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World_Gamerz

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Everything posted by World_Gamerz

  1. So does this move this for everyone or just me?
  2. Cool I'll try that now thanks
  3. Hey Nivex I was wondering what the Min and Max would be to move the UI box to here, I'm confused on the numbers, and have given up on trying to figure out the confusing numbers.. Thanks
  4. World_Gamerz

    XRestartUI

    And smooth restarter is broken(Hook error).. Been broken now for 3 days reasons why I bought this one
  5. I noticed when anyone is setting a drone ID this pops in console.. (23:23:15) | Failed to call hook 'OnEntityBuilt' on plugin 'PlaceAnything v1.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PlaceAnything.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x0002a] in <4ce61879db7048cbb81c997c50f91958>:0 at Oxide.Plugins.PlaceAnything.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000e6] in <4ce61879db7048cbb81c997c50f91958>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (23:23:57) | SetID success! (23:24:34) | SetID success! (23:25:18) | SetID success! (23:25:45) | SetID success! (23:26:10) | Failed to call hook 'OnEntityBuilt' on plugin 'PlaceAnything v1.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PlaceAnything.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x0002a] in <4ce61879db7048cbb81c997c50f91958>:0 at Oxide.Plugins.PlaceAnything.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000e6] in <4ce61879db7048cbb81c997c50f91958>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (23:26:14) | SetID success!
  6. I have a ring road issue and convoy gets stuck here I tried the /convoyroadblock but it says this road is already blocked but in the config it shows at 0 and when the convoy starts it hits this spot and gets stuck. is there a way to draw a new route for this?
  7. World_Gamerz

    Issue since update

    I see you also removed alphaloot from the config
  8. World_Gamerz

    Issue since update

    This has been set for months but this past update it hasn't worked correctly "It is necessary to kill all vehicles to open the crate": false,
  9. Cool thank you for the response.. At least now I know
  10. I've been asked by many of my players if you can have have a multiple tool cupboard base I don't know the answer to this can you? I never tired
  11. fixed I guess it was a Facepunch thing
  12. I'm getting this same issue : | Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.4.5' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x002a1] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009e0] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 (20:22:15) | Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.4.5' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x002a1] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009e0] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 (20:22:16) | Failed to call hook 'furnace_ui' on plugin 'FurnaceLevels v1.4.5' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.FurnaceLevels.UpgradeLevel (BasePlayer player, System.UInt64 entityId, System.String mod, System.String prefab) [0x002a1] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000d0] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009e0] in <a1f50cf28fad4162b9d08977ca6a17e0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0
  13. World_Gamerz

    Recyclers super slow

    Since the update the recycler is super slow
  14. So I'm having an issue wondering if you can help. I use Map Note Teleport on (UMod) the commands are "mnt" and "mapnoteteleport" the bind key for turning this on and off is "mnt t" I added all these to the blacklist and reloaded the config, and also tried reloaded to RB completely but it still allows the VIP players with permissions to teleport into raidbases. An Idea how to make this NOT allow them to TP into RB's ? Thanks On a side note you have to open the map to use this command .. Wondering if it's a showmap+ the command ?
  15. So I tried 100 to 50 to 1 and there is no change on bot chute speed.. Also is it possible to add chute height drop and speed for each available profile (I know a lot of work sorry).. Thanks, Love you
  16. I figured it out. I added No Penalty Zones": [ "pve" So now I do not lose xp in the non raidable base areas
  17. i see Penalize Players On Death In PVP I have this set to true but I still don't get a penalty so I checked the zlevels plugin and see }, "No Penalty Zones": [ "adminzone1", "999999" ], I removed the 999999 but I don't want a player to lose levels in a non raidable zone is there an "exclude" I can type there or what would I need to do to set this to exclude all of the map except raidable bases.. Thank you.
  18. Just a quick question I have in my data folder RaidableBases_UID.json file what is this? It has over 10k worth of numbers in it. 142kb file thank you
  19. I'm also having this issue the reloging every single time is so annoying every single time I want to exit to see the work.. (still learning how to use this) I have a video on working on this but I dont know what else to tell you or show https://medal.tv/games/rust/clips/Ocadj4JfNHzLq/d1337EFf8ykN?invite=cr-MSwyUHQsMTc0NDkzMjks I have to exit as the only keys that work are the esc and arrow keys so I have to relog to finish editing
  20. World_Gamerz

    disable keybinds ?

    Is it possible to disable keybinds while editing? It royally sucks trying to edit and things are turning on and off, moving around, ect. Thank you.
    So I wanted to give an honest review, and I spent about a solid week checking out this mod.. I love that it works straight after restart no need to mess with it it's just works.. I love the realistic weather, it actually clouds over when it rains. I've tried many "weather" plugins and they do work but also can cause lag on a heavily modded server (I run about 190 plugins on an event server) and this mod you can't even tell it's there.. The Smoothness and realistic weather of this mod alone is worth it. I added a small clip of it starting to rain, and you can see the clouds actually covering the sun for a heavier rain with clouds getting darker, it was 10 in the morning (Rust time) https://medal.tv/games/rust/clips/ETcmOMQA73Zao/d1337dg3dEdJ?invite=cr-MSxjbFUsMTc0NDkzMjks
  21. World_Gamerz

    Box stays locked

    Never mind I see its the "Time the box is closed(in seconds)"
  22. World_Gamerz

    Box stays locked

    So I'm not able to open the box after I killed the scientist's, just says its locked.. can't shoot it open can't remove it.. Maybe also have the option to add other loot crates as well?
  23. Calling hook OnOvenToggle resulted in a conflict between the following plugins: FurnaceLevels - False (Boolean), OGFurnace (True (Boolean))
  24. So I checked and it's the default Base loot files the Easy Bases, Medium Bases, Hard Bases and the Nightmare Bases but they aren't used as I've renamed all mine in new files easy1, med1, hard1, expert1 and nightmare1 so if there's ever an update it wont wipe my hours of pain staking detailed loot tables but I still leave the default ones there.. I see for some reason on the default on line 1 was [] before anything else causing the error but I've removed and checked all the rest. Thank you not sure what caused this but its now been fixed.
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