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KingSizeKevin

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Everything posted by KingSizeKevin

  1. KingSizeKevin

    Skills

    Seems like the recycler skill isnt working, anyone else have the problem?
  2. KingSizeKevin

    Skills

    Agreed. When plugin breaks at wipe, it doesnt remove permissions, now everyone has free access to everything they earned from last wipe, until the plugin updates. Unfortunate situation. I can help beta test on staging and report to @Meventin the future if it helps speed up the process. I usually do an oxide staging beta test in my process a few days before wipe.
  3. KingSizeKevin

    Skills

    (11:24:02) | Error while compiling: Skills.cs(2641,10): error CS1061: Type `ItemCraftTask' does not contain a definition for `owner' and no extension method `owner' of type `ItemCraftTask' could be found. Are you missing an assembly reference? Broken with latets update
  4. I'm getting huge CPU penalty/server fps drops as others mentioned, had to disable plugin
  5. disregard, please delete
  6. Something wrong with new update, it spawns hundreds of them and lags server out
  7. Maybe support for Player Ranks plugin to pull any data from there and display it?
  8. Can you add support for tracking & displaying NPC kills? for PvE servers?
  9. Hello, your rob npc plugin needs updating for staging branch Error while compiling: RobSpawn.cs(1199,37): error CS1501: No overload for method `GetWaterDepth' takes `2' arguments
  10. Having an issue where they aren't attacking anymore? Not sure what is going on
  11. Problem: Vagabond aka basictreasuremission spawns a bunch of extra loot besides what is in the config.
  12. Yea, currently the default patrol heli profile + custom heli profiles I created gets triggered when a heli signal is thrown, causing twice as many NPCs. It should only trigger the custom profile and ignore the default botrespawn patro heli profile. Thank you!
  13. Another piece of code needs to be added so that the default patrol heli profile does not get triggered. BotReSpawn has an API call for that. Steenamaroo said it was this if (Interface.CallHook("OnBotReSpawnPatrolHeliKill", entity) != null) return;
  14. I think the only entity that needs to be grouped are foundations. If there was away for triangle & square foundations to count towards a total number of foundations only, I think most server owners would be very pleased with that. It is the only thing players request specifically.
  15. KingSizeKevin

    Convoy

    Correct PvE server. Basically the AI do almost nothing and are confused cause its not their base. And yea, those players will be angry if they think Im making rules just how they play the game. Its ridiculous lol. Idk the solution but convoy is suddenly the easiest event on the server
  16. KingSizeKevin

    Skills

    1.31.15 as soon as I went to .16 all the skills stopped aplying rolled back to .15 and it worked again
  17. KingSizeKevin

    Skills

    The skills were not working but the data was still there. I rolled back to the previous version and skills started working again
  18. KingSizeKevin

    Convoy

    Anyone have a solution about people taking Convoy from other peoples bases making it super easy?
  19. KingSizeKevin

    Skills

    Hello I updated plugin and nobody has any of the skills applied anymore. Upgraded stone,wood,metal, etc dont multiply. How can we fix this?
  20. I'm on version 1.2.1 and autoturrets/bradley don't shoot players with TruePVE. Is there something I need to do?
  21. KingSizeKevin

    Air Event

    A ont of heavy scientists are spawning underneath the monument it is hooked into
  22. Needs an update for may 4th rust first thursday
  23. This plugin is broken for the update tomorrow. Can you have it prepared?
  24. There is something wrong with your plugin. All the skills plugin does is give permission. Nothing else. Your plugin worked fine last month. When rust Updated in April, the problem started. I removed this plugin and went with an alternative plugin and now the problem is gone. Hope you resolve it so other people don't have this issue.
  25. Could you share the config file so we can compare the features of this plugin?
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