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Everything posted by Grumpy_old_man
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- 62 comments
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- #tc
- #authorized
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- 62 comments
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- #tc
- #authorized
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- 62 comments
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- #tc
- #authorized
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- 62 comments
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- #tc
- #authorized
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- 29 comments
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- #paid
- #foundation
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- 1,253 comments
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- #leveling
- #progression
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My Good Friend nivex . whos so great and perfect and nice and all of it. Ok now that i have your attention, Question. we are trying to have raid base spawn on a floating Island. but for some reason they spawn in the water. I was wondering if its possible to make them spawn there? Or i see you have Sky Base now ? how to activate it ? i search for sky in the plugin i did not see anything. was wondering if we could make them spawn at a exact place in the sky? Thank you Great man! .
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blugin broke with the update Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at RidableHorse.ServerInit () [0x00062] in <39b66ab153744838989f4dc1f4da0fcc>:0 at BaseNetworkable.Spawn () [0x0004f] in <39b66ab153744838989f4dc1f4da0fcc>:0 at BaseEntity.Spawn () [0x00000] in <39b66ab153744838989f4dc1f4da0fcc>:0 at BaseVehicle.Spawn () [0x00000] in <39b66ab153744838989f4dc1f4da0fcc>:0 at Oxide.Plugins.CopyPaste.PasteEntity (System.Collections.Generic.Dictionary`2[TKey,TValue] data, Oxide.Plugins.CopyPaste+PasteData pasteData, BaseEntity parent) [0x004ab] in <406a0d3cab7949bca9083a4ff1ebfd68>:0 at Oxide.Plugins.CopyPaste.PasteLoop (Oxide.Plugins.CopyPaste+PasteData pasteData) [0x00088] in <406a0d3cab7949bca9083a4ff1ebfd68>:0 at Oxide.Plugins.CopyPaste+<>cDisplayClass46_0.<PasteLoop>b0 () [0x00000] in <406a0d3cab7949bca9083a4ff1ebfd68>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d646191a355d43a6b3ab36b7ee14c740>:0 [2:40 PM] Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at RidableHorse.ServerInit () [0x00062] in <39b66ab153744838989f4dc1f4da0fcc>:0 at BaseNetworkable.Spawn () [0x0004f] in <39b66ab153744838989f4dc1f4da0fcc>:0 at BaseEntity.Spawn () [0x00000] in <39b66ab153744838989f4dc1f4da0fcc>:0 at BaseVehicle.Spawn () [0x00000] in <39b66ab153744838989f4dc1f4da0fcc>:0 at Oxide.Plugins.CopyPaste.PasteEntity (System.Collections.Generic.Dictionary`2[TKey,TValue] data, Oxide.Plugins.CopyPaste+PasteData pasteData, BaseEntity parent) [0x004ab] in <406a0d3cab7949bca9083a4ff1ebfd68>:0 at Oxide.Plugins.CopyPaste.PasteLoop (Oxide.Plugins.CopyPaste+PasteData pasteData) [0x00088] in <406a0d3cab7949bca9083a4ff1ebfd68>:0 at Oxide.Plugins.CopyPaste+<>cDisplayClass46_0.<PasteLoop>b0 () [0x00000] in <406a0d3cab7949bca9083a4ff1ebfd68>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <d646191a355d43a6b3ab36b7ee14c740>:0 NullReferenceException: Object reference not set to an instance of an object
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Stupid question, I am sure it's easy but I wen true the config 2 times and I don't see it. wen someone attacks the convoy. Why all the cars and Bradley don't stop and go in all different direction driving trough the forest and all? Its not supposed to stop moving wen attack? I search stop in the config, found nothing. help ? lol
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On a 25x Server It seems like there's a problem problem with collectables, wild and grown. Loot Table is blocking skill tree buff. I unload Loottable, the skill tree buff work, but wen I reload Loot Table no more buff. Thats for wild collectables. For grown berries with genes GGGYYY Skill Tree and Loottable unload, give 5. with only Skilltree active gives 10, with both plugin active give 10 and with Loottable only give 5. Seems it need a variant for grown collectables. Its was there before, now its gone. And to make sure Loottable do not come in conflict with Skill Tree. Loottable not working on grown collectable and blocking skilltree on wild collectable only collect 25. the skilltree buff is block
- 976 comments
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- #loot
- #customloot
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question, is there something that change in the time to raid ? i got some players that say the base despawn wile they where still inside raiding and did not even get to all the loot . the timer use to be at 45 minutes always. and goin down is you leave the dome. did something change and i did not see? Thank you
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Question, I have seen on many servers that their page is actually different images explaining how certain plugin works. Example, they have a section FAQ, and theres five pages in FAQ. Each page has different image according to the plugin. i have here . [ "My text lines at page 2", "My text lines at page 2" ], I try adding [ "Text Background Image": "https://myserver.my/img/plugin-1.png", ], but it's not working, anyone knows how to add image and not text to pages ? thank you .
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- 976 comments
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- #loot
- #customloot
- (and 13 more)
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- 976 comments
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- #loot
- #customloot
- (and 13 more)
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