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tacman1981

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Everything posted by tacman1981

  1. tacman1981

    doesnt compile

    Error while compiling CraftMenu: Syntax error, ',' expected | Line: 1203, Pos: 169 this is the latest update
  2. tacman1981

    Images not appearing

    can confirm im getting the same, even tried to fix it with the new page they use for images and its forbidden too
  3. this really does sound like a server setup issue rather than this mod, it doesnt do anything to maps or entities in the world at all, it just announces to steam that the server is connectable now, then lets you wait for full server boot cycle while "warming prefabs".
  4. Changed Status from Pending to Closed Changed Fixed In to 2.0.3
  5. hi mate, sorry about that, if there are any further events that have problems please let me know. i am pushing an update now to disable the transform while the junkyard event is running. i believe there should be no more issues with the new update.
  6. Version 1.0.1

    96 downloads

    Simple plug and play. it will transform position of bradley crates and heli crates upwards by 10f on spawn. This will prevent the gibs from dragging the crates through terrain that i noticed happens sometimes. I have this same functionality for only helicopter crates in another plugin, but you can use this without floating crates, to address the issue outlined above.
    Free
  7. hi, yes granting the permission, will allow full stacks to be composted for either the player or the group it was assigned to.
  8. im having stacking issues with loot table and stack size gui. CanCombineDroppedItem conflict. it often leaves 1 item of the cooked resources, that cant be stacked on anything else. also sometimes it picks up the upgraded furnaces, onto a skinned random item in inventory.
  9. I'm not a fan of debug spam in console, but if needs must. I just forgot to remove it before release, and decided to keep it in case I need it in future, who knows how the game changes can break it.
  10. ill push an update tomorrow when i get back to my pc, until then you can comment line 44 so it no longer displays if it is problematic
  11. it literally spams my chat when i run /sab ingame. with player names, that they are still active and cant be converted. this didnt happen before where can i turn this spam off?
  12. after going through my boxes, ive noticed the "oversized stacks" were just dissolved to match the "non updated" max stack instead of splitting into other stacks. cant imagine the players are coming back this wipe because of these stacking problems
  13. tacman1981

    fix the stacking problems

    this sucks. ive had to change the stacks again for a third time since installing this "update". when does it start to work properly?
  14. tried 2.0.2 and 2.0.3 and both do not convert my stack sizes or custom items. i will never update if it doesnt do this conversion properly. i have at least 12 custom items set up, and everything has custom stack sizes, but still no converted file.
  15. if anyone is interested, I have an update ready to go that will allow customizing of the UI elements. This will allow server owners to make it fit within a colour theme better, instead of the various shades of grey.
  16. tacman1981

    【WORSE】StackSizeCont

    null
  17. tacman1981

    Bradley Drops

    this maybe useless spam, but we have no smoke on the signals for bradleys, and sometimes helis too. it spits an error to console with nexttick error, and no heli or bradley arrive, nor does the smoke spawn or the chat announcement. the provided image, is a heli signal has been sat there now for about 45 minutes. it errorred in console, no chat announcement, no smoke or plane
  18. Exception while calling NextTick callback (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2+KeyCollection[TKey,TValue].System.Collections.Generic.ICollection<TKey>.Contains (TKey item) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Linq.Enumerable.Contains[TSource] (System.Collections.Generic.IEnumerable`1[T] source, TSource value) [0x00013] in <a314714511a14f84b853c03efd8682b8>:0 at Oxide.Plugins.HeliSignals.HeliSignalThrown (BasePlayer player, SupplySignal entity, Item signal) [0x00092] in <544355685a1a405c9a365340a6371613>:0 at Oxide.Plugins.HeliSignals+<>c__DisplayClass59_0.<OnExplosiveThrown>b__0 () [0x00000] in <544355685a1a405c9a365340a6371613>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 same, with update it is the same error as bradley drops now
  19. tacman1981

    v2 Stack dont work

    it does not convert the stack sizes or the custom items when i try to update, so im sticking with v1 until v2 actually works. i spent hours putting everything together, and the update doesnt convert it properly so it is no use as is.
  20. no, nothing furnace. this conflicts with other plugins. there are multiple options for airdrops, such as loot defender.
  21. Exception while calling NextTick callback (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.BradleyDrops.BradleySignalThrown (BasePlayer player, SupplySignal entity, Item signal) [0x0005b] in <ba2a3f0123a14f919d3678520cbdb0ea>:0 at Oxide.Plugins.BradleyDrops+<>c__DisplayClass39_0.<OnExplosiveThrown>b__0 () [0x00000] in <ba2a3f0123a14f919d3678520cbdb0ea>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 this happens when players use the signals, but when admin test it works perfectly fine. can you diagnose? ive watched the players throw it, then this error pop into console as soon as the smoke is supposed to start, but nothing happens.
  22. it is not populating the stack sizes folder, or the items folder. i have custom items set up and stack sizes too, but v2 doesnt convert these...
  23. tacman1981

    NpcRaiders

    is not compiling in the latest update, can we get a fix please?
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