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Everything posted by Gust
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- 2 comments
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- #karuza
- #karuza vehicle
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(and 1 more)
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- 10 comments
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- 10 comments
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- 10 comments
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- 10 comments
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- 10 comments
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- 10 comments
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- #invisibility
- #vanish
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- 129 comments
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Failed to call hook 'OnEntityBuilt' on plugin 'SamSiteGuard v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SamSiteGuard.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x00062] in <87f5ea946a1349f7929ddfafb6ec175c>:0 --- When I use the module car to place items, this error occurs
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- 129 comments
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For anyone who has encountered plugin issues, @FouDuGame360 has added a more detailed solution box for this problem! – CustomPortal when PlayerInventory is not defined in the state AllItemsNoAlloc, but it cannot be restored - PlayerInventory is not being restored in a way that allows you to publish the state AllItemsNoAlloc (is it the state using the command or the state string? 461, you can set the state 482 player.inventory.AllItemsNoAlloc(ref playerItems); => player.inventory.GetAllItems(playerItems); static Vector3 PORTAL_PLACEMENT_OFFSET = new Vector3(0, 0.35f, 0) ; => static Vector3 PORTAL_PLACEMENT_OFFSET = new Vector3(0, 0.10f, 0); Describe your solution box! @FouDuGame360
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Please update the plugin – when you add MedicalItems, PlayerInventory does not have a state defined for AllItems, but it cannot be fixed - PlayerInventory is not being fixed. There is a way to publish a state to AllItems (is it using the state command or the state variable?) 1562, you can use the default value 51
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- 129 comments
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- 17 comments
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- #placement
- #options
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(and 4 more)
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- 17 comments
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- #placement
- #options
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(and 4 more)
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