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Everything posted by Covfefe
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- 40 comments
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- #convoy
- #helicopter
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(and 9 more)
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- 40 comments
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- #convoy
- #helicopter
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(and 9 more)
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i'm dyslexic, even what you posted barely helps since idk if the preset name is shortname or entire prefab address, same goes for navmesh preset name, like what even is that? i gotta go look for nav mesh profiles or something? and third, even if i knew that's where the positioning goes, i don't even know the correct XYZ format, or how many digits each position uses, etc etc
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changed maps and it worked again
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happy anniversary
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when i do env.time 11 from night, the sky still looks the same like its still 1am.
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- 105 comments
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i used the printpos from console this time and still got the same errors my json Quote { "List of patrol boat presets": [ { "Chase Range": 666.0, "Sense Range": 999.0, "Minimum": 1, "Maximum": 2, "Marker configuration on the map": { "Enabled? [true/false]": true, "Name": "Pirates", "Radius": 0.4, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "Engine power": 2000.0, "Crate setting": { "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 1 and 2 methods)": 2, "Loot table from prefabs (if the loot table type is 1 or 2)": { "Minimum numbers of prefabs": 5, "Maximum numbers of prefabs": 5, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/misc/supply drop/supply_drop.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 0 or 2)": { "Minimum numbers of items": 2, "Maximum numbers of items": 2, "Use minimum and maximum values? [true/false]": false, "List of items": [ { "ShortName": "scrap", "Minimum": 50, "Maximum": 100, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "diesel_barrel", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, "Driver setting": { "Name": "Captain Crack Sparrow", "Health": 100.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 2843462369 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 2843464348 } ] }, "NPCs setting - 1": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate" }, "NPCs setting - 2": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate1" }, "NPCs setting - 3": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate2" }, "NPCs setting - 4": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate3" }, "NPCs setting - 5": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "Pirate4" }, "List of positions for spawn on the map": [] }, { "Chase Range": 666.0, "Sense Range": 999.0, "Minimum": 1, "Maximum": 2, "Marker configuration on the map": { "Enabled? [true/false]": true, "Name": "Pirates", "Radius": 0.4, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "Engine power": 2000.0, "Crate setting": { "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 1 and 2 methods)": 2, "Loot table from prefabs (if the loot table type is 1 or 2)": { "Minimum numbers of prefabs": 5, "Maximum numbers of prefabs": 5, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/misc/supply drop/supply_drop.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 0 or 2)": { "Minimum numbers of items": 3, "Maximum numbers of items": 3, "Use minimum and maximum values? [true/false]": false, "List of items": [ { "ShortName": "scrap", "Minimum": 50, "Maximum": 100, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "diesel_barrel", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, "Driver setting": { "Name": "Captain Crack Sparrow", "Health": 100.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ] }, "NPCs setting - 1": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ], "Belt items": [ { "ShortName": "rifle.ak.ice", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "Pirate" }, "NPCs setting - 2": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ], "Belt items": [ { "ShortName": "rifle.ak.ice", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate1" }, "NPCs setting - 3": null, "NPCs setting - 4": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ], "Belt items": [ { "ShortName": "multiplegrenadelauncher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate2" }, "NPCs setting - 5": null, "List of positions for spawn on the map": [] }, { "Chase Range": 666.0, "Sense Range": 999.0, "Minimum": 1, "Maximum": 2, "Marker configuration on the map": { "Enabled? [true/false]": true, "Name": "Pirates", "Radius": 0.4, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "Engine power": 2000.0, "Crate setting": { "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 1 and 2 methods)": 2, "Loot table from prefabs (if the loot table type is 1 or 2)": { "Minimum numbers of prefabs": 5, "Maximum numbers of prefabs": 5, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/misc/supply drop/supply_drop.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 0 or 2)": { "Minimum numbers of items": 2, "Maximum numbers of items": 2, "Use minimum and maximum values? [true/false]": false, "List of items": [ { "ShortName": "scrap", "Minimum": 25, "Maximum": 50, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, "Driver setting": { "Name": "Captain Crack Sparrow", "Health": 100.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 2843462369 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 2843464348 } ] }, "NPCs setting - 1": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 2570215282 }, { "ShortName": "burlap.shirt", "SkinID (0 - default)": 2556987808 }, { "ShortName": "burlap.trousers", "SkinID (0 - default)": 2556988996 }, { "ShortName": "hat.boonie", "SkinID (0 - default)": 2557702256 } ], "Belt items": [ { "ShortName": "smg.thompson", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate3" }, "NPCs setting - 2": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 2570215282 }, { "ShortName": "burlap.shirt", "SkinID (0 - default)": 2556987808 }, { "ShortName": "burlap.trousers", "SkinID (0 - default)": 2556988996 }, { "ShortName": "hat.boonie", "SkinID (0 - default)": 2557702256 } ], "Belt items": [ { "ShortName": "smg.thompson", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher",
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I was using spawns database to create the spawn points then went into the spawnsdatabase find the coordinates. My pirates are spawning dead center of the map under the ground and exploding non stop because it cant find a place to spawn. Can you show me the proper format for the coordinates? or at least add an easy command for us to type to add spawn locatoins? my custom map is a one grid around 1500 size
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i just noticed sometimes players spawn inside rocks and get stuck like half inside and half outside a rock
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Would be nice if we can add all the other custom vehicle plugins like barges to the menu
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or give us a spawns data base option in the config so we can just type in the spawnsdatabase name
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this isnt working for me you should add in a spawn point add command like how ArmoredTrain has /atrainpoint which automatically adds a custom spawn point
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- 60 comments
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- #vehicle
- #buy
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(and 25 more)
Tagged with:
- #vehicle
- #buy
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- #buy vehicles in rust
- #rust game vehicle management
- #vehicle buying system rust
- #rust vehicle gui
- #purchase vehicles rust plugin
- #rust admin vehicle commands
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- #customizable vehicle prices rust
- #vehicle spawning plugin rust
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- #minicopter
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