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Everything posted by Covfefe
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getting annoying spamming the chat with event start and end while troubleshooting the plugin
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i found their loot on the ocean so somehow the chinook blew up? cause it was on fire for some reason as well
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the chinook just disappeared and the patrol heli's are just hovering over where it vanished I also see in console that the air convoy npcs died somehow
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i set my heli.lifetimeminutes to 20 and the patrol helicopters haven't despawned so far, but i hope they don't disappear after 20 minutes cause i set the event duration to 99123
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hm they just disappeared flying towards airfield as well... I have patrol helicopters disabled on my server patrolheli lifetimeminutes set to 0, could that be why?
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for some reason the patrol helicopters keep vanishing when they fly close to my launch site and i already have all the sam turrets removed. they just vanish with nothing in console logs I want to try to disable it from flying to launch to see if it fixes the problem
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similar to heli.strafe playername except it doesn't attack the player, just flies towards them, circles them once then goes back to it's monument patrolling "/airconvoy follow playername" would be cool thank you!
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- 56 comments
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- #convoy
- #helicopter
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(and 9 more)
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- 56 comments
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- #convoy
- #helicopter
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(and 9 more)
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i'm dyslexic, even what you posted barely helps since idk if the preset name is shortname or entire prefab address, same goes for navmesh preset name, like what even is that? i gotta go look for nav mesh profiles or something? and third, even if i knew that's where the positioning goes, i don't even know the correct XYZ format, or how many digits each position uses, etc etc
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changed maps and it worked again
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happy anniversary
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when i do env.time 11 from night, the sky still looks the same like its still 1am.
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- 113 comments
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THANK YOU! Water Patrol is one of our favorite 24/7 events and we were missing it dearly lol.
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i used the printpos from console this time and still got the same errors my json Quote { "List of patrol boat presets": [ { "Chase Range": 666.0, "Sense Range": 999.0, "Minimum": 1, "Maximum": 2, "Marker configuration on the map": { "Enabled? [true/false]": true, "Name": "Pirates", "Radius": 0.4, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "Engine power": 2000.0, "Crate setting": { "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 1 and 2 methods)": 2, "Loot table from prefabs (if the loot table type is 1 or 2)": { "Minimum numbers of prefabs": 5, "Maximum numbers of prefabs": 5, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/misc/supply drop/supply_drop.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 0 or 2)": { "Minimum numbers of items": 2, "Maximum numbers of items": 2, "Use minimum and maximum values? [true/false]": false, "List of items": [ { "ShortName": "scrap", "Minimum": 50, "Maximum": 100, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "diesel_barrel", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 50.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, "Driver setting": { "Name": "Captain Crack Sparrow", "Health": 100.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 2843462369 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 2843464348 } ] }, "NPCs setting - 1": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate" }, "NPCs setting - 2": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate1" }, "NPCs setting - 3": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate2" }, "NPCs setting - 4": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate3" }, "NPCs setting - 5": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1624100124 }, { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1624104393 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "Pirate4" }, "List of positions for spawn on the map": [] }, { "Chase Range": 666.0, "Sense Range": 999.0, "Minimum": 1, "Maximum": 2, "Marker configuration on the map": { "Enabled? [true/false]": true, "Name": "Pirates", "Radius": 0.4, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "Engine power": 2000.0, "Crate setting": { "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 1 and 2 methods)": 2, "Loot table from prefabs (if the loot table type is 1 or 2)": { "Minimum numbers of prefabs": 5, "Maximum numbers of prefabs": 5, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/misc/supply drop/supply_drop.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 0 or 2)": { "Minimum numbers of items": 3, "Maximum numbers of items": 3, "Use minimum and maximum values? [true/false]": false, "List of items": [ { "ShortName": "scrap", "Minimum": 50, "Maximum": 100, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "diesel_barrel", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, "Driver setting": { "Name": "Captain Crack Sparrow", "Health": 100.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ] }, "NPCs setting - 1": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ], "Belt items": [ { "ShortName": "rifle.ak.ice", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "Pirate" }, "NPCs setting - 2": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ], "Belt items": [ { "ShortName": "rifle.ak.ice", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate1" }, "NPCs setting - 3": null, "NPCs setting - 4": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 971729488 }, { "ShortName": "pants", "SkinID (0 - default)": 963501284 }, { "ShortName": "hoodie", "SkinID (0 - default)": 963496340 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 1192804139 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 1121237616 } ], "Belt items": [ { "ShortName": "multiplegrenadelauncher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate2" }, "NPCs setting - 5": null, "List of positions for spawn on the map": [] }, { "Chase Range": 666.0, "Sense Range": 999.0, "Minimum": 1, "Maximum": 2, "Marker configuration on the map": { "Enabled? [true/false]": true, "Name": "Pirates", "Radius": 0.4, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 } }, "Engine power": 2000.0, "Crate setting": { "Which loot table should the plugin use? (0 - own; 1 - loot table of the Rust objects; 2 - combine the 1 and 2 methods)": 2, "Loot table from prefabs (if the loot table type is 1 or 2)": { "Minimum numbers of prefabs": 5, "Maximum numbers of prefabs": 5, "Use minimum and maximum values? [true/false]": false, "List of prefabs": [ { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/misc/supply drop/supply_drop.prefab" }, { "Chance [0.0-100.0]": 100.0, "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab" } ] }, "Own loot table (if the loot table type is 0 or 2)": { "Minimum numbers of items": 2, "Maximum numbers of items": 2, "Use minimum and maximum values? [true/false]": false, "List of items": [ { "ShortName": "scrap", "Minimum": 25, "Maximum": 50, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, "Driver setting": { "Name": "Captain Crack Sparrow", "Health": 100.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 826587881 }, { "ShortName": "pants", "SkinID (0 - default)": 1552705077 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1552703337 }, { "ShortName": "burlap.gloves", "SkinID (0 - default)": 1552705918 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1624102935 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 2843462369 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 2843464348 } ] }, "NPCs setting - 1": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 2570215282 }, { "ShortName": "burlap.shirt", "SkinID (0 - default)": 2556987808 }, { "ShortName": "burlap.trousers", "SkinID (0 - default)": 2556988996 }, { "ShortName": "hat.boonie", "SkinID (0 - default)": 2557702256 } ], "Belt items": [ { "ShortName": "smg.thompson", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 3, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ], "Kit (it is recommended to use the previous 2 settings to improve performance)": "pirate3" }, "NPCs setting - 2": { "Name": "Zombie Pirate", "Health": 100.0, "Attack Range Multiplier": 1.0, "Target Memory Duration [sec.]": 20.0, "Scale damage": 0.5, "Aim Cone Scale": 1.0, "Wear items": [ { "ShortName": "shoes.boots", "SkinID (0 - default)": 2570215282 }, { "ShortName": "burlap.shirt", "SkinID (0 - default)": 2556987808 }, { "ShortName": "burlap.trousers", "SkinID (0 - default)": 2556988996 }, { "ShortName": "hat.boonie", "SkinID (0 - default)": 2557702256 } ], "Belt items": [ { "ShortName": "smg.thompson", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ], "Ammo": "" }, { "ShortName": "rocket.launcher",
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- 196 comments
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I was using spawns database to create the spawn points then went into the spawnsdatabase find the coordinates. My pirates are spawning dead center of the map under the ground and exploding non stop because it cant find a place to spawn. Can you show me the proper format for the coordinates? or at least add an easy command for us to type to add spawn locatoins? my custom map is a one grid around 1500 size
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- 196 comments
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- 196 comments