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Covfefe

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Everything posted by Covfefe

  1. can you stop them from getting attacked by botrespawn npcs
  2. almost, you think maybe it's all the locked crates?
  3. { "Patrol Helicopter options": { "Health multiplier": 1.0, "Crate count": 2, "Turret range": 80.0, "Time between homing missiles (seconds)": 5, "Time after which a player is not considered hostile anymore (seconds)": 60 }, "Pilot NPC configuration": { "name": "Air Convoy Pilot", "health": 100.0, "enableRadio": true, "roamRange": 10.0, "chaseRange": 20.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": false, "kit": "", "Clothing items": [ { "shortName": "hazmatsuit_scientist", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "pistol.prototype17", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Soldier NPC configuration": { "name": "Air Convoy Soldier", "health": 200.0, "enableRadio": true, "roamRange": 40.0, "chaseRange": 40.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": false, "kit": "", "Clothing items": [ { "shortName": "scientistsuit_heavy", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "lmg.m249", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Container Loot Configuration (Max. 6 Crates)": [ { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Military Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Locked Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Elite Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Ammo Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } } ], "Time between events (minutes; set to -1 to disable scheduled events)": 10, "Event duration (minutes)": 60, "Patrol Helicopter count (0 - 4)": 4, "Ignored monuments": [ "assets/bundled/prefabs/autospawn/monument/fishing_village/fishing_village_a.prefab", "assets/bundled/prefabs/autospawn/monument/fishing_village/fishing_village_b.prefab", "assets/bundled/prefabs/autospawn/monument/fishing_village/fishing_village_c.prefab", "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab", "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab" ], "Custom chat prefix": null, "Anti-Air Rocket loot options": { "Spawn anti-air rockets in loot": false, "Crates": { "crate_elite": { "Min item amount": 1, "Max item amount": 2, "Item spawn chance (1 = 100%)": 0.4 }, "bradley_crate": { "Min item amount": 1, "Max item amount": 3, "Item spawn chance (1 = 100%)": 0.8 } } } } Still can't get the air convoy to restart after it finishes it's event. Is my config ok?
  4. i use vehicle buy and they spawn vehicles by giving you a deployable box which turns into the vehicle unless you do it on a building site, because it makes the vehicle spawn all the way down to the actual ground.
  5. just had an idea for the first purchase of every day (after every server restart) would be free., then after that you'll have to pay.
  6. no, that's the weird part, i'll check on the player again today since the server has restarted. the player is part of the default group as well and all other players in the same group are spawning vehicles just fine besides him. just curious if anyone else had the same issue.
  7. I have this one player that has all the permissions required, but every time he deploys the box it just stays a box, but works for everyone else. Any idea? I have no clue
  8. Covfefe

    MISSING CHICKEN ATTACK

    I remember there used to be a chicken attack option and you didn't need payback for that. Where did it go?! That was my absolute favorite one.
  9. Covfefe

    BotReSpawn Support

    Yes, the snow is visually there, but botrespawn couldn't find any spawn points for it.
  10. anyone know how to stop these excessive question marks in place of puntuation? it's trying to say he's, but instead it replaces the ' with ???
  11. Covfefe

    NRE SPAM

  12. Covfefe

    noclip.godblock

    what does godblock mean?
  13. Covfefe

    GodMode Glitch

    how did you fix this?
  14. trying to figure things out cause players are stuck in godmode
  15. when bots surround you, players can't move, it's like they're clipped in them and can't get unstuck.
  16. Covfefe

    BotReSpawn Support

    Missing snow and arid biome
  17. thank you
  18. the path goes right through this oil rig
  19. Covfefe

    Server FPS Plus

    what events does it disable? vanilla rust ones?
  20. I don't have any of that. do i need to delete my config?
  21. fixed it with TruePVE by not allowing bradleys to damage npcs
  22. I'm also on the latest version with no APC_SAFE option
  23. none of my bots are in any factions, is there a config that can stop the bradley from shooting botrespawn npcs non stop?
  24. This has happened more than once. Seems to be a hit or miss the destroyed chinook is there, but no container
  25. Players are able to easily take out all the npcs with minicopter and vehicle turrets. Would it be possible to make the npcs attack the turrets? Thank you
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