, I am having trouble with the SHREDDER ultimate not recycling components when they are farmed from barrels. I dont know if this is because it's associated with a percentage... or if i have something configured incorrectly. Please let me know what i need to do to assist.
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If you want me to test it more thoroughly. Send me the initial plugin. i'm good at somehow finding all the problems lol
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I absolutely love the idea of this, but would there be a way, in the upcoming versions, to make it so.. the timer on "when cargo sinks" is only initiated when cargo spawns? At the moment.. it appears to be on 1800 seconds.. no matter what... Example... cargo got "torpedoed" about 2 crates in earlier... and sunk a few minutes later.... and then before it could spawn again... the plugin attempted to SINK it again.. and it was unable because no cargo ship was even on the map. I love this idea greatly 🙂 also... some way to adjust the timers for the rotation/sink speed... etc.. in a more user friendly way... because sometimes.. i'll have JUST A MAST of the cargo ship driving around my map because it sank too fast, but hasnt despawned.
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It is currently FEB 4th.... wipe is in 2 DAYS.. but the countdown Plugin shows 6 days? i dont get it?
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Of course! I configure and tweak plugins a lot 🙂 thank you for looking into it for me
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I have tested this quite a few times.. and the RaidBlock within the raidable bases done does NOT go away when you exit the area.. I was wondering if there was something i did wrong
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I think this plugin has potential. that's why i'm not raiting it as-is. I think it'd be neat to have it like.... start sinking slowly about half-way through it's run... so you have to dive down to get loot about half way through or something... at the current moment.. it kinda looks like instead of the cargo ship geting 500 rads and driving off the map.. it just ... sinks... which is cool.. but it's too sudden ya know?
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This plugin isnt worth the money i spent, it literally is just text that appears.. and the boat sinks into the water... it goes "the boat has been hit by torpedos!" then "the cargo cant hold on much longer!!" 5 seconds later it say "sunk".. there is no cinematics to it.. there is no interesting things that happen... it just.. disappears
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You are awesome.. this is all i needed to see. thank you!
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That's what i'm saying... XP gain inside the config isnt a STANDARD feature.. if it's something i'm going to ADD.. wehre in the plugin do i specify the values/permissions to assign... as a value.. in order to give it as a perk under the prestige area.. send a screenshot
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The config file for amount of scientists to spawn at control center never changes, The control center does not have a button inside.. just a computer station and 2 couches..... as well as the cargo ship never spawns loot.. i'm pretty sure that's because i havent found the Air Card yet to activate the loot perhaps?
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Hello. I watched your whole YouTube video on getting custom permissions set up to affect what heppens when you Prestige, but as i mentioned before... i've been trying this for a couple weeks now and I can not figure it out... I do not know where to SPECIFY what the permission does.. like... increased scrap yeild.. or the ability to summon a minicopter.. nothing! Your video shows you going through the config and showing the finished product.. not where you made the permission happen.. I am very confused and like 50% of the plugins functionality is ruined because of this small thing I cant figure out... all I have asked for is a small DEMONSTRATION on creating the permission in the config file... because I understand where you call on them for "what happens when you prestige" but I dont understand the part where you CREATE it.
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That's not what i was having a problem with... with this plugin.... the skinning option with the color thing.. doesnt skin the base with the skin specificed.. afterwards.. as in.. if i build a base full of metal.... and i choose /bskin... and pick like.. purple it doesnt retroactively change the building skins.
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/remove is not removing anything. it just hits the object, but does not give out any form of "no permissions" or "cannot remove" message.. it just hits it and does nothing. also... is there a command integrated to implement the skins on the base as you /up all 1-4 the base? so far with the sheet metal... if you do shipping container... it just defaults to random colors..
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my rust server "currently running on my Windows 11 machine locally" is running Windows.
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shows UTC