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World_Gamerz

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Everything posted by World_Gamerz

  1. OK after trial and error. I found how to remove the text from the screen..
  2. getting in console non stop spam Failed to call hook 'OnEntityDeath' on plugin 'DeathMessage v1.0.3' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.DeathMessage.OnEntityDeath (BaseCombatEntity victim, HitInfo info) [0x005be] in <86448859cf2947faba6268c5e97e2ce2>:0 at Oxide.Plugins.DeathMessage.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0038e] in <86448859cf2947faba6268c5e97e2ce2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0
  3. Is it possable to hide or put the deathmesage gui into the background so that when you open like a quest page or other fullscreen gui, like for a quests, or the cooking menu the death message is on top always and when the deathmessage pops up no one can click on the other menues or quests due to that being on top thanks.. Also thanks for this plugin, I was able to illiminate 5 plugins for just this one If you need a picture i'll log in and get one if my wording is confusing
  4. fixed thank you
  5. havnt worked on it yet I just saw this message I'll check it in a bit
  6. Hey Nivex my players have been asking about underwater raidable bases.. any chance you be doing something like that? Thanks.
  7. this looks like the despawn timer is to low I found 30 minutes to 45 minutes is more than enough time for players to raid a base. I would also check into the : "Minutes Until Despawn After Looting (min: 1)": 30, "Minutes Until Despawn After Inactive (0 = disabled)": 30, "Minutes Until Despawn After Inactive Resets When Damaged": true,
  8. message me on TwoShoes#6093
  9. NO I have no permissions I removed all permissions for my self and the owner group
  10. also still getting the [DeployableNature] test 6999/10 console spam
  11. I remove all permissions
  12. asked my default players to try it as well they can also /naturemarket and buy items as well
  13. OK I have my self no permission yet i can still /naturemarket and buy from the list
  14. Thank you I'll try this
  15. Thank you so much
  16. I'm wondering this myself, I would love to have it by default in the upper right corner
  17. OK I tested this mytself and removed my permission and was able to open the nmarket buy iyems and when farming nodes I get items as well
  18. one of my players sent me this hes a default player with no permissions from mining ore with jackhammer, and getting maple syrup from harvesting trees with chainsaw Had to remove the plugin (for now)
  19. I paid for a plugin that had it's issues then the dev stopped responding then removed the plugin all together.. I feel I got robbed! This is bullshit
  20. World_Gamerz

    console spam

    so I see spam in console alot I only added some of the numbers and an example of what I see below [DeployableNature] test1 - ID: 52278557 [DeployableNature] test1 - ID: 105355 (14:41:11) | [DeployableNature] test1 - ID: 5750 (14:41:11) | [DeployableNature] test1 - ID: 5750 (14:41:11) | [DeployableNature] test1 - ID: 5750 (14:41:12) | [DeployableNature] test1 - ID: 5750 (14:41:12) | [DeployableNature] test1 - ID: 5750 (14:41:12) | [DeployableNature] test1 - ID: 5750 (14:41:13) | [DeployableNature] test1 - ID: 5750 (14:41:13) | [DeployableNature] test1 - ID: 5750 (14:41:13) | [DeployableNature] test1 - ID: 5750 (14:41:13) | [DeployableNature] test1 - ID: 5750 (14:41:13) | [DeployableNature] test1 - ID: 5750 (14:41:13) | [DeployableNature] test1 - ID: 5750 (14:41:19) | [DeployableNature] test1 - ID: 82887 (14:41:19) | [DeployableNature] test1 - ID: 82887 (14:41:19) | [DeployableNature] test1 - ID: 82887 (14:41:20) | [DeployableNature] test1 - ID: 82887 (14:41:20) | [DeployableNature] test1 - ID: 82887 (14:41:20) | [DeployableNature] test1 - ID: 82887 (14:41:20) | [DeployableNature] test1 - ID: 82887 (14:41:21) | [DeployableNature] test1 - ID: 82887 (14:41:21) | [DeployableNature] test1 - ID: 82887 (14:41:21) | [DeployableNature] test1 - ID: 82887 (14:41:21) | [DeployableNature] test1 - ID: 82887 (14:41:22) | [DeployableNature] test1 - ID: 82887 (14:41:22) | [DeployableNature] test1 - ID: 82887 (14:41:23) | [DeployableNature] test1 - ID: 82887
  21. World_Gamerz

    Cooking

    wait huh? Im confused Allows the player to open up their ingredient bag without the item. Puts items directly into the players ingredient bag when collected without the item. without what item the bag its self? you already can open the bag without an item in it unless thats just what you changed?? still confused
  22. World_Gamerz

    Cooking

    you are the man (if you identify as other than man Im sorry)
  23. this can now be removed thank you

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