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Covfefe

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Everything posted by Covfefe

  1. Covfefe

    REQUEST: Respawn Timer

    How's it coming along?
  2. Covfefe

    Rust GPT

    i tried to get chatgpt to fix the "mystery attacker" when players get killed by an animal RustGPT.cs File when a player gets killed by an animal, the response says "mystery attacker" fix it so it will say the name of the animal instead of "mystery attacker" ChatGPT said: ChatGPT I can help you modify the script so that it displays the name of the animal instead of "mystery attacker" when a player gets killed by an animal. I'll take a look at the script and make the necessary changes. Let me start by reading the contents of the file. The script appears to be part of a plugin for the game Rust, which includes features for interacting with OpenAI's ChatGPT and handling game events like player deaths. To ensure I modify the correct part of the script, I need to find where the script handles player deaths, particularly the section where it identifies the "mystery attacker" and changes the message to include the specific animal. Let me search for relevant code sections related to player deaths and attacker identification. The script includes a section for handling death commentary, and it identifies the attacker during a player's death. There's a check for whether the entity is an animal (entity is BaseAnimalNPC), which might be where the "mystery attacker" issue originates. I'll modify the script so that when the entity is an animal, it will display the animal's name instead of "mystery attacker." I'll now proceed with this change. I have modified the script so that when a player is killed by an animal, the name of the animal will be displayed instead of "mystery attacker." You can download the modified script using the link below: Download Modified_RustGPT.cs 4o You said: It's still saying mystery attacker when someone dies to an animal ChatGPT said: ChatGPT It seems that there may be another part of the code handling the death messages where the "mystery attacker" is still being used. I'll check the code again to find where else this might be occurring and fix it so that the correct animal name is displayed. Let me take another look at the script. It seems like I can’t do more advanced data analysis right now. Please try again later. However, based on the image you provided, it looks like the issue might be related to a different section of the script that handles the commentary or messages related to the kill. I suggest checking the parts of the code where death commentary or custom messages are generated to ensure that they reference the correct attacker name, particularly for animals. If you still have the script available, you might want to look for any instances where "mystery attacker" or similar phrases are used and replace them with the logic that checks for the animal's name. If you'd like, I can guide you through where to look or what specific changes to make.
  3. i fixed it with chat gpt
  4. Then can you just make it auto spawn with server start?
  5. Can you please make the plugin auto spawn on whatever road is the longest?
  6. Covfefe

    Rust GPT

    nevermind, i got chatgpt to tell me it's
  7. I'm still having this issue. I only get replies from suicides. Should I delete my deathnotes plugin?
  8. Covfefe

    Rust GPT

    how do i get it to only respond to question marks? i can't compile with just "?"
  9. Covfefe

    REQUEST: Respawn Timer

    My players are having a very easy time killing all the scientist and would like a respawn timer for all the scientists Thank you
  10. Covfefe

    War Mode PVP/PVE

    Has anyone replaced TruePVE with this? If so, how difficult was the transition? Any tips? My server is 24/7 TruePVE, but I'm seriously considering replacing it with this plugin. Are you able to block damage to pve bases from people crashing their mini/scrap heli/etc... and causing fire damage?
  11. Covfefe

    No screaming sounds

    I'm not hearing anything while the npcs are on their hands and knees this is what i see in console if it helps [WoundedNPC] NPC 1072586 (1072586) wounded. [WoundedNPC] NPC Locked Crate Scientist (3700628) wounded. [WoundedNPC] NPC 9923726 (9923726) wounded. [WoundedNPC] NPC Locked Crate Scientist (3518441) wounded. [WoundedNPC] NPC Locked Crate Scientist (5578347) wounded. [WoundedNPC] OnPlayerRecovered: Handling bot Locked Crate Scientist (3700628). [WoundedNPC] OnPlayerRecovered: Bot Locked Crate Scientist (3700628) removed from wounded list. Locked Crate Scientist[3700628] was killed by Admin at (757.52, 14.77, -645.39) [WoundedNPC] OnPlayerRecovered: Handling bot 8921490 (8921490). [WoundedNPC] OnPlayerRecovered: Bot 8921490 (8921490) removed from wounded list. 8921490[8921490] was killed by Buckmann[76561197992943900] at (-982.50, 14.77, 839.49) [WoundedNPC] OnPlayerRecovered: Handling bot Locked Crate Scientist (3518441). [WoundedNPC] OnPlayerRecovered: Bot Locked Crate Scientist (3518441) removed from wounded list. Locked Crate Scientist[3518441] was killed by Admin at (757.83, 14.77, -643.00) [WoundedNPC] OnPlayerRecovered: Handling bot Locked Crate Scientist (5578347). [WoundedNPC] OnPlayerRecovered: Bot Locked Crate Scientist (5578347) removed from wounded list. Locked Crate Scientist[5578347] was killed by Admin at (758.25, 14.77, -639.85) [WoundedNPC] OnPlayerRecovered: Handling bot 9923726 (9923726). [WoundedNPC] OnPlayerRecovered: Bot 9923726 (9923726) removed from wounded list.
  12. Basically auto turn on at night and auto off during day
  13. Covfefe

    cargoship has no loot

    I finally got the loot to show up by disabling the locked crate loot table
  14. Covfefe

    cargoship has no loot

    I watched my player clear the outside, then go inside and still no loot crates at all. Admin radar also showing nothing inside the ship
  15. Covfefe

    cargoship has no loot

    What blue doors? I installed today's update and there's still no loot in the ship. Only npcs
  16. Covfefe

    cargoship has no loot

    there's no loot on the ship at all and i even checked with admin radar this is my config
  17. Please give us an option to just disable ground control center all together or have players who get killed by the airship turrets "YOU MUST DESTROY GROUND CONTROL CENTER FIRST" something like that because nobody even tries to do the airship event anymore, because nobody knows about the ground control center.
  18. How's it coming along? Wipe is almost here!
  19. Any update on this? My players pretty much stopped using this plugin because of how difficult it is to land on 1 foundation
  20. My players had no idea how to disable the anti-air because the ground control icon looks like every other one. Please add some kind of colorful radius marker on it. OR Allow us to just permanently turn off ground control/air turrets
  21. Please add small monuments like gas station, supermarket and light house to your monument list or just disable the control center requirement all together, because I'm running a small map and the event won't start
  22. The only cargoships I want on the map is the heavy cargoship event. Thank you
  23. When gpt tries to reply in game, nothing comes up and I see this in console What does this mean? It was working yesterday
  24. I'm still not getting anything but suicides. Not sure what I'm doing wrong. This used to work perfectly 2 versions ago "AIResponseParameters": { "Frequency Penalty": 0.0, "Max Tokens": 999, "Model": "gpt-3.5-turbo-0125", "Presence Penalty": 0.6, "Temperature": 0.9 }, "Broadcast Response to the server": true, "Chat cool down in seconds": 3, "DeathNoteSettings": { "Kill Message Color": "#ADD8E6", "Kill Message Font Size": 12, "Show simple kill feed in chat": true }, "OpenAI_Api_Key": { "OpenAI API Key": "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" }, "OptionalPlugins": { "Broadcast RustGPT Messages to Discord?": true, "DiscordMessages Webhook URL": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Kill GPT Prompt": "You are an extremely rude color commentator on the hottest new deathmatch show of the future. You use profanity and make fun of the people involved.", "Steam API Key": "966DF5F37A61ADADF4E125576B35AA97", "Turn on GPT Powered Death Notes": true },
  25. Bump
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