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Tage2

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Everything posted by Tage2

  1. Tage2

    Pickup issues

    We can't recall the vehicles either. This really needs to be updated -- we just put in Karuza's cars (which are hugely popular) but the ability to recall your vehicle is essential. Thank you, dev, for making this, and hopefully there's a quick, easy fix
  2. yup, latest version. It was good this morning, it isn't good after wipe. Not a clue what happened.
  3. I get this: StaticLootables - Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 774, Pos: 34
  4. Anyone know a temp fix while we wait for the update? My folks love looting stuff they wouldn'lt normally be able to, and they're quite vocal about not being able to right now. Thank you!
  5. .
  6. it's busted, needs an update
  7. this plugin is seriously popular with my server, I hope it gets updated soon. And thank you for making it!
  8. Got it working
  9. 160 KaruzaVehicleHammer - Failed to compile: Missing dependencies: KaruzaVehicleItemManager
  10. StaticLootables - Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 774, Pos: 34
  11. Tage2

    F1ItemMenu

    Can't seem to open a support ticket, no button to do so. The plugin isn't compiling after today's wipe. 159 F1ItemMenu - Failed to compile: Argument 2: cannot convert from 'EncryptedValue<ulong>' to 'BasePlayer' | Line: 434, Pos: 229
  12. Error while compiling F1Spawn: Argument 1: cannot convert from 'ulong' to 'BasePlayer' | Line: 347, Pos: 74
  13. Plugin needs an update, it won't compile after today's update
  14. Plugin does not work after toda'ys update, it needs a fix
  15. Need an update -- this is n't working after the wipe today
  16. Tage2

    Npc Spawn

    As loot manager is reverting to the old format and then will go away, do we use the current version of loot manager or the nov 3rd version that was before the loot manager changes that are apparently disliked and the cause of the plugin being discontinued???
  17. Tage2

    Npc Spawn

    The new version just says "mandatory update" -- there's usually a breakdown of what that means? What is "mandatory" this time?
  18. Tage2

    Deep Sea Options

    Not entirely sure how t o turn off deep sea entirely. What settings do we change to what, to have it completely off, as in, never loading at all?
  19. we removed some unused groups but the next day after our daily restart, they were back. How do we remove these permanently?
  20. getting same error as Hawkhill.
  21. We have a plugin right now that lets you set up your items for sale, and then save a template of that vending machine, so all you do is reload the template after wipe day and it sets up the items and prices according to what you saved. Saves time in setting up big vending machine bases. I was just wondering if that was possible with this plugin. This looks fantastic, and we'll probably switch to it either way, but if you could save the set-up of your vending machines and reload that after wipe, it would save a few of our more creative and involved players a lot of time.
  22. also, does this work with Stack Modifier, so folks can sell custom-size stacks?
  23. is it possible to save a template of what you have posted, so you can just reload the template after a wipe day?
  24. Tage2

    Skinner

    they said an update was coming like 20 minutes ago, so hopefully soon.
  25. Tage2

    GridTP

    Failed to compile: No overload for method 'SendNetworkUpdateImmediate' takes 1 arguments | Line: 845, Pos: 28 Plugin needs an update

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