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Everything posted by World_Gamerz
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Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController
World_Gamerz replied to World_Gamerz's Support Request in Support
OK thank you so much for the help and response -
Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController
World_Gamerz replied to World_Gamerz's Support Request in Support
after install console spits out Loaded plugin TC Stack Limiter v1.2.0 by aomuu (00:57:46) | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 100000 (Int32), TCStackLimiter (1000 (Int32)) (00:57:46) | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 100000 (Int32), TCStackLimiter (1000 (Int32)) (00:57:46) | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 100000 (Int32), TCStackLimiter (1000 (Int32)) (00:57:46) | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 100000 (Int32), TCStackLimiter (1000 (Int32)) (00:57:46) | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 100000 (Int32), TCStackLimiter (1000 (Int32)) every time you move to or from the TC -
Causing issues on the server like lag and major spam in the console I've removed the plugin for now till this can be fixed thank you (00:44:29) | Failed to call hook 'OnEntityDeath' on plugin 'FerryTerminalEvent v1.2.0' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.FerryTerminalEvent+RewardsManager.AddReward (BasePlayer player, System.Int32 amount) [0x00000] in <d5ad39fd8bc547838db75db7b8a6f9f2>:0 at Oxide.Plugins.FerryTerminalEvent+RewardsManager.AddNpcKillReward (BasePlayer player) [0x00022] in <d5ad39fd8bc547838db75db7b8a6f9f2>:0 at Oxide.Plugins.FerryTerminalEvent+EventController.AddKillNpcReward (BaseCombatEntity npc, HitInfo info) [0x0009d] in <d5ad39fd8bc547838db75db7b8a6f9f2>:0 at Oxide.Plugins.FerryTerminalEvent.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x00021] in <d5ad39fd8bc547838db75db7b8a6f9f2>:0 at Oxide.Plugins.FerryTerminalEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0048c] in <d5ad39fd8bc547838db75db7b8a6f9f2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
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Great little plugin for server that wants players to come back on a daily for base upkeep like mine. You can collect up to 100k of resources but then they load up their TC and I don't see them again for a month with this they can gather as much as they want build as much as they want but are limited on how much to keep in the TC. The DEV is very responsive and a perfect price for a great plugin.
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- #toolcupboard
- #tc
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Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController
World_Gamerz replied to World_Gamerz's Support Request in Support
Nope still the issue | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 100 (Int32), TCStackLimiter (20 (Int32)) -
Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController
World_Gamerz replied to World_Gamerz's Support Request in Support
never mind I think I got it : { "Global Stack Multipliers": { "metal.fragments": 10000, "wood": 10000, "stones": 10000, "metal.refined": 10000 }, "Cupboard Stack Overrides": { "metal.fragments": 2000, "wood": 2000, "stones": 2000, "metal.refined": 2000 }, "Enable Notifications": false } -
Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController
World_Gamerz posted A Support Request in Support
Is there a way to add a hook for this so my players can still use the stack side controller but be forced to use the stack sizes for the TC? Thank you Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 150 (Int32), TCStackLimiter (15 (Int32)) (00:26:58) | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 500 (Int32), TCStackLimiter (5 (Int32)) (00:26:58) | Calling hook OnMaxStackable resulted in a conflict between the following plugins: StackSizeController - 100 (Int32), TCStackLimiter (20 (Int32)) -
So I run a PVE server and I would like to implement a new tab next to Mining for say one called VIP or Self so people can work for a lot of the perms my VIP's already have so example like double jump where the default players can work for the double jump perm but that tab could be toggled true or false if no one else has perms to add or perms to view said tab. I have about 20 plugins I would love for my default players to be able to use if they don't want/can't pay for VIP and I want the players to enjoy themselves and not have to pay if they are poor like me. I already added the 2 perms to teams and Scavenging but would love to see this expand into a tab that's fully customizable. Thanks for your awesome plugin.
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Great plugin, nice low price, love the permissions with extra perms for VIP settings (Nice touch) I also like you can speed up or slow down the hopper suction speed. I like when a DEV sees a simple useful plugin but doesnt charge an outrageous amount which is nice for smaller server owners like myself trying to make a server a little better with out having to take out a loan.
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- 19 comments
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- #toolcupboard
- #workbench
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for the Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BotReSpawn - True (Boolean), ArmoredTrain (False (Boolean) But isn't "Enable Targeting Hook to False" allow other plugin to control botrespawn? or an I looking into this the wrong way.. I've gone through my setting and have watched the armored train on the opposite side of the map from launch site still throw this.. if i don't set apc safe then Bradley non stop shoots at npc's and for some reason all the npc's and immune to Bradley if i could set it so Bradley can kill the npcs I'm all for that.. I want Bradley to treat those NPC's like I treated Dth's momma last night.
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Constant spam in console Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BotReSpawn - True (Boolean), ArmoredTrain (False (Boolean) I set the "Enable Targeting Hook to False" but still get the console flood I've reloaded both plugins and still have the flood what am I doing wrong.. I've also tried ACP Safe in APC_kill true and false and still floods console with Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BotReSpawn - True (Boolean), ArmoredTrain (False (Boolean) Also tried Off Terrain true and false same deal
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You gotta remember us old skoolers didn't have built in GUI's 5+ years ago and had to do everything manually. Now a days we are just used to it and forget about the build in things 90% of the time... Hell I didn't even know botrespawn had one till you told me about it a year ago. Plus while we are working on other plugins it's just easier to do it in the json files instead of being in game for some that have it and some that don't. Smartass me in 3....2.....1....
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For a quick fix goto line 1208 and remove the e to look like this CUIClass.GameIcon(ref qPanel, $"ql_base_que_img{i}", $"ql_quebtn{i}", itemDef.itemid, bps[craftingQue[i]].SkinID, 0f, 0f, "0 0.1", "1 0.9"); But also still only get 1 : Image failed to download! Error: HTTP/1.1 403 Forbidden - Image Name: https://rustlabs.com/img/skins/324/10213.png_0 - Image URL: https://rustlabs.com/img/skins/324/10213.png
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I wonder will this have an issue with Raidable bases? Say I have have perms and I want to build a raid base or a player that has perms and wants to build a raid base and adds a TC to it. Will this paste with a terminal or no? or cause an issue. is there a way to toggle this off or a way to add an a exclusion? Thanks. I only ask as myself and my players built every single raid base on my server.
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Well I'm not an idiot .. I had to do a server restart and it works now
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I have permissions and when I type /rec I get Unknown command: rec
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- 101 comments
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- #halloween
- #zombie
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